2026-07-31 01:57:13 +02:00
|
|
|
[package]
|
|
|
|
|
name = "cb-game-runtime"
|
|
|
|
|
edition.workspace = true
|
|
|
|
|
version.workspace = true
|
|
|
|
|
license-file.workspace = true
|
|
|
|
|
|
|
|
|
|
[dependencies]
|
|
|
|
|
cb-kernel.workspace = true
|
|
|
|
|
cb-events.workspace = true
|
|
|
|
|
serde.workspace = true
|
|
|
|
|
serde_json.workspace = true
|
AM-4: gate scenario YAML, retarget on audited source, re-measure
Adopts both remediations from CB-EV-0001 §4 (maintainer decision).
Option A — serde_yaml is now optional behind cb-game-runtime's
`scenarios` feature. The scenario module, the ScenarioGame impl and the
string parsers behind it are cfg-gated; cb-sim opts in explicitly. Both
configurations compile and lint clean under -D warnings.
A trap worth recording: `default-features = false` on a *member*
dependency is silently ignored when the workspace dependency does not
specify it. The first attempt gated nothing while looking correct — the
build succeeded and cargo tree still showed all six YAML crates. Fixed
by setting it on the workspace dependency. This is the positive-control
failure mode in miniature: success was not evidence the change applied.
Retarget — AM-4 now measures third-party source under audit, split by
build configuration, replacing a crate count that was unreachable
without undoing K5/K7 and that does not compare across ecosystems.
Re-measured via the new `make dep-weight`, whose own positive control
refuses to report when any crate's source cannot be located:
shipped runtime 23 crates 246,250 lines target <=250,000 met
dev toolchain 29 crates 317,021 lines target <=350,000 met
own source 3,408 lines
Scenario tooling costs 70,771 lines a shipped game never compiles —
the split the single number was hiding.
Targets are set at current measurement plus headroom, so they bind on
future growth rather than retroactively passing what had failed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 03:35:41 +02:00
|
|
|
serde_yaml = { workspace = true, optional = true }
|
|
|
|
|
|
|
|
|
|
[features]
|
|
|
|
|
# Scenario files are a test-and-tooling concern: a shipped game runtime
|
|
|
|
|
# parses no YAML. Default-on so `cargo test`/`cargo run` behave normally;
|
|
|
|
|
# measure the shipped runtime with --no-default-features (AM-4).
|
|
|
|
|
default = ["scenarios"]
|
|
|
|
|
scenarios = ["dep:serde_yaml"]
|
2026-07-31 01:57:13 +02:00
|
|
|
|
|
|
|
|
[lints]
|
|
|
|
|
workspace = true
|