CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
//! The playable loop: render one seat's projection, offer it the legal
|
|
|
|
|
//! commands, read one, apply it (CB-WP-0008 T02).
|
|
|
|
|
//!
|
|
|
|
|
//! Everything a human sees comes from `GroundState::project` — K13's
|
|
|
|
|
//! projection, whose first consumer this is. The process itself holds
|
|
|
|
|
//! full state, because it is the referee: legality is decided by
|
|
|
|
|
//! `validate`, and hidden information is withheld at the *rendering*
|
|
|
|
|
//! boundary, which is where it leaks.
|
|
|
|
|
//!
|
|
|
|
|
//! **Stated non-goal:** no TUI, no colour, no readline. Stage 1 is the
|
|
|
|
|
//! inspectable 2D table; this is the smallest thing that makes the rules
|
|
|
|
|
//! playable. Dressing it up now would be inventing a UI before a player
|
|
|
|
|
//! has used one.
|
|
|
|
|
|
|
|
|
|
use cb_game_runtime::{Project, Setup, Viewer};
|
|
|
|
|
use cb_kernel::{Actor, PlayerId};
|
|
|
|
|
use games_ground::bot::{BotError, Choice, GreedyPolicy, Policy, RandomPolicy};
|
|
|
|
|
use games_ground::record::to_step;
|
|
|
|
|
use games_ground::{GroundCommand, GroundState};
|
CB-WP-0011-T01: the inspector shows everything, and a gate says so
The renderer moves out of the play loop into inspect.rs and grows from
24 to 42 of the 43 leaf paths a populated GroundView carries. What it
had been dropping was the whole DARVO state machine, the whole GROUND
practice, the scoring mode, Focus tokens, the discard pile, per-seat
protection, and every part of the outcome except the headline.
The load-bearing half is every_view_field_is_classified, which walks
the serialized view for leaf paths and requires each to be listed as
rendered (with a token the output must contain) or omitted (with a
reason). Paths rather than keys: 'problem' occurs under a DARVO target,
a GROUND choice and a Selection, and a key-set walk would let one of
the three vouch for the other two.
Four M-D1-MUT controls, each red for its stated reason. The
unclassified-field control fired for real on the first run --
players.*.hand, a field the gate's own author had missed.
2026-08-02 02:38:38 +02:00
|
|
|
|
|
|
|
|
use crate::inspect::{render, seat_name};
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
use std::io::{BufRead, Write};
|
|
|
|
|
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
#[derive(Clone)]
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
pub struct Config {
|
|
|
|
|
pub seed: u64,
|
|
|
|
|
pub players: u8,
|
|
|
|
|
/// Seats a human plays, 0-based (`PlayerId(0)` is P1).
|
|
|
|
|
pub human_seats: Vec<u8>,
|
|
|
|
|
pub bot: String,
|
|
|
|
|
/// Where to write a `.cbreplay` bundle of the finished game.
|
|
|
|
|
pub replay_dir: Option<std::path::PathBuf>,
|
|
|
|
|
/// Where to write the finished game as a scenario file. A session
|
|
|
|
|
/// somebody played becomes a regression test.
|
|
|
|
|
pub record: Option<std::path::PathBuf>,
|
CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit
Delivers ADR-0007 Decision 1: visualization, drag-to-propose and hot-seat
play, at a measured marginal AM-4a cost of zero.
games-ground shipped: 23 third-party crates
cb-render-html: 23 third-party crates
new crates introduced: 0
Measured, not asserted — the survey's own lesson. AM-4a is unmoved at
246,250; own source is 7,636 -> 9,652.
What shipped:
crates/cb-render-html doc.rs (HTML/SVG emission, incl. the relationship
graph), input.rs (pointer facts -> commands),
serve.rs (Guard, Request, loopback bind)
tools/cb-play hotseat.rs + `--serve PORT`
Per ADR-0007 Decision 2 there is NO cb-render-api and NO cb-render-null.
The renderer targets the existing Project trait; the port waits for
stage 2's wgpu implementation to be its second use.
The six controls, all live, all mutation-checked (8 mutations, each red
for its stated reason):
1-3 token / Origin+Sec-Fetch-Site / explicit 127.0.0.1 bind
4 a token-less request is refused, in the unit AND over a real socket
5 JS may not construct commands — the page reports pointer facts, Rust
resolves them against the legal list the aggregate already offered,
and a test asserts the emitted script contains no game vocabulary
6 the coverage gate crosses the language boundary: it walks the
serialized view for leaf paths and requires each token to appear in
the PARSED emitted document, with a test that the parse really is a
parse (script/style contents must not count as rendered)
The gate fired on its author again, on its first run: ground_choices.*.
choice, ground_choices.*.problem and players.*.blame_from were in neither
list. The last is the one worth keeping — an EMPTY vector is a leaf path
of its own, and it now renders as an explicit absence.
Also, a mutation that did not go red: removing the Sec-Fetch-Site arm
alone left the cross-site test green, because the Origin check caught it
independently. Both had to be removed before the control bit. Recorded
because a control that passes for a reason you did not intend has not
been demonstrated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 04:27:25 +02:00
|
|
|
/// Serve human seats in a browser instead of on the terminal
|
|
|
|
|
/// (ADR-0007). `Some(0)` lets the OS pick the port.
|
|
|
|
|
pub serve: Option<u16>,
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
impl Default for Config {
|
|
|
|
|
fn default() -> Self {
|
|
|
|
|
Self {
|
|
|
|
|
seed: 1,
|
|
|
|
|
players: 3,
|
|
|
|
|
human_seats: vec![0],
|
|
|
|
|
bot: "greedy".into(),
|
|
|
|
|
replay_dir: None,
|
|
|
|
|
record: None,
|
CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit
Delivers ADR-0007 Decision 1: visualization, drag-to-propose and hot-seat
play, at a measured marginal AM-4a cost of zero.
games-ground shipped: 23 third-party crates
cb-render-html: 23 third-party crates
new crates introduced: 0
Measured, not asserted — the survey's own lesson. AM-4a is unmoved at
246,250; own source is 7,636 -> 9,652.
What shipped:
crates/cb-render-html doc.rs (HTML/SVG emission, incl. the relationship
graph), input.rs (pointer facts -> commands),
serve.rs (Guard, Request, loopback bind)
tools/cb-play hotseat.rs + `--serve PORT`
Per ADR-0007 Decision 2 there is NO cb-render-api and NO cb-render-null.
The renderer targets the existing Project trait; the port waits for
stage 2's wgpu implementation to be its second use.
The six controls, all live, all mutation-checked (8 mutations, each red
for its stated reason):
1-3 token / Origin+Sec-Fetch-Site / explicit 127.0.0.1 bind
4 a token-less request is refused, in the unit AND over a real socket
5 JS may not construct commands — the page reports pointer facts, Rust
resolves them against the legal list the aggregate already offered,
and a test asserts the emitted script contains no game vocabulary
6 the coverage gate crosses the language boundary: it walks the
serialized view for leaf paths and requires each token to appear in
the PARSED emitted document, with a test that the parse really is a
parse (script/style contents must not count as rendered)
The gate fired on its author again, on its first run: ground_choices.*.
choice, ground_choices.*.problem and players.*.blame_from were in neither
list. The last is the one worth keeping — an EMPTY vector is a leaf path
of its own, and it now renders as an explicit absence.
Also, a mutation that did not go red: removing the Sec-Fetch-Site arm
alone left the cross-site test green, because the Origin check caught it
independently. Both had to be removed before the control bit. Recorded
because a control that passes for a reason you did not intend has not
been demonstrated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 04:27:25 +02:00
|
|
|
serve: None,
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// What a finished game reports back.
|
|
|
|
|
/// The end-state hash is what makes a session comparable to its replay.
|
|
|
|
|
#[derive(Debug)]
|
|
|
|
|
pub struct Summary {
|
|
|
|
|
pub rounds: u8,
|
|
|
|
|
pub end_state_hash: String,
|
|
|
|
|
pub scenario: cb_game_runtime::ScenarioFile,
|
|
|
|
|
pub bundle: Option<std::path::PathBuf>,
|
|
|
|
|
pub recorded: Option<std::path::PathBuf>,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ------------------------------------------------------------- rendering
|
CB-WP-0011-T01: the inspector shows everything, and a gate says so
The renderer moves out of the play loop into inspect.rs and grows from
24 to 42 of the 43 leaf paths a populated GroundView carries. What it
had been dropping was the whole DARVO state machine, the whole GROUND
practice, the scoring mode, Focus tokens, the discard pile, per-seat
protection, and every part of the outcome except the headline.
The load-bearing half is every_view_field_is_classified, which walks
the serialized view for leaf paths and requires each to be listed as
rendered (with a token the output must contain) or omitted (with a
reason). Paths rather than keys: 'problem' occurs under a DARVO target,
a GROUND choice and a Selection, and a key-set walk would let one of
the three vouch for the other two.
Four M-D1-MUT controls, each red for its stated reason. The
unclassified-field control fired for real on the first run --
players.*.hand, a field the gate's own author had missed.
2026-08-02 02:38:38 +02:00
|
|
|
//
|
|
|
|
|
// The table itself is rendered by `inspect`. What stays here is the
|
|
|
|
|
// vocabulary a *chooser* needs: how a legal command is described in the
|
|
|
|
|
// menu. Rendering the state and naming a move are different jobs, and
|
|
|
|
|
// T02 needs the first without the second.
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
|
|
|
|
|
fn describe(command: &GroundCommand) -> String {
|
|
|
|
|
// Reuse the recorder's vocabulary rather than inventing a third one:
|
|
|
|
|
// what the player reads is what the scenario file will say.
|
|
|
|
|
let step = to_step(Actor::System, command);
|
|
|
|
|
let mut out = step.cmd.clone();
|
|
|
|
|
for (key, value) in &step.args {
|
|
|
|
|
let rendered = match value {
|
|
|
|
|
serde_yaml::Value::String(s) => s.clone(),
|
|
|
|
|
other => serde_yaml::to_string(other)
|
|
|
|
|
.unwrap_or_default()
|
|
|
|
|
.trim()
|
|
|
|
|
.to_string(),
|
|
|
|
|
};
|
|
|
|
|
out.push_str(&format!(" {key}={rendered}"));
|
|
|
|
|
}
|
|
|
|
|
out
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// --------------------------------------------------------------- policies
|
|
|
|
|
|
|
|
|
|
/// A seat driven from stdin. Implements the same `Policy` the bots do, so
|
|
|
|
|
/// a human and a bot are interchangeable and the driver stays one loop.
|
|
|
|
|
pub struct HumanPolicy<'a, R: BufRead, W: Write> {
|
|
|
|
|
input: &'a std::cell::RefCell<R>,
|
|
|
|
|
out: &'a std::cell::RefCell<W>,
|
|
|
|
|
/// `Policy::choose` cannot fail, so an unreadable input is parked
|
|
|
|
|
/// here and turned into a loud error by [`play`]. Returning some
|
|
|
|
|
/// default move instead would let a broken session play itself.
|
|
|
|
|
///
|
|
|
|
|
/// A shared slot rather than a trait method: widening `Policy` so one
|
|
|
|
|
/// implementor can fail would push a CLI concern into every bot.
|
|
|
|
|
failure: Failure,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Where a human seat parks the reason it could not answer.
|
|
|
|
|
pub type Failure = std::rc::Rc<std::cell::RefCell<Option<String>>>;
|
|
|
|
|
|
|
|
|
|
impl<'a, R: BufRead, W: Write> HumanPolicy<'a, R, W> {
|
|
|
|
|
pub fn new(
|
|
|
|
|
input: &'a std::cell::RefCell<R>,
|
|
|
|
|
out: &'a std::cell::RefCell<W>,
|
|
|
|
|
failure: Failure,
|
|
|
|
|
) -> Self {
|
|
|
|
|
Self {
|
|
|
|
|
input,
|
|
|
|
|
out,
|
|
|
|
|
failure,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
impl<R: BufRead, W: Write> Policy for HumanPolicy<'_, R, W> {
|
|
|
|
|
fn name(&self) -> &'static str {
|
|
|
|
|
"human"
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn choose(
|
|
|
|
|
&mut self,
|
|
|
|
|
state: &GroundState,
|
|
|
|
|
seat: PlayerId,
|
|
|
|
|
legal: &[GroundCommand],
|
|
|
|
|
may_pass: bool,
|
|
|
|
|
) -> Choice {
|
|
|
|
|
let mut w = self.out.borrow_mut();
|
|
|
|
|
let _ = write!(w, "{}", render(&state.project(Viewer::Player(seat))));
|
|
|
|
|
let _ = writeln!(w, " you are {}", seat_name(seat));
|
|
|
|
|
for (i, cmd) in legal.iter().enumerate() {
|
|
|
|
|
let _ = writeln!(w, " [{i}] {}", describe(cmd));
|
|
|
|
|
}
|
|
|
|
|
let _ = writeln!(
|
|
|
|
|
w,
|
|
|
|
|
" choose a number{}:",
|
|
|
|
|
if may_pass { " or `pass`" } else { "" }
|
|
|
|
|
);
|
|
|
|
|
let _ = w.flush();
|
|
|
|
|
drop(w);
|
|
|
|
|
|
|
|
|
|
let mut line = String::new();
|
|
|
|
|
loop {
|
|
|
|
|
line.clear();
|
|
|
|
|
match self.input.borrow_mut().read_line(&mut line) {
|
|
|
|
|
Ok(0) => {
|
|
|
|
|
*self.failure.borrow_mut() =
|
|
|
|
|
Some(format!("input ended while {} had to act", seat_name(seat)));
|
|
|
|
|
// Out of range on purpose: the driver reports it.
|
|
|
|
|
return Choice::Command(usize::MAX);
|
|
|
|
|
}
|
|
|
|
|
Err(e) => {
|
|
|
|
|
*self.failure.borrow_mut() = Some(format!("read error: {e}"));
|
|
|
|
|
return Choice::Command(usize::MAX);
|
|
|
|
|
}
|
|
|
|
|
Ok(_) => {}
|
|
|
|
|
}
|
|
|
|
|
let word = line.trim();
|
|
|
|
|
if word.is_empty() {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if word.eq_ignore_ascii_case("pass") {
|
|
|
|
|
return Choice::Pass;
|
|
|
|
|
}
|
|
|
|
|
match word.parse::<usize>() {
|
|
|
|
|
Ok(i) => return Choice::Command(i),
|
|
|
|
|
Err(_) => {
|
|
|
|
|
let mut w = self.out.borrow_mut();
|
|
|
|
|
let _ = writeln!(w, " not a number: {word:?}");
|
|
|
|
|
let _ = w.flush();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-08-03 02:08:04 +02:00
|
|
|
/// How long the terminal page stays available for an abandoned tab.
|
|
|
|
|
///
|
|
|
|
|
/// A server that never exits is its own defect; a short timeout races a
|
|
|
|
|
/// player reading the result. So it serves until the page posts `done`,
|
|
|
|
|
/// with this only as the bound.
|
|
|
|
|
const END_LINGER: std::time::Duration = std::time::Duration::from_secs(600);
|
|
|
|
|
|
|
|
|
|
/// Show the browser that the game ended badly, then return the error.
|
|
|
|
|
///
|
|
|
|
|
/// CB-WP-0018 T01: this path used to `return Err(...)` straight to a
|
|
|
|
|
/// terminal nobody was reading, and the browser got a refused connection —
|
|
|
|
|
/// identical to a normal win. An error the only interface cannot see is
|
|
|
|
|
/// not reported.
|
|
|
|
|
fn end_badly<T>(
|
|
|
|
|
server: &Option<std::rc::Rc<crate::hotseat::Server>>,
|
|
|
|
|
msg: String,
|
|
|
|
|
) -> Result<T, String> {
|
|
|
|
|
if let Some(s) = server {
|
|
|
|
|
let _ = s.serve_end(None, &msg, END_LINGER);
|
|
|
|
|
}
|
|
|
|
|
Err(msg)
|
|
|
|
|
}
|
|
|
|
|
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
fn bot_policy<'a>(kind: &str, seed: u64) -> Result<Box<dyn Policy + 'a>, String> {
|
|
|
|
|
match kind {
|
|
|
|
|
"greedy" => Ok(Box::new(GreedyPolicy)),
|
|
|
|
|
"random" => Ok(Box::new(RandomPolicy::new(seed))),
|
|
|
|
|
other => Err(format!("unknown bot policy {other:?} (greedy, random)")),
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------- driver
|
|
|
|
|
|
|
|
|
|
/// Play one game. The human seats read from `input`; the rest are bots.
|
|
|
|
|
pub fn play<R: BufRead, W: Write>(config: &Config, input: R, out: W) -> Result<Summary, String> {
|
|
|
|
|
// The shared reader and writer must outlive the policy objects that
|
|
|
|
|
// borrow them, so ownership stays here and the game runs one frame in.
|
|
|
|
|
let input = std::cell::RefCell::new(input);
|
|
|
|
|
let out = std::cell::RefCell::new(out);
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
|
|
|
|
|
// CB-WP-0020 T05: a browser session can deal a second game. The seed
|
|
|
|
|
// advances, because replaying the identical deal is not "again".
|
|
|
|
|
// CB-WP-0020 T05: ONE listener for the session, not one per game.
|
|
|
|
|
// The first version bound a fresh port inside `run_game`, so "play
|
|
|
|
|
// again" moved the game to a new URL and the player's tab was left
|
|
|
|
|
// pointing at a dead port. Caught by `play_again_deals_a_second_game`.
|
|
|
|
|
let server = match config.serve {
|
|
|
|
|
Some(port) => {
|
|
|
|
|
let s = std::rc::Rc::new(crate::hotseat::Server::bind(port)?);
|
|
|
|
|
let _ = writeln!(out.borrow_mut(), " open {}", s.url());
|
|
|
|
|
let _ = out.borrow_mut().flush();
|
|
|
|
|
Some(s)
|
|
|
|
|
}
|
|
|
|
|
None => None,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let mut cfg: Config = config.clone();
|
|
|
|
|
loop {
|
|
|
|
|
let (summary, choice) = run_game(&cfg, &input, &out, server.clone())?;
|
|
|
|
|
if choice != crate::hotseat::EndChoice::Again {
|
|
|
|
|
return Ok(summary);
|
|
|
|
|
}
|
|
|
|
|
cfg.seed = cfg.seed.wrapping_add(1);
|
|
|
|
|
}
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn run_game<'a, R: BufRead + 'a, W: Write + 'a>(
|
|
|
|
|
config: &Config,
|
|
|
|
|
input: &'a std::cell::RefCell<R>,
|
|
|
|
|
out: &'a std::cell::RefCell<W>,
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
server: Option<std::rc::Rc<crate::hotseat::Server>>,
|
|
|
|
|
) -> Result<(Summary, crate::hotseat::EndChoice), String> {
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
let setup = Setup {
|
|
|
|
|
players: config.players,
|
|
|
|
|
preset: format!("standard-{}p", config.players),
|
|
|
|
|
patch: Default::default(),
|
|
|
|
|
};
|
|
|
|
|
let initial = <GroundState as cb_game_runtime::ScenarioGame>::setup(&setup, config.seed)?;
|
|
|
|
|
let initial_json = serde_json::to_value(&initial).map_err(|e| e.to_string())?;
|
|
|
|
|
let initial_hash = cb_events::state_hash_hex(&initial);
|
|
|
|
|
|
|
|
|
|
// Human seats and bot seats fill one policy vector; the driver does
|
|
|
|
|
// not know which is which, which is the point.
|
|
|
|
|
let failure: Failure = Default::default();
|
CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit
Delivers ADR-0007 Decision 1: visualization, drag-to-propose and hot-seat
play, at a measured marginal AM-4a cost of zero.
games-ground shipped: 23 third-party crates
cb-render-html: 23 third-party crates
new crates introduced: 0
Measured, not asserted — the survey's own lesson. AM-4a is unmoved at
246,250; own source is 7,636 -> 9,652.
What shipped:
crates/cb-render-html doc.rs (HTML/SVG emission, incl. the relationship
graph), input.rs (pointer facts -> commands),
serve.rs (Guard, Request, loopback bind)
tools/cb-play hotseat.rs + `--serve PORT`
Per ADR-0007 Decision 2 there is NO cb-render-api and NO cb-render-null.
The renderer targets the existing Project trait; the port waits for
stage 2's wgpu implementation to be its second use.
The six controls, all live, all mutation-checked (8 mutations, each red
for its stated reason):
1-3 token / Origin+Sec-Fetch-Site / explicit 127.0.0.1 bind
4 a token-less request is refused, in the unit AND over a real socket
5 JS may not construct commands — the page reports pointer facts, Rust
resolves them against the legal list the aggregate already offered,
and a test asserts the emitted script contains no game vocabulary
6 the coverage gate crosses the language boundary: it walks the
serialized view for leaf paths and requires each token to appear in
the PARSED emitted document, with a test that the parse really is a
parse (script/style contents must not count as rendered)
The gate fired on its author again, on its first run: ground_choices.*.
choice, ground_choices.*.problem and players.*.blame_from were in neither
list. The last is the one worth keeping — an EMPTY vector is a leaf path
of its own, and it now renders as an explicit absence.
Also, a mutation that did not go red: removing the Sec-Fetch-Site arm
alone left the cross-site test green, because the Origin check caught it
independently. Both had to be removed before the control bit. Recorded
because a control that passes for a reason you did not intend has not
been demonstrated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 04:27:25 +02:00
|
|
|
// ADR-0007: a browser seat and a CLI seat are both just a Policy, so
|
|
|
|
|
// the driver cannot tell them apart — which is the property that lets
|
|
|
|
|
// a browser game replay as a scenario like any other.
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
let mut policies: Vec<Box<dyn Policy + 'a>> = Vec::new();
|
|
|
|
|
for seat in 0..config.players {
|
|
|
|
|
if config.human_seats.contains(&seat) {
|
CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit
Delivers ADR-0007 Decision 1: visualization, drag-to-propose and hot-seat
play, at a measured marginal AM-4a cost of zero.
games-ground shipped: 23 third-party crates
cb-render-html: 23 third-party crates
new crates introduced: 0
Measured, not asserted — the survey's own lesson. AM-4a is unmoved at
246,250; own source is 7,636 -> 9,652.
What shipped:
crates/cb-render-html doc.rs (HTML/SVG emission, incl. the relationship
graph), input.rs (pointer facts -> commands),
serve.rs (Guard, Request, loopback bind)
tools/cb-play hotseat.rs + `--serve PORT`
Per ADR-0007 Decision 2 there is NO cb-render-api and NO cb-render-null.
The renderer targets the existing Project trait; the port waits for
stage 2's wgpu implementation to be its second use.
The six controls, all live, all mutation-checked (8 mutations, each red
for its stated reason):
1-3 token / Origin+Sec-Fetch-Site / explicit 127.0.0.1 bind
4 a token-less request is refused, in the unit AND over a real socket
5 JS may not construct commands — the page reports pointer facts, Rust
resolves them against the legal list the aggregate already offered,
and a test asserts the emitted script contains no game vocabulary
6 the coverage gate crosses the language boundary: it walks the
serialized view for leaf paths and requires each token to appear in
the PARSED emitted document, with a test that the parse really is a
parse (script/style contents must not count as rendered)
The gate fired on its author again, on its first run: ground_choices.*.
choice, ground_choices.*.problem and players.*.blame_from were in neither
list. The last is the one worth keeping — an EMPTY vector is a leaf path
of its own, and it now renders as an explicit absence.
Also, a mutation that did not go red: removing the Sec-Fetch-Site arm
alone left the cross-site test green, because the Origin check caught it
independently. Both had to be removed before the control bit. Recorded
because a control that passes for a reason you did not intend has not
been demonstrated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 04:27:25 +02:00
|
|
|
match &server {
|
|
|
|
|
Some(s) => policies.push(Box::new(crate::hotseat::SeatPolicy::new(
|
|
|
|
|
s.clone(),
|
|
|
|
|
failure.clone(),
|
|
|
|
|
))),
|
|
|
|
|
None => policies.push(Box::new(HumanPolicy::new(input, out, failure.clone()))),
|
|
|
|
|
}
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
} else {
|
|
|
|
|
policies.push(bot_policy(&config.bot, config.seed + u64::from(seat))?);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-08-03 02:15:30 +02:00
|
|
|
// CB-WP-0018 T02: the browser seat's page renders the journal as it
|
|
|
|
|
// fills, so a player sees what each command produced -- including the
|
|
|
|
|
// commands that produced nothing.
|
|
|
|
|
let result = match &server {
|
|
|
|
|
Some(srv) => games_ground::bot::play_journaled(initial, &mut policies, Some(srv.journal())),
|
|
|
|
|
None => games_ground::bot::play(initial, &mut policies),
|
|
|
|
|
};
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
|
|
|
|
|
// A human seat that ran out of input reports *that*, not the
|
|
|
|
|
// out-of-range index it had to return to get here.
|
|
|
|
|
let human_failure = failure.borrow().clone();
|
|
|
|
|
let game = match (result, human_failure) {
|
2026-08-03 02:08:04 +02:00
|
|
|
(_, Some(msg)) => return end_badly(&server, msg),
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
(Err(BotError::IllegalChoice { seat, offered, .. }), None) => {
|
2026-08-03 02:08:04 +02:00
|
|
|
return end_badly(
|
|
|
|
|
&server,
|
|
|
|
|
format!(
|
|
|
|
|
"{} chose a command outside the {offered} offered",
|
|
|
|
|
seat_name(seat)
|
|
|
|
|
),
|
|
|
|
|
)
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
}
|
2026-08-03 02:08:04 +02:00
|
|
|
(Err(e), None) => return end_badly(&server, e.to_string()),
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
(Ok(game), None) => game,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let end_hash = cb_events::state_hash_hex(&game.state);
|
|
|
|
|
let mut w = out.borrow_mut();
|
|
|
|
|
let _ = write!(w, "{}", render(&game.state.project(Viewer::Spectator)));
|
|
|
|
|
let _ = writeln!(
|
|
|
|
|
w,
|
|
|
|
|
" game over — {} commands, hash {}",
|
|
|
|
|
game.commands,
|
|
|
|
|
&end_hash[..12]
|
|
|
|
|
);
|
CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit
Delivers ADR-0007 Decision 1: visualization, drag-to-propose and hot-seat
play, at a measured marginal AM-4a cost of zero.
games-ground shipped: 23 third-party crates
cb-render-html: 23 third-party crates
new crates introduced: 0
Measured, not asserted — the survey's own lesson. AM-4a is unmoved at
246,250; own source is 7,636 -> 9,652.
What shipped:
crates/cb-render-html doc.rs (HTML/SVG emission, incl. the relationship
graph), input.rs (pointer facts -> commands),
serve.rs (Guard, Request, loopback bind)
tools/cb-play hotseat.rs + `--serve PORT`
Per ADR-0007 Decision 2 there is NO cb-render-api and NO cb-render-null.
The renderer targets the existing Project trait; the port waits for
stage 2's wgpu implementation to be its second use.
The six controls, all live, all mutation-checked (8 mutations, each red
for its stated reason):
1-3 token / Origin+Sec-Fetch-Site / explicit 127.0.0.1 bind
4 a token-less request is refused, in the unit AND over a real socket
5 JS may not construct commands — the page reports pointer facts, Rust
resolves them against the legal list the aggregate already offered,
and a test asserts the emitted script contains no game vocabulary
6 the coverage gate crosses the language boundary: it walks the
serialized view for leaf paths and requires each token to appear in
the PARSED emitted document, with a test that the parse really is a
parse (script/style contents must not count as rendered)
The gate fired on its author again, on its first run: ground_choices.*.
choice, ground_choices.*.problem and players.*.blame_from were in neither
list. The last is the one worth keeping — an EMPTY vector is a leaf path
of its own, and it now renders as an explicit absence.
Also, a mutation that did not go red: removing the Sec-Fetch-Site arm
alone left the cross-site test green, because the Origin check caught it
independently. Both had to be removed before the control bit. Recorded
because a control that passes for a reason you did not intend has not
been demonstrated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 04:27:25 +02:00
|
|
|
// ADR-0007 control 1 leaves evidence rather than only a 403: a
|
|
|
|
|
// session that was probed says so, so a player finds out from the
|
|
|
|
|
// transcript rather than from nothing at all.
|
|
|
|
|
if let Some(s) = &server {
|
|
|
|
|
let refusals = s.refusals();
|
|
|
|
|
if refusals.is_empty() {
|
|
|
|
|
let _ = writeln!(w, " no requests were refused this session");
|
|
|
|
|
} else {
|
|
|
|
|
let _ = writeln!(w, " {} request(s) refused:", refusals.len());
|
|
|
|
|
for r in &refusals {
|
|
|
|
|
let _ = writeln!(w, " {r}");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
let _ = w.flush();
|
|
|
|
|
drop(w);
|
|
|
|
|
|
2026-08-03 02:08:04 +02:00
|
|
|
// CB-WP-0018 T01: the browser sees the end of its own game. Measured
|
|
|
|
|
// before this: a game ended at 5 rounds / 30 commands, the result went
|
|
|
|
|
// to stdout, and the page's post-`ok` reload got Connection refused.
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
let mut end_choice = crate::hotseat::EndChoice::Closed;
|
2026-08-03 02:08:04 +02:00
|
|
|
if let Some(srv) = &server {
|
|
|
|
|
let ended = game.state.project(Viewer::Spectator);
|
2026-08-03 02:15:30 +02:00
|
|
|
let msg = format!("{} commands, hash {}", game.commands, &end_hash[..12]);
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
end_choice = srv.serve_end(Some(&ended), &msg, END_LINGER)?;
|
2026-08-03 02:08:04 +02:00
|
|
|
}
|
|
|
|
|
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
let scenario = games_ground::record::to_scenario(
|
|
|
|
|
"ground/cb-play-session",
|
|
|
|
|
config.seed,
|
|
|
|
|
config.players,
|
|
|
|
|
&game.steps,
|
|
|
|
|
Some(end_hash.clone()),
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
let bundle = match &config.replay_dir {
|
|
|
|
|
None => None,
|
|
|
|
|
Some(dir) => {
|
|
|
|
|
let end_json = serde_json::to_value(&game.state).map_err(|e| e.to_string())?;
|
|
|
|
|
Some(cb_game_runtime::replay::write_bundle(
|
|
|
|
|
dir,
|
|
|
|
|
&scenario,
|
|
|
|
|
&initial_json,
|
|
|
|
|
&initial_hash,
|
|
|
|
|
&end_json,
|
|
|
|
|
&end_hash,
|
|
|
|
|
"recorded by cb-play",
|
|
|
|
|
)?)
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let recorded = match &config.record {
|
|
|
|
|
None => None,
|
|
|
|
|
Some(path) => {
|
|
|
|
|
let yaml = serde_yaml::to_string(&scenario).map_err(|e| e.to_string())?;
|
|
|
|
|
std::fs::write(path, yaml).map_err(|e| format!("write {}: {e}", path.display()))?;
|
|
|
|
|
Some(path.clone())
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
CB-WP-0020: the table you can read
Six of seven perceptual defects fixed; item 1 already passed.
T01, at the maintainer's instruction: a legal target restyles its
EXISTING border rather than drawing a new box. outline + outline-offset
drew a second rectangle, which an SVG viewport clips (the missing top and
left edges) and which made a seat's highlight card-sized. A border
already in the layout cannot move the layout.
T02: the ghost was a textContent copy of the card, which is why the line
break collapsed and it read as a second card, and why showing the
explanation destroyed the label. It is now a pill, the explanation is
appended beside the label, and the left-behind element is dimmed and
dashed. The stub grew innerHTML so a test can assert BOTH are present --
it could previously only see that something was displayed.
T03: NOT reproduced and recorded as not reproduced. The likeliest cause
is which element the browser reports -- for touch and pen the pointer is
captured to the pointerdown target, making every drop look like a
drop-on-itself, which is the other half of the report. elementFromPoint
is correct under both explanations. Separately the refusal was written in
element ids on the one surface a player reads when something goes wrong;
it now speaks the game's words and a test forbids id leakage.
T04: seat selections rendered as Debug. The coverage gate then failed my
first fix for dropping a field when target and problem were both set --
the aggregate does not produce that shape and the gate was right not to
care.
T05: the headline reads from group_success. 'Play again' is real, and its
first version was useless: run_game bound a fresh listener per game, so a
second game moved to a new port and left the tab pointing at a dead one.
One listener per session now, and the test asserts the second game is a
DIFFERENT deal.
Chaos d8=8 fired the first override at the new rate and drew S, changing
nothing -- one half of window 2's retirement condition.
CB-WP-0019 settled at $38.54/117 against $34.80/107. Eight for eight,
and the first under 20%.
make all exits 0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:20:38 +02:00
|
|
|
Ok((
|
|
|
|
|
Summary {
|
|
|
|
|
rounds: game.rounds,
|
|
|
|
|
end_state_hash: end_hash,
|
|
|
|
|
scenario,
|
|
|
|
|
bundle,
|
|
|
|
|
recorded,
|
|
|
|
|
},
|
|
|
|
|
end_choice,
|
|
|
|
|
))
|
CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player
A human seat is a Policy like any bot, so the CLI adds no second driver:
HumanPolicy renders the projection, lists the legal commands and reads an
index or `pass`. `make play` runs it; `--all-bots` watches one.
K13's Project trait gains its first implementor after six passes with
none. Hidden: other seats' face-down selections until Reveal, hands and
deck (counts only), a face-down Problem's suit and value, and the seed —
not secret content, but a seat holding it can compute the deck.
A played session becomes an artifact: --record writes it as a scenario
the runner executes, --replay writes a .cbreplay bundle. record.rs is the
inverse of parse_command and its warrant is a round-trip test over every
command shape.
The acceptance test for the projection passed vacuously twice. First it
asserted the text contained "face-down", which every render does because
of Problems. Counted, it then reported zero inspected entries: seats are
asked in order, so a human at P1 is prompted before anyone has selected.
Seated at P3 it inspects ten entries and dies when the projection is
mutated to reveal everything. Counting what the harness examined caught
both, which is the second time that remedy has worked where a stronger
predicate would not have.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 14:43:53 +02:00
|
|
|
}
|