T08 iter 5: the DARVO sequence machine
Resolution step 3 (GR-R06), the last unimplemented step:
- GR-D02 binding: one stage per consecutive round, DENY then ATTACK
then REVERSE, regardless of the player's later Stress.
- GR-D03 DENY: turn one face-up, unsolved, unprotected Problem face
down and Deny it. Under the U3 default no legal target is a no-op and
the sequence still advances.
- GR-D04 ATTACK: one extra Attack under the normal relation rules, then
place the Focus token beside the target even if it was cancelled.
- GR-D05 REVERSE: flip Focus to Blame, +1 Stress to the holder, one
Protection to the owner, unless the holder's GROUND-ND rejects it.
Under the U5 default the owner takes -2 either way and the sequence
ends.
- GR-D06 early end: a Support through a Bond that predates this round's
Support step cancels the stage and ends the sequence, and the placed
Focus token is removed. GROUND-GR ends it after the stage resolves.
- GR-D07: the marker returns to OFF, so a later End can re-trigger.
The Attack rules are now one routine shared by the chosen ATTACK Action
and the DARVO extra Attack, so GR-A06..A09 cannot drift between them.
Stage targets are named by their own command during Reveal, validated
against what the stage admits: DENY needs an eligible Problem, ATTACK
another player, and only a player with a live sequence may choose.
18 scenarios pass; AM-1 coverage 47/58 (81%), up from 41/58.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 02:30:58 +02:00
|
|
|
|
scenario: ground/gr-d05-darvo-reverse
|
|
|
|
|
|
description: >
|
|
|
|
|
|
The REVERSE stage flips Focus to Blame in front of the Focus holder,
|
|
|
|
|
|
gives them +1 Stress and the owner one Protection token, then the
|
|
|
|
|
|
owner takes −2 Stress and the sequence ends (GR-D05, GR-D07).
|
|
|
|
|
|
covers: [GR-D05, GR-D07, GR-T01]
|
|
|
|
|
|
provisional: true
|
2026-07-31 09:29:40 +02:00
|
|
|
|
provisional_owner: ground-game
|
|
|
|
|
|
provisional_raised: 2026-07-31
|
T08 iter 5: the DARVO sequence machine
Resolution step 3 (GR-R06), the last unimplemented step:
- GR-D02 binding: one stage per consecutive round, DENY then ATTACK
then REVERSE, regardless of the player's later Stress.
- GR-D03 DENY: turn one face-up, unsolved, unprotected Problem face
down and Deny it. Under the U3 default no legal target is a no-op and
the sequence still advances.
- GR-D04 ATTACK: one extra Attack under the normal relation rules, then
place the Focus token beside the target even if it was cancelled.
- GR-D05 REVERSE: flip Focus to Blame, +1 Stress to the holder, one
Protection to the owner, unless the holder's GROUND-ND rejects it.
Under the U5 default the owner takes -2 either way and the sequence
ends.
- GR-D06 early end: a Support through a Bond that predates this round's
Support step cancels the stage and ends the sequence, and the placed
Focus token is removed. GROUND-GR ends it after the stage resolves.
- GR-D07: the marker returns to OFF, so a later End can re-trigger.
The Attack rules are now one routine shared by the chosen ATTACK Action
and the DARVO extra Attack, so GR-A06..A09 cannot drift between them.
Stage targets are named by their own command during Reveal, validated
against what the stage admits: DENY needs an eligible Problem, ATTACK
another player, and only a player with a live sequence may choose.
18 scenarios pass; AM-1 coverage 47/58 (81%), up from 41/58.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 02:30:58 +02:00
|
|
|
|
seed: 42
|
|
|
|
|
|
setup:
|
|
|
|
|
|
players: 3
|
|
|
|
|
|
preset: standard-3p
|
|
|
|
|
|
patch:
|
|
|
|
|
|
"lead": 0
|
|
|
|
|
|
"players.0.darvo": Reverse
|
|
|
|
|
|
"players.0.stress": 3
|
|
|
|
|
|
"focus.0": 1
|
|
|
|
|
|
commands:
|
|
|
|
|
|
- actor: P1
|
|
|
|
|
|
cmd: select_action
|
|
|
|
|
|
args: { action: INVESTIGATE, problem: 3 }
|
|
|
|
|
|
- actor: P2
|
|
|
|
|
|
cmd: select_action
|
|
|
|
|
|
args: { action: INVESTIGATE, problem: 3 }
|
|
|
|
|
|
- actor: P3
|
|
|
|
|
|
cmd: select_action
|
|
|
|
|
|
args: { action: INVESTIGATE, problem: 3 }
|
|
|
|
|
|
- actor: SYSTEM
|
|
|
|
|
|
cmd: reveal
|
|
|
|
|
|
- actor: SYSTEM
|
|
|
|
|
|
cmd: resolve
|
|
|
|
|
|
expect:
|
|
|
|
|
|
events:
|
|
|
|
|
|
- kind: FocusFlippedToBlame
|
|
|
|
|
|
owner: 0
|
|
|
|
|
|
target: 1
|
|
|
|
|
|
- kind: StressSet
|
|
|
|
|
|
player: 1
|
|
|
|
|
|
stress: 3
|
|
|
|
|
|
- kind: ProtectionGained
|
|
|
|
|
|
player: 0
|
|
|
|
|
|
- kind: StressSet
|
|
|
|
|
|
player: 0
|
|
|
|
|
|
stress: 1
|
|
|
|
|
|
- kind: DarvoEnded
|
|
|
|
|
|
player: 0
|
|
|
|
|
|
state:
|
|
|
|
|
|
"players.1.blame_from": [0]
|
|
|
|
|
|
"players.1.stress": 3
|
|
|
|
|
|
"players.0.protection": 1
|
|
|
|
|
|
"players.0.stress": 1
|
|
|
|
|
|
# GR-D07: the marker is OFF, so a new sequence can trigger later.
|
|
|
|
|
|
"players.0.darvo": Off
|
|
|
|
|
|
"focus": {}
|
|
|
|
|
|
rejects: []
|