# clay-borg A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics. Licensed under the Target Revenue Source License (TRSL V1C1) β€” see [LICENSE](LICENSE); canonical text lives in the org's `target-revenue` repository. ## Running the gates ```sh make all # every gate, from a clean shell make -C /path/to/clay-borg all # …or from any other directory ``` **There is no environment setup step.** No `cd`, no `export PATH`, no activation script. `make` locates the repo from its own path and `cargo` from the standard rustup locations; the Python tools do the same via `tools/repo.py`. The only prerequisites are a rustup toolchain and Python 3.11+. This is deliberate and enforced: `make env-test` runs every tool from `/` with a PATH containing no cargo, and `make all` includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with `cd` and `export PATH` before that friction was fixed at the root (CB-WP-0004 T01). Other useful targets: `make cost` (spend per task), `make cost-budget` (spend since the last commit), `make cost-mix` (mechanical vs judgment turns), `make loop-lint` (executable InnerLoop rules), `make self-tests` (every tool's positive control). ## GROUND The first product vertical is a virtual tabletop implementation of **GROUND β€” A Game of Bonds and Rivalry: DARVO Edition**. The boardgame itself (rules, editions, content) is at home in the sister repository **`ground-game`** β€” that repo is authoritative for what GROUND *is*; clay-borg implements the engine that runs it.