{ "dataset_id": "GROUND-DARVO-EXP-H1-0.1", "variant_id": "h1-problem-stress", "base_variant_id": "ground-darvo-r0", "base_path": "editions/ground-darvo-r0", "game_title": "GROUND", "subtitle": "A Game of Bonds and Rivalry", "edition": "DARVO Edition — experiment H1", "version": "0.1-h1", "status": "Experimental rules variant (not baseline)", "player_count": "2–6", "duration": "5–15 minutes", "rounds": 5, "relationship_slots_per_player": 2, "description": "Experiment H1 on top of ground-darvo-r0: unsolved Problems raise everyone's Stress at Round End; high-Stress ATTACK self-soothes by 1. Hypothesis and success criteria: history/260807-attack-darvo-stress-design.md", "inherits_unchanged_from_base": [ "Problems.csv", "Solutions.csv", "Modes.csv", "Scenarios.csv", "Tokens.csv", "DARVO.csv", "Relations.csv", "Player_Mats.csv", "Glossary.csv", "Extensions.csv", "BOM.csv", "Print_Manifest.csv", "Symbols.csv", "Back_Designs.csv", "Design_Tokens.csv" ], "changed_files": [ "Actions.csv", "Rules_Text.csv", "metadata.json", "rules_delta.yaml", "VARIANT.md" ] }