# Vendored edition data — provenance **Not ours.** This directory holds a copy of content owned by the `ground-game` repository, vendored under ADR-0011 Decision 2 because the build must not depend on a sibling checkout that CI does not have. | | | |---|---| | upstream repo | `ground-game` | | upstream repo path | `editions/ground-darvo-r0/` | | authoritative? | **yes** — ruled by ground-game, GROUND-WP-0002 T01 | ## Files, and why each is here | file | vendored | upstream revision | why | |---|---|---|---| | `Problems.csv` | 2026-08-04 | `9fd27a51` | the deal (ADR-0011) | | `Actions.csv` | 2026-08-06 | `4fa3b8ed` | the five action cards' own words (ADR-0015 D2) | | `Solutions.csv` | 2026-08-06 | `4fa3b8ed` | Solution titles and microcopy | | `Modes.csv` | 2026-08-06 | `4fa3b8ed` | mode text and `scoring_tiebreak` | | `Tokens.csv` | 2026-08-07 | `4fa3b8ed` | the components: `front_text`, `quantity`, `sides` (ADR-0016) | | `DARVO.csv` | 2026-08-08 | `8886543` | **the DARVO sequence as rules**: `mandatory_effect`, `target_memory`, `advance` (CB-WP-0037 T02) | | `Relations.csv` | 2026-08-08 | `8886543` | **how Bonds and Rivalries form and break**: `formation`, `breaking`, `rules_text` | | `Scenarios.csv` | 2026-08-08 | `8886543` | the four scenarios and their setups — the engine deals one | | `Player_Mats.csv` | 2026-08-08 | `8886543` | **`choice_rule` is GR-R03**, the stress gate — mechanism on a mat (CB-WP-0037 T03) | | `Glossary.csv` | 2026-08-08 | `8886543` | the game's own words for its own terms, and `Relation slot` restates GR-L01's two | **Why these three, now.** The engine already implements the DARVO sequence and relation formation/breaking — from `GroundRules.md`, never from the edition's own statement of them. That is not inert display data; it is **rules taken from a secondary source and never checked against the primary one**, and CB-WP-0037 T02 exists to check them. **`Player_Mats.csv` is the reason a file is not the unit.** It is mostly ornamentation — a symbol, a colour, a title per seat — and one column, `choice_rule`, is GR-R03 itself: *"At Stress 0-3 choose any action. At Stress 4-5 choose ATTACK or GROUND unless you spend a ready Freedom token."* Classifying the file would have thrown the rule away with the colour swatches (see [`Ornamentation.md`](../../specs/Ornamentation.md) §1.4). **Deliberately absent**: `BOM`, `Print_Manifest`, `Back_Designs`, `Symbols`, `Design_Tokens` — production artifacts for a physical print run, meaningless to a simulator, and now declared as ornamentation with falsifiers rather than merely skipped ([`OrnamentRegister.md`](../../specs/OrnamentRegister.md) O5-O7). And `Extensions.csv`, which names content the designer placed *outside* the core; importing it would break the claim that this engine plays the edition as printed (ADR-0015 D2). ## The catalog and the H1 experiment package Vendored 2026-08-08 from `ground-game` `8886543` (CB-WP-0038). These are **outside this directory** — `editions/catalog.yaml` and `editions/experiments/h1-problem-stress/` — because the catalog selects *between* packages and does not belong inside one. **Digests were claimed for these by CB-WP-0038 T01 and not recorded**; the adversarial review ([CB-REV-0001](../../reviews/CB-REV-0001-h1.md)) reported it unverified and it was a real gap. ``` sha256 c469f984c3147861815e8fbd67cf1254de73368fad1654f4177f740c0c280499 ../catalog.yaml sha256 f58e81f84ea2b0d16e39932261eb3f3d9890345cdf37ad6f0b3abc00636840be ../experiments/h1-problem-stress/rules_delta.yaml sha256 7b1cc0149122b855e827bc930576ed165bf7dd8d62707e845a9e514ce3521f8e ../experiments/h1-problem-stress/Actions.csv sha256 62785f5e7e245c60171624d15de2f40187a44fec54f93c7d9705cf52584b1078 ../experiments/h1-problem-stress/Rules_Text.csv sha256 b2714210c142f1d6d5bed8f9a795019e51829c627f9599ac0ebfa04ef60a37a5 ../experiments/h1-problem-stress/VARIANT.md sha256 443199db94601cc889557e5e86823f374dbfdf875962fc84f95c01865605101c ../experiments/h1-problem-stress/metadata.json ``` **`rules_delta.yaml` is the load-bearing one**: it is the executable statement of H1, and the kernel implements it. A silent change there is a silent change to what we measured. ## Digests ``` sha256 7a7a302aabecdeb419c562a029bec3e3576a306b0bd1175d1200de60d9530073 Actions.csv sha256 0afb882dc8001f03bc48a152c9d8c36ad492ceeff2d30ef6a3a690937317f77b DARVO.csv sha256 d06924a19f805feb9e2557fd5c06254ae2054e1f865265f45c26eb293f53bf12 Glossary.csv sha256 565431571bc06adafb67edefd4b368839b6b94134c2289877384688cc643390b Modes.csv sha256 ad2bfbf897bbb3878691cbdbfec739adc58d28cad3923a989dd46b426cce1395 Player_Mats.csv sha256 0a04830c93b62dcb2f4411a9fbde576368a7427fe9e63c5015e606e4d42d23a0 Problems.csv sha256 cd84c3b131c1b7a541e9e42529fdce2b7911f0832cce8c50cfcb8462d01dc551 Relations.csv sha256 f830de9ca44417a7510e04a39ea24a070a81969b33a31fa68361fba132ad40cd Scenarios.csv sha256 0bda1ee97de726b5e8c4404ab15ecc53a359e6c23db74fb41ecb51d78f9884ad Solutions.csv sha256 25273bb6e74c9ad545c5e89dfe0f76b294d0a6cbef51f80d548039d5f0943484 Tokens.csv ``` `make edition-check` compares this against `../ground-game` when that repository is present, and reports **`upstream not checked out`** as a distinct outcome when it is not — never a pass. An absent check is reported absent, not treated as satisfied (the shape ADR-0009 used for `node`). ## What may not change under this revision Per GROUND-WP-0002 T01's contract: `point_value` and `required_solution` are **authoritative and frozen within `r0`**. The engine hashes game state and both values are *in* that state, so a silent change would rot every recorded scenario expectation. A change to either is a new revision (`-r1`), and this digest is what notices.