token_id,name,quantity,sides,shape,size,symbol_id,front_text,use TOK_STRESS,Stress marker,6,Single,Cube or disc,10–12 mm,SYM_STRESS,None,One per player; move on Stress 0–5 track. TOK_FREEDOM,Freedom token,6,Double,Disc,18 mm,SYM_FREEDOM,READY,Spend to choose any action at Stress 4–5; GROUND—GR or Bond Support readies it. TOK_DARVO,DARVO stage marker,6,Single,Arrow pawn or disc,14–18 mm,SYM_DENY,DARVO,One per player; move along OFF/DENY/ATTACK/REVERSE track. TOK_LINK,Relation link token,12,Single,Small disc,14 mm,PLAYER_SYMBOL,Player symbol,Two per player; one is placed at each endpoint of a Bond/Rivalry tile. TOK_FOCUS_BLAME,Focus / Blame token,6,Double,Disc,18 mm,SYM_FOCUS_BLAME,FOCUS,"At DARVO Attack, place Focus by the target. At Reverse, flip to Blame. Each Blame is −1 personal score." TOK_PROTECTION,Protection token,6,Single,Shield or disc,18 mm,SYM_PROTECTION,PROTECTION,"Cancel the next Attack against the holder, then return the token." TOK_DENIED,Denied token,5,Single,Bar or disc,18 mm,SYM_DENIED,DENIED,Place on a Problem turned face down by Deny. Remove when GROUND—OU restores the Problem. TOK_LEAD,Lead marker,1,Single,Pawn or large disc,22 mm,SYM_LEAD,LEAD,"Starts with a random player, breaks same-step ties, and rotates clockwise after each round." TOK_ROUND,Round marker,1,Single,Small disc,14 mm,SYM_LEAD,ROUND,Move along the 1–5 track printed on the active Scenario card.