scenario: ground/gr-a10-ground-gr description: > GROUND—GR (Ground & Restate): the mode is chosen after Reveal (GR-R05), and on resolution the player takes −2 Stress and readies their Freedom token (GR-A10, GR-F04). Resolution refuses to start while any revealed GROUND still lacks a mode. covers: [GR-R05, GR-A10] provisional: false seed: 42 setup: players: 3 preset: standard-3p patch: "lead": 0 "players.0.stress": 5 "players.0.freedom_ready": false commands: - actor: P1 cmd: select_action args: { action: GROUND } - actor: P2 cmd: select_action args: { action: INVESTIGATE, problem: 3 } - actor: P3 cmd: select_action args: { action: INVESTIGATE, problem: 3 } - actor: SYSTEM cmd: reveal # GR-R05: no mode chosen yet, so resolution is refused. - actor: SYSTEM cmd: resolve # GR-R05: only a player who revealed GROUND may choose a mode. - actor: P2 cmd: choose_ground_mode args: { mode: GR } - actor: P1 cmd: choose_ground_mode args: { mode: GR } - actor: SYSTEM cmd: resolve expect: events: - kind: GroundModeChosen player: 0 mode: Gr - kind: StressSet player: 0 stress: 3 - kind: FreedomReadied player: 0 state: "players.0.stress": 3 "players.0.freedom_ready": true "step": Resolve rejects: [4, 5]