scenario: ground/gr-f02-no-gate description: > Below the stress gate every Action is selectable (GR-F02): at Stress 3 a player may choose SOLVE, which GR-R03 would refuse at Stress 4. covers: [GR-F02] provisional: false seed: 42 setup: players: 3 preset: standard-3p patch: "lead": 0 "players.0.stress": 3 "players.1.stress": 4 "players.0.hand": [{ suit: Repair }] "players.1.hand": [{ suit: Repair }] commands: # GR-F02: Stress 3 is below the gate, so SOLVE is available. - actor: P1 cmd: select_action args: { action: SOLVE, problem: 1 } # GR-R03: the same Action at Stress 4 is refused. - actor: P2 cmd: select_action args: { action: SOLVE, problem: 1 } expect: state: "selections.0.action": Solve rejects: [1]