scenario: ground/gr-o01-six-player description: > GR-O01's upper boundary, the counterpart to gr-o01-two-player. Six seats exercise the 5–6p Problem set (GR-S01, four priorities) and the longest resolution order (GR-R07, Lead first then clockwise with a wrap). covers: [GR-O01, GR-S01, GR-R07] seed: 42 setup: players: 6 preset: standard-6p commands: - actor: P1 cmd: select_action args: { action: INVESTIGATE, problem: 2 } - actor: P2 cmd: select_action args: { action: INVESTIGATE, problem: 3 } - actor: P3 cmd: select_action args: { action: INVESTIGATE, problem: 4 } - actor: P4 cmd: select_action args: { action: SUPPORT, target: P5 } - actor: P5 cmd: select_action args: { action: GROUND } - actor: P6 cmd: select_action args: { action: ATTACK, target: P1 } - actor: SYSTEM cmd: reveal - actor: P5 cmd: choose_ground_mode args: { mode: GR } - actor: P5 cmd: respond_to_support args: { response: accept_bond } - actor: SYSTEM cmd: resolve - actor: SYSTEM cmd: end_round expect: events: - kind: ProblemRevealed - kind: RoundEnded state: # GR-S01: four Problems at six players. "problems.4.face_up": true "round": 2 rejects: []