# Module: `problem_deal.pressure_deck` | | | |---|---| | **aspect** | `problem_deal` | | **role** | Start with a small set; draw additional scoped Problems mid-game from a Pressure deck | | **status** | proposed — not yet implemented | ## Draft rules (not frozen) 1. **Setup:** Surface (global) + 1–2 starters (mostly personal). Remaining scenario Problems form face-down **Pressure deck** (shuffled). 2. **Influx:** at Round End, if unclaimed count < open_cap (e.g. seats) and deck non-empty, draw 1 into play face-down (or face-up if global). 3. **Owner:** personal → next clockwise from Lead among seats / drawer rule TBD; bond → owner’s network; global → none. 4. **Scoring (v0):** drawn cards may be **stress-only (0 points)** so thresholds stay on starters — decide before kernel work. **Compose with** `problem_stress.scoped` (recommended) so drawn scopes matter.