clay-borg/scenarios/ground/smoke-setup.yaml
tegwick 85d93a9e3c T08 iter 6: game end and the three scoring modes; AM-1 at 100%
- GR-R09: after Round 5's End the game ends and scoring runs instead of
  the round advancing.
- GR-E01: claimed Problems sum their printed values against the
  player-count threshold (2p 5, 3-4p 7, 5-6p 9 in dataset 0.1).
- GR-E02 SHARED GROUND: shared score, Mastery reduced per Blame token
  and per Denied Problem.
- GR-E03 COMMON PROBLEM: personal score is claimed value less Blame,
  tiebroken by lower Stress then more Bonds.
- GR-E04 BONDED COALITIONS: connected components over Bonds only, so
  Rivalries do not connect and an unbonded player is a coalition of
  one; tiebroken by lower combined Stress then fewer Blame.

Ties yield every tied candidate rather than an arbitrary pick, which is
what "shared victory" in GR-E03/E04 asks for.

AM-1 rule coverage is now 58/58 (100%), 21 scenarios, 17 tests.

Caveat recorded rather than papered over: GR-E02's "successes" is not
defined in dataset 0.1. It is implemented as the count of claimed
Problems and both scoring scenarios are marked provisional, so a
ground-game ruling flips a scenario rather than the kernel.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 02:33:27 +02:00

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YAML

scenario: ground/smoke-setup
description: >
Smoke scenario for the T07 scaffold: exercises the documented file format
end to end. Assertions are the GR-S setup facts; execution lands in T08.
covers: [GR-S02, GR-S03, GR-S04, GR-O01, GR-O02]
provisional: false
seed: 42
setup:
players: 3
preset: standard-3p
commands: []
expect:
state:
"round": 1
"players.0.stress": 2
"players.0.freedom_ready": true
"players.0.darvo": Off
"players.0.protection": 0
"players.0.blame_from": []
# GR-S04: 24 core Solutions less the 2 dealt to each of 3 players.
"solution_deck.17.suit": Change
"solution_discard": []
rejects: []