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ci / check (push) Failing after 5s
Reading Player_Mats.csv and Glossary.csv — which O4 had forbidden declaring about until they were read — found a rule. Player_Mats' choice_rule column IS GR-R03: at Stress 4-5 choose ATTACK or GROUND unless you spend a ready Freedom token. The engine's stress_gated and allowed_under_stress_gate match it exactly, and now have a tripwire. So Ornamentation.md gains §1.3: the unit is a column, not a file. Classifying Player_Mats as ornamentation would have thrown a rule away with the colour swatches. A mixed artifact is normal — a player mat is a rule printed on a decorated card in the box too. O4 is rewritten and re-grounded from provisional to rule accordingly. O5, O6, O7 declared with falsifiers. O7's is not theoretical: back_design_id is unread in four vendored files, and hidden information is what card backs are for. CB-EV-0029 answers T04's question per rule rather than as a count — yes, every checkable clause — and states the reading that result does NOT support: it shows GroundRules.md was a faithful secondary source for the clauses with behaviour to check, not that the engine is correct. 10 of 19 files vendored. Nine still unread, and Rules_Text.csv is the one that matters: every clause checked here was checked against our own transcription of it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
149 lines
2.3 KiB
YAML
149 lines
2.3 KiB
YAML
scenario: ground/cb-play-session
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description: recorded by cb-play (CB-WP-0008 T02)
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covers: []
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provisional: false
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provisional_owner: ''
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provisional_raised: ''
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ruled: ''
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ruled_by: ''
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ruled_note: ''
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encodes_u_item: ''
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seed: 1
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setup:
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players: 3
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preset: standard-3p
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patch: {}
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commands:
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- actor: P1
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cmd: select_action
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args:
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action: INVESTIGATE
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problem: 2
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- actor: P2
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cmd: select_action
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args:
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action: SOLVE
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problem: 1
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- actor: P3
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cmd: select_action
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args:
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action: SOLVE
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problem: 1
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- actor: SYSTEM
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cmd: reveal
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args: {}
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- actor: SYSTEM
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cmd: resolve
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args: {}
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- actor: SYSTEM
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cmd: end_round
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args: {}
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- actor: P1
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cmd: select_action
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args:
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action: INVESTIGATE
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problem: 3
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- actor: P2
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cmd: select_action
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args:
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action: INVESTIGATE
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problem: 3
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- actor: P3
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cmd: select_action
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args:
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action: INVESTIGATE
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problem: 3
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- actor: SYSTEM
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cmd: reveal
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args: {}
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- actor: SYSTEM
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cmd: resolve
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args: {}
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- actor: SYSTEM
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cmd: end_round
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args: {}
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- actor: P1
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cmd: select_action
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args:
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action: SOLVE
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problem: 3
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- actor: P2
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cmd: select_action
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args:
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action: INVESTIGATE
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problem: 4
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- actor: P3
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cmd: select_action
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args:
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action: SOLVE
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problem: 2
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- actor: SYSTEM
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cmd: reveal
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args: {}
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- actor: SYSTEM
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cmd: resolve
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args: {}
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- actor: SYSTEM
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cmd: end_round
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args: {}
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- actor: P1
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cmd: select_action
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args:
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action: SOLVE
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problem: 4
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- actor: P2
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cmd: select_action
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args:
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action: SUPPORT
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target: P1
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- actor: P3
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cmd: select_action
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args:
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action: SOLVE
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problem: 4
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- actor: SYSTEM
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cmd: reveal
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args: {}
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- actor: P1
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cmd: respond_to_support
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args:
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response: accept_bond
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- actor: SYSTEM
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cmd: resolve
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args: {}
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- actor: SYSTEM
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cmd: end_round
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args: {}
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- actor: P1
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cmd: select_action
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args:
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action: SUPPORT
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target: P3
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- actor: P2
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cmd: select_action
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args:
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action: SUPPORT
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target: P1
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- actor: P3
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cmd: select_action
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args:
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action: SUPPORT
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target: P1
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- actor: SYSTEM
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cmd: reveal
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args: {}
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- actor: P3
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cmd: respond_to_support
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args:
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response: accept_bond
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- actor: SYSTEM
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cmd: resolve
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args: {}
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- actor: SYSTEM
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cmd: end_round
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args: {}
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expect:
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events: []
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state: {}
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rejects: []
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state_hash: 6bee3941bb6a5fc0b02273d404799103c4150bcc328f7902532dec40a21c7ee3
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