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A human seat is a Policy like any bot, so the CLI adds no second driver: HumanPolicy renders the projection, lists the legal commands and reads an index or `pass`. `make play` runs it; `--all-bots` watches one. K13's Project trait gains its first implementor after six passes with none. Hidden: other seats' face-down selections until Reveal, hands and deck (counts only), a face-down Problem's suit and value, and the seed — not secret content, but a seat holding it can compute the deck. A played session becomes an artifact: --record writes it as a scenario the runner executes, --replay writes a .cbreplay bundle. record.rs is the inverse of parse_command and its warrant is a round-trip test over every command shape. The acceptance test for the projection passed vacuously twice. First it asserted the text contained "face-down", which every render does because of Problems. Counted, it then reported zero inspected entries: seats are asked in order, so a human at P1 is prompted before anyone has selected. Seated at P3 it inspects ten entries and dies when the projection is mutated to reveal everything. Counting what the harness examined caught both, which is the second time that remedy has worked where a stronger predicate would not have. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
31 lines
802 B
TOML
31 lines
802 B
TOML
[package]
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name = "games-ground"
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edition.workspace = true
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version.workspace = true
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license-file.workspace = true
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[dependencies]
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cb-kernel.workspace = true
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cb-events.workspace = true
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cb-game-runtime = { workspace = true, default-features = false }
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serde.workspace = true
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# Scenario args are YAML values; the recorder writes them (T02).
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serde_yaml = { workspace = true, optional = true }
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[features]
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default = ["scenarios"]
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# The ScenarioGame impl exists only when scenarios are compiled in.
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scenarios = ["cb-game-runtime/scenarios", "dep:serde_yaml"]
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[dev-dependencies]
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criterion.workspace = true
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# Projection tests assert on the serialized view — what a CLI prints is
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# what leaks (CB-WP-0008 T02).
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serde_json.workspace = true
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[[bench]]
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name = "synthetic"
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harness = false
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[lints]
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workspace = true
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