clay-borg/games/ground/src/edition.rs
tegwick 627992bc85
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ci / check (push) Failing after 5s
CB-WP-0037 done: T03 classification and T04 evidence
Reading Player_Mats.csv and Glossary.csv — which O4 had forbidden
declaring about until they were read — found a rule. Player_Mats'
choice_rule column IS GR-R03: at Stress 4-5 choose ATTACK or GROUND unless
you spend a ready Freedom token. The engine's stress_gated and
allowed_under_stress_gate match it exactly, and now have a tripwire.

So Ornamentation.md gains §1.3: the unit is a column, not a file.
Classifying Player_Mats as ornamentation would have thrown a rule away
with the colour swatches. A mixed artifact is normal — a player mat is a
rule printed on a decorated card in the box too. O4 is rewritten and
re-grounded from provisional to rule accordingly.

O5, O6, O7 declared with falsifiers. O7's is not theoretical:
back_design_id is unread in four vendored files, and hidden information is
what card backs are for.

CB-EV-0029 answers T04's question per rule rather than as a count — yes,
every checkable clause — and states the reading that result does NOT
support: it shows GroundRules.md was a faithful secondary source for the
clauses with behaviour to check, not that the engine is correct.

10 of 19 files vendored. Nine still unread, and Rules_Text.csv is the one
that matters: every clause checked here was checked against our own
transcription of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 00:33:24 +02:00

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//! The edition dataset, vendored and read by hand (ADR-0011).
//!
//! `Problems.csv` is authoritative (ground-game, GROUND-WP-0002 T01). The
//! engine used to invent Problem values and suits; it reads them now.
//!
//! **Why not the `csv` crate.** It fits — 17,651 marginal lines against
//! AM-4b's 19,742 of headroom — and is refused anyway, because that is
//! 89% of everything the budget has left to read 20 rows, and the next
//! dependency would have 2,091 lines to live in. If this data ever grows
//! nested quoting, embedded newlines, or multiple dialects, that decision
//! is wrong and `csv` is the answer (ADR-0011 D1).
use crate::{SolutionCard, Suit};
/// One Problem as the edition prints it.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct EditionProblem {
/// `hidden_priority`: 0 is the Surface Problem.
pub priority: u8,
pub value: u8,
pub suit: Suit,
/// `visibility == "Surface"` — dealt face up (GR-S01).
pub surface: bool,
}
/// A Problem's own words. Separate from [`EditionProblem`], which is
/// `Copy` and lives in the aggregate; this is presentation and does not.
///
/// **These columns were in the vendored file all along** and were
/// discarded at parse time (ADR-0015 D1) — the page showed `Repair 2`
/// where the card reads *"Missed Deadline"*. Reading them cost no new
/// bytes and no budget.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ProblemText {
pub priority: u8,
pub title: String,
pub problem_text: String,
pub front_rules: String,
pub reveal_effect: String,
pub unresolved_effect: String,
}
/// The text of one scenario's Problems, by `hidden_priority`.
pub fn problem_texts(scenario_id: &str) -> Result<Vec<ProblemText>, String> {
let t = Table::parse(CSV, "Problems.csv")?;
let mut out = Vec::new();
for row in &t.rows {
if t.get(row, "scenario_id")? != scenario_id {
continue;
}
out.push(ProblemText {
priority: t
.get(row, "hidden_priority")?
.parse()
.map_err(|_| "hidden_priority is not a number".to_string())?,
title: t.get(row, "title")?.to_string(),
problem_text: t.get(row, "problem_text")?.to_string(),
front_rules: t.get(row, "front_rules")?.to_string(),
reveal_effect: t.get(row, "reveal_effect")?.to_string(),
unresolved_effect: t.get(row, "unresolved_effect")?.to_string(),
});
}
if out.is_empty() {
return Err(format!("no Problem text for {scenario_id}"));
}
out.sort_by_key(|p| p.priority);
Ok(out)
}
const CSV: &str = include_str!("../../../editions/ground-darvo-r0/Problems.csv");
const ACTIONS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Actions.csv");
const SOLUTIONS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Solutions.csv");
const MODES_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Modes.csv");
const TOKENS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Tokens.csv");
const DARVO_CSV: &str = include_str!("../../../editions/ground-darvo-r0/DARVO.csv");
const RELATIONS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Relations.csv");
const SCENARIOS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Scenarios.csv");
const PLAYER_MATS_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Player_Mats.csv");
const GLOSSARY_CSV: &str = include_str!("../../../editions/ground-darvo-r0/Glossary.csv");
/// A vendored CSV, parsed into rows addressable by column name.
///
/// **One reader, four callers** (ADR-0015 D3). The first version was
/// `Problems.csv`-shaped; a per-file copy is how a parser acquires four
/// subtly different bugs.
pub struct Table {
cols: Vec<String>,
rows: Vec<Vec<String>>,
/// Which file this is, for the coverage probe (CB-WP-0037 T01).
/// Test-only, like the probe it feeds: the shipped path has no use
/// for it and `-D warnings` is right to say so.
#[cfg(test)]
what: String,
}
/// Which columns of which file the engine actually asks for.
///
/// **Recorded at the accessor, not counted from the source** (F18's
/// reproduction). A list of column names written beside the code would be
/// a second copy of a fact the `get` calls already carry, and this repo
/// has 62 untagged literals as evidence of where that goes. Grepping the
/// source instead would over-count, because six column names are shared
/// between vendored files -- and over-counting coverage understates the
/// gap, which is the wrong direction for a measurement whose whole job is
/// to size it.
///
/// Test-only: it exists to measure, and a global mutable has no business
/// in the shipped path.
#[cfg(test)]
pub mod probe {
use std::collections::{BTreeMap, BTreeSet};
use std::sync::{Mutex, OnceLock};
fn reads() -> &'static Mutex<BTreeMap<String, BTreeSet<String>>> {
static R: OnceLock<Mutex<BTreeMap<String, BTreeSet<String>>>> = OnceLock::new();
R.get_or_init(|| Mutex::new(BTreeMap::new()))
}
pub fn record(file: &str, column: &str) {
reads()
.lock()
.expect("probe")
.entry(file.to_string())
.or_default()
.insert(column.to_string());
}
pub fn columns_read(file: &str) -> BTreeSet<String> {
reads()
.lock()
.expect("probe")
.get(file)
.cloned()
.unwrap_or_default()
}
}
impl Table {
fn parse(csv: &str, what: &str) -> Result<Self, String> {
let mut lines = csv.lines();
let header = lines.next().ok_or_else(|| format!("{what} is empty"))?;
let cols: Vec<String> = fields(header)
.into_iter()
.map(|c| c.trim_start_matches('\u{feff}').trim().to_string())
.collect();
let mut rows = Vec::new();
for line in lines.filter(|l| !l.trim().is_empty()) {
let f = fields(line);
if f.len() != cols.len() {
return Err(format!(
"{what} row has {} fields, header has {}: {line}",
f.len(),
cols.len()
));
}
rows.push(f);
}
Ok(Self {
cols,
rows,
#[cfg(test)]
what: what.to_string(),
})
}
fn at(&self, name: &str) -> Result<usize, String> {
#[cfg(test)]
crate::edition::probe::record(&self.what, name);
self.cols
.iter()
.position(|c| c == name)
.ok_or_else(|| format!("edition data has no column {name:?}"))
}
/// A named field of one row, trimmed. `Err` names the column, because
/// a silent empty string is how missing data becomes a blank card.
fn get<'a>(&'a self, row: &'a [String], name: &str) -> Result<&'a str, String> {
Ok(row[self.at(name)?].trim())
}
}
/// What a card says about itself — the game's own words, not ours
/// (ADR-0015 D1/D2, finding F18).
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct CardText {
pub id: String,
pub title: String,
/// The one-line hook. What a player reads first.
pub tagline: String,
/// The full text. Shown on demand — five of these at once is a wall.
pub rules_text: String,
}
fn card_texts(csv: &str, what: &str, id: &str, tag: &str) -> Result<Vec<CardText>, String> {
let t = Table::parse(csv, what)?;
let mut out = Vec::new();
for row in &t.rows {
out.push(CardText {
id: t.get(row, id)?.to_string(),
title: t.get(row, "title")?.to_string(),
tagline: t.get(row, tag)?.to_string(),
rules_text: t.get(row, "rules_text")?.to_string(),
});
}
if out.is_empty() {
return Err(format!("{what} has no rows"));
}
Ok(out)
}
/// One component, as the edition prints it (ADR-0016 D1).
///
/// **A token is a view, not a type** (D2): nothing in the aggregate
/// changes shape. This supplies the renderer with the game's own labels
/// and the counts a supply check needs.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct TokenSpec {
pub id: String,
pub name: String,
/// How many the box holds. **Not a rule** — no numbered rule mentions
/// a supply, and the engine does not enforce one (D3).
pub quantity: u32,
/// `Double` means one physical disc that flips — Freedom (READY /
/// spent) and Focus/Blame. Two states of one component, not two.
pub double_sided: bool,
/// What is printed on it: READY, DENIED, PROTECTION, FOCUS…
pub front_text: String,
/// The rule, in the edition's words.
pub use_text: String,
}
/// Every token the edition ships.
pub fn tokens() -> Result<Vec<TokenSpec>, String> {
let t = Table::parse(TOKENS_CSV, "Tokens.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push(TokenSpec {
id: t.get(row, "token_id")?.to_string(),
name: t.get(row, "name")?.to_string(),
quantity: t
.get(row, "quantity")?
.parse()
.map_err(|_| "quantity is not a number".to_string())?,
double_sided: t.get(row, "sides")? == "Double",
front_text: t.get(row, "front_text")?.to_string(),
use_text: t.get(row, "use")?.to_string(),
});
}
if out.is_empty() {
return Err("Tokens.csv has no rows".into());
}
Ok(out)
}
/// How many of `id` the box holds. `None` if the edition has no such
/// token, which is a question worth distinguishing from "zero".
pub fn supply(id: &str) -> Option<u32> {
tokens()
.ok()?
.into_iter()
.find(|t| t.id == id)
.map(|t| t.quantity)
}
/// The five Action cards, in the edition's own words.
pub fn actions() -> Result<Vec<CardText>, String> {
card_texts(ACTIONS_CSV, "Actions.csv", "action_id", "tagline")
}
/// The Solution cards. `microcopy` is this deck's tagline column.
pub fn solutions() -> Result<Vec<CardText>, String> {
card_texts(SOLUTIONS_CSV, "Solutions.csv", "solution_id", "microcopy")
}
/// The scoring modes, with the tiebreak the game defines — which T07
/// needs and would otherwise have been invented.
pub fn modes() -> Result<Vec<(CardText, String)>, String> {
let t = Table::parse(MODES_CSV, "Modes.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push((
CardText {
id: t.get(row, "mode_id")?.to_string(),
title: t.get(row, "title")?.to_string(),
tagline: t.get(row, "tagline")?.to_string(),
rules_text: t.get(row, "rules_text")?.to_string(),
},
t.get(row, "scoring_tiebreak")?.to_string(),
));
}
Ok(out)
}
/// Split one CSV record, honouring `"…"` quoting.
///
/// `problem_text` contains commas, which is the only reason this is not a
/// `split(',')`. Doubled quotes inside a quoted field are not handled and
/// do not occur; if they ever do, this returns the wrong field count and
/// `problems_of` fails loudly rather than mis-parsing.
fn fields(line: &str) -> Vec<String> {
let mut out = Vec::new();
let mut cur = String::new();
let mut quoted = false;
for c in line.chars() {
match c {
'"' => quoted = !quoted,
',' if !quoted => out.push(std::mem::take(&mut cur)),
c => cur.push(c),
}
}
out.push(cur);
out
}
fn suit_of(s: &str) -> Option<Suit> {
match s.trim() {
"Clarify" => Some(Suit::Clarify),
"Repair" => Some(Suit::Repair),
"Boundary" => Some(Suit::Boundary),
"Change" => Some(Suit::Change),
_ => None,
}
}
/// Every Problem of one scenario, ordered by `hidden_priority`.
///
/// Returns `Err` rather than an empty list when the data does not parse:
/// a loader that silently reads nothing would hand `setup` a game with no
/// Problems and look like a rules bug.
pub fn problems_of(scenario_id: &str) -> Result<Vec<EditionProblem>, String> {
let mut lines = CSV.lines();
let header = lines.next().ok_or("edition data is empty")?;
let cols: Vec<String> = fields(header)
.into_iter()
.map(|c| c.trim_start_matches('\u{feff}').trim().to_string())
.collect();
// CB-WP-0037 T01: recorded here too. `problems_of` predates `Table`
// and resolves its own indices, so a probe that only watched
// `Table::at` reported `visibility`, `required_solution` and
// `point_value` as unread when the engine reads all three. Correct
// about the accessor, wrong about the engine -- the family ADR-0018
// is named for, committed inside the artifact built to measure it.
let at = |name: &str| -> Result<usize, String> {
#[cfg(test)]
probe::record("Problems.csv", name);
cols.iter()
.position(|c| c == name)
.ok_or_else(|| format!("edition data has no column {name:?}"))
};
let (c_scn, c_pri, c_val, c_sol, c_vis) = (
at("scenario_id")?,
at("hidden_priority")?,
at("point_value")?,
at("required_solution")?,
at("visibility")?,
);
let mut out = Vec::new();
for line in lines.filter(|l| !l.trim().is_empty()) {
let f = fields(line);
if f.len() != cols.len() {
return Err(format!(
"edition row has {} fields, header has {}: {line}",
f.len(),
cols.len()
));
}
if f[c_scn].trim() != scenario_id {
continue;
}
out.push(EditionProblem {
priority: f[c_pri]
.trim()
.parse()
.map_err(|_| format!("hidden_priority {:?} is not a number", f[c_pri]))?,
value: f[c_val]
.trim()
.parse()
.map_err(|_| format!("point_value {:?} is not a number", f[c_val]))?,
suit: suit_of(&f[c_sol])
.ok_or_else(|| format!("required_solution {:?} is not a suit", f[c_sol]))?,
surface: f[c_vis].trim() == "Surface",
});
}
if out.is_empty() {
return Err(format!("edition data has no Problems for {scenario_id}"));
}
out.sort_by_key(|p| p.priority);
Ok(out)
}
/// GR-S01 as ruled by ground-game 2026-08-04: **Surface always, plus
/// hidden priorities `1..=k`**, with k by seat band. Surface is never one
/// of the hidden slots.
///
/// Available points are therefore 6 / 9 / 12 with this edition's values —
/// the numbers ground-game ruled the thresholds 5 / 7 / 9 against.
pub fn hidden_depth(players: u8) -> Result<u8, String> {
match players {
2 => Ok(2),
3..=4 => Ok(3),
5..=6 => Ok(4),
other => Err(format!("GR-S01: unsupported player count {other}")),
}
}
/// The Problems dealt at `players` seats, Surface first.
pub fn deal(scenario_id: &str, players: u8) -> Result<Vec<EditionProblem>, String> {
let k = hidden_depth(players)?;
let all = problems_of(scenario_id)?;
let dealt: Vec<EditionProblem> = all
.into_iter()
.filter(|p| p.surface || (p.priority >= 1 && p.priority <= k))
.collect();
Ok(dealt)
}
/// One DARVO stage as the edition states it (CB-WP-0037 T02).
///
/// **The engine already implements this sequence**, from `GroundRules.md`
/// and not from here. Vendoring it does not change behaviour; it makes
/// the behaviour checkable against the source that owns it.
#[derive(Debug, Clone)]
pub struct DarvoStageText {
pub order: u8,
pub stage: String,
pub mandatory_effect: String,
pub target_memory: String,
pub advance: String,
}
/// The DARVO sequence, in stage order.
pub fn darvo_stages() -> Result<Vec<DarvoStageText>, String> {
let t = Table::parse(DARVO_CSV, "DARVO.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push(DarvoStageText {
order: t
.get(row, "stage_order")?
.parse()
.map_err(|_| "stage_order is not a number".to_string())?,
stage: t.get(row, "stage")?.to_string(),
mandatory_effect: t.get(row, "mandatory_effect")?.to_string(),
target_memory: t.get(row, "target_memory")?.to_string(),
advance: t.get(row, "advance")?.to_string(),
});
}
out.sort_by_key(|s| s.order);
Ok(out)
}
/// A scenario as the edition states it (CB-WP-0037 T02).
///
/// **This file states the deal a second time.** `Problems.csv` carries
/// `visibility` and `hidden_priority`; this carries the same board as
/// explicit id lists. The engine deals from the former, so the two are a
/// pair that can drift.
#[derive(Debug, Clone)]
pub struct ScenarioText {
pub id: String,
pub title: String,
pub surface_problem_id: String,
pub hidden_problem_ids: Vec<String>,
/// GR-E01 by seat band, as the EDITION states it. The engine has its
/// own copy in `GroundState::threshold` (F25).
pub thresholds: (u32, u32, u32),
/// Prose, e.g. "All players start at Stress 2."
pub starting_stress: String,
/// Prose, e.g. "Rounds 1-5 printed along the bottom edge."
pub round_track: String,
}
/// The four scenarios. **The engine deals `SCN_01` and only `SCN_01`**
/// (ADR-0015 D5) — this is what says so out loud.
pub fn scenarios() -> Result<Vec<ScenarioText>, String> {
let t = Table::parse(SCENARIOS_CSV, "Scenarios.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push(ScenarioText {
id: t.get(row, "scenario_id")?.to_string(),
title: t.get(row, "title")?.to_string(),
surface_problem_id: t.get(row, "surface_problem_id")?.to_string(),
hidden_problem_ids: t
.get(row, "hidden_problem_ids")?
.split('|')
.map(|s| s.trim().to_string())
.filter(|s| !s.is_empty())
.collect(),
thresholds: (
t.get(row, "threshold_2_players")?
.parse()
.map_err(|_| "threshold_2_players is not a number".to_string())?,
t.get(row, "threshold_3_4_players")?
.parse()
.map_err(|_| "threshold_3_4_players is not a number".to_string())?,
t.get(row, "threshold_5_6_players")?
.parse()
.map_err(|_| "threshold_5_6_players is not a number".to_string())?,
),
starting_stress: t.get(row, "starting_stress")?.to_string(),
round_track: t.get(row, "round_track")?.to_string(),
});
}
Ok(out)
}
/// The stress gate, printed on every player mat (CB-WP-0037 T03).
///
/// **A mat is mostly ornamentation with one rule on it.** Symbol, colour
/// and title decorate; `choice_rule` is GR-R03. All six seats print the
/// same rule, so this returns it once and checks they agree.
pub fn choice_rule() -> Result<String, String> {
let t = Table::parse(PLAYER_MATS_CSV, "Player_Mats.csv")?;
let mut seen: Option<String> = None;
for row in &t.rows {
let rule = t.get(row, "choice_rule")?.to_string();
match &seen {
None => seen = Some(rule),
Some(first) if *first == rule => {}
Some(first) => {
return Err(format!(
"player mats disagree on the stress gate: {first:?} vs {rule:?}"
))
}
}
}
seen.ok_or_else(|| "Player_Mats.csv has no rows".to_string())
}
/// The game's own words for its own terms (CB-WP-0037 T03).
pub fn glossary() -> Result<Vec<(String, String)>, String> {
let t = Table::parse(GLOSSARY_CSV, "Glossary.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push((
t.get(row, "term")?.to_string(),
t.get(row, "definition")?.to_string(),
));
}
Ok(out)
}
/// One relation side as the edition states it (CB-WP-0037 T02).
#[derive(Debug, Clone)]
pub struct RelationText {
pub side: String,
pub rules_text: String,
pub formation: String,
pub breaking: String,
}
/// Bond and Rivalry, with how each forms and breaks.
pub fn relations() -> Result<Vec<RelationText>, String> {
let t = Table::parse(RELATIONS_CSV, "Relations.csv")?;
let mut out = Vec::new();
for row in &t.rows {
out.push(RelationText {
side: t.get(row, "relation_side")?.to_string(),
rules_text: t.get(row, "rules_text")?.to_string(),
formation: t.get(row, "formation")?.to_string(),
breaking: t.get(row, "breaking")?.to_string(),
});
}
Ok(out)
}
/// The core Solution deck, 6 per suit in canonical order (GR-S04).
pub fn solution_deck() -> Vec<SolutionCard> {
[Suit::Clarify, Suit::Repair, Suit::Boundary, Suit::Change]
.into_iter()
.flat_map(|suit| std::iter::repeat_n(SolutionCard { suit }, 6))
.collect()
}
#[cfg(test)]
mod card_text_tests {
use super::*;
/// **The load-bearing control (CB-WP-0028 T02).** The words must come
/// from the edition, not from a Rust literal beside it.
///
/// Asserted by reading the vendored file directly and requiring the
/// parsed value to equal what is in it. A test that compared against a
/// hardcoded expectation would pass for a hand-copied string, which is
/// exactly the drift this pass exists to end.
#[test]
fn the_text_comes_from_the_dataset_not_from_us() {
let ground = actions()
.expect("Actions.csv parses")
.into_iter()
.find(|c| c.title == "GROUND")
.expect("the GROUND card is in the edition");
assert!(
ACTIONS_CSV.contains(&ground.tagline),
"the tagline is not a substring of the vendored file — it was invented"
);
assert!(
ACTIONS_CSV.contains(&ground.rules_text),
"the rules text is not a substring of the vendored file"
);
// And it is the card the maintainer could not understand.
assert_eq!(ground.tagline, "Regulate. Restore the frame. Decide.");
assert!(
ground.rules_text.contains("GR—Ground & Restate"),
"the GROUND card must explain its own modes: {}",
ground.rules_text
);
}
/// All five Actions, all 24 Solutions, all three Modes — a reader that
/// returned one row would pass a "the text is real" test.
#[test]
fn every_card_in_the_edition_is_read() {
assert_eq!(actions().expect("actions").len(), 5, "five Action cards");
assert_eq!(
solutions().expect("solutions").len(),
24,
"24 Solution cards (6 per suit, GR-S04)"
);
assert_eq!(modes().expect("modes").len(), 3, "three scoring modes");
}
/// A Solution shows its own name, not just its suit — the defect a
/// player reported as seeing `Clarify` on a card that says otherwise.
#[test]
fn a_solution_has_words_of_its_own() {
let s = solutions().expect("solutions");
let first = &s[0];
assert!(!first.title.is_empty() && first.title != "Clarify");
assert!(
!first.tagline.is_empty(),
"microcopy is what makes the card readable"
);
}
/// The mode's tiebreak is the game's, not ours (T07 depends on this).
#[test]
fn modes_carry_the_games_own_tiebreak() {
let m = modes().expect("modes");
let (coop, tiebreak) = m
.iter()
.find(|(c, _)| c.id == "MODE_COOP")
.expect("MODE_COOP exists");
assert_eq!(coop.title, "SHARED GROUND");
assert!(
!tiebreak.is_empty(),
"a tiebreak we would otherwise have invented"
);
}
/// ADR-0015 D1: the columns that were in the file all along.
#[test]
fn problems_carry_the_text_that_was_already_vendored() {
let texts = problem_texts("SCN_01").expect("SCN_01 text");
assert!(!texts.is_empty());
let surface = &texts[0];
assert!(
!surface.title.is_empty() && !surface.problem_text.is_empty(),
"the Surface Problem must have its own title and text"
);
assert!(
CSV.contains(&surface.title),
"the title is not from the vendored file"
);
// The text list and the dealt list must describe the same Problems.
let dealt = problems_of("SCN_01").expect("SCN_01 problems");
assert_eq!(
texts.len(),
dealt.len(),
"text and mechanics disagree about how many Problems SCN_01 has"
);
}
/// ADR-0015 D5 made this visible rather than leaving it a surprise:
/// the edition ships four scenarios and the engine deals one.
/// **F18's reproduction** (CB-WP-0037 T01).
///
/// The finding says the engine cannot show what the cards do because
/// it does not read the data. That was asserted from a hand count and
/// never measured, so the row sat open with no artifact — the only
/// one in the register lacking one.
///
/// This measures it: **per vendored file, columns present against
/// columns the engine asks for**, recorded at the accessor so the
/// number cannot drift from the code.
///
/// **Per file, never a ratio.** *"20 of 47"* is the sum shape
/// GameDesign §1.2 exists to refuse; which columns, in which file, is
/// what a reader can act on.
///
/// **It can go red in both directions.** Read a new column and the
/// unread list shrinks; vendor a file and a new row appears. A
/// coverage check that only ever prints the same number is not
/// measuring coverage (ADR-0006 D3).
#[test]
fn the_engine_reads_only_part_of_what_it_vendored() {
// Touch every public reader, so the probe sees a real pass.
let _ = problem_texts("SCN_01");
let _ = problems_of("SCN_01");
let _ = actions();
let _ = solutions();
let _ = modes();
let _ = tokens();
let _ = darvo_stages();
let _ = relations();
let _ = scenarios();
let _ = choice_rule();
let _ = glossary();
let files = [
("Problems.csv", CSV),
("Actions.csv", ACTIONS_CSV),
("Solutions.csv", SOLUTIONS_CSV),
("Modes.csv", MODES_CSV),
("Tokens.csv", TOKENS_CSV),
("DARVO.csv", DARVO_CSV),
("Relations.csv", RELATIONS_CSV),
("Scenarios.csv", SCENARIOS_CSV),
("Player_Mats.csv", PLAYER_MATS_CSV),
("Glossary.csv", GLOSSARY_CSV),
];
let mut report = String::new();
let mut total_unread = 0usize;
for (name, csv) in files {
let header: Vec<String> = fields(csv.lines().next().expect("header"))
.into_iter()
.map(|c| c.trim_start_matches('\u{feff}').trim().to_string())
.collect();
let read = probe::columns_read(name);
let unread: Vec<&String> = header.iter().filter(|c| !read.contains(*c)).collect();
total_unread += unread.len();
report.push_str(&format!(
"{name}: {} of {} columns read; unread: {unread:?}\n",
header.len() - unread.len(),
header.len(),
));
assert!(
!read.is_empty(),
"{name} is vendored and no column of it is read at all:\n{report}"
);
}
// The probe must actually have seen something, or every count
// above is zero for a reason that has nothing to do with the gap.
assert!(
total_unread > 0,
"every vendored column is read — F18's premise no longer holds, \
so the finding needs closing rather than this test passing:\n{report}"
);
println!("{report}");
}
/// **The stress gate is printed on the mats** (CB-WP-0037 T03).
///
/// `Player_Mats.csv` looked like pure ornamentation — a symbol, a
/// colour, a title per seat — and one of its columns is GR-R03:
/// *"At Stress 0-3 choose any action. At Stress 4-5 choose ATTACK or
/// GROUND unless you spend a ready Freedom token."*
///
/// **This is why the classification unit is a column, not a file.**
/// Declaring the mats ornamental would have discarded a rule the
/// engine implements, alongside the colour swatches it sits next to.
///
/// A tripwire, like T02's: the engine's `stress_gated` and
/// `allowed_under_stress_gate` were written from `GroundRules.md`,
/// and this pins the edition sentence they answer to.
#[test]
fn the_mats_still_print_the_stress_gate_the_engine_enforces() {
let rule = choice_rule().expect("Player_Mats.csv");
// `stress_gated`: stress >= 4, unless Freedom lifted the gate.
assert!(
rule.contains("At Stress 4\u{2013}5") || rule.contains("At Stress 4-5"),
"the gate's threshold moved; `stress_gated` uses >= 4: {rule:?}"
);
// `allowed_under_stress_gate`: ATTACK and GROUND, and only those.
assert!(
rule.contains("ATTACK or GROUND"),
"the gate's admitted actions changed: {rule:?}"
);
assert!(
rule.contains("ready Freedom token"),
"the escape hatch changed; the engine spends Freedom: {rule:?}"
);
// GR-L01's two slots are restated in the glossary, and
// `has_free_slot` is written against that number.
let g = glossary().expect("Glossary.csv");
let slot = g
.iter()
.find(|(term, _)| term == "Relation slot")
.map(|(_, d)| d.clone())
.expect("Relation slot is defined");
assert!(
slot.contains("two"),
"the glossary no longer says two relation slots: {slot:?}"
);
}
/// **F25** — the engine hardcodes numbers the edition states.
///
/// `GroundState::threshold` is a `match` returning 5/7/9;
/// `Scenarios.csv` carries `threshold_2_players`,
/// `threshold_3_4_players` and `threshold_5_6_players`. Setup writes
/// `stress: 2`; the edition says *"All players start at Stress 2."*
/// The engine runs five rounds; the edition prints a 1-5 track.
///
/// **They agree, on every scenario** — and that is the point, not the
/// reassurance. These are the most contested numbers in the project:
/// the whole 4/6/9 versus 5/7/9 episode turned on them, and the
/// engine has been right about them by maintenance coincidence rather
/// than by reading the file that owns them.
///
/// Same shape as F24's solution deck. `inert`, role `default`: green
/// because they agree, red the moment either side moves.
#[test]
fn the_engine_agrees_with_the_editions_own_numbers() {
for s in scenarios().expect("Scenarios.csv") {
// Mirrors `GroundState::threshold`'s bands exactly.
assert_eq!(
s.thresholds,
(5, 7, 9),
"{}: the edition's thresholds moved away from the engine's hardcoded 5/7/9",
s.id
);
assert!(
s.starting_stress.contains("Stress 2"),
"{}: setup writes stress: 2 because of this line, which now reads {:?}",
s.id,
s.starting_stress
);
assert!(
s.round_track.contains("1\u{2013}5") || s.round_track.contains("1-5"),
"{}: the engine plays five rounds because of this line, which now reads {:?}",
s.id,
s.round_track
);
}
}
/// **Two files state the same deal, and the engine reads one.**
///
/// `Problems.csv` carries `visibility` and `hidden_priority`;
/// `Scenarios.csv` carries `surface_problem_id` and
/// `hidden_problem_ids` for the same four scenarios. They agree
/// today, for every scenario — **and nothing was checking**, so an
/// edit to one and not the other would have had the engine dealing a
/// board the edition contradicts, silently.
///
/// Ours to check, not to rule on: if they ever disagree this is a
/// question for `ground-game`, and the test says which file said what.
#[test]
fn the_two_files_that_state_the_deal_agree() {
// Read Problems.csv here rather than through `EditionProblem`,
// which carries no id: adding one would touch a struct that
// feeds setup, and this test has no business changing state.
let pt = Table::parse(CSV, "Problems.csv").expect("Problems.csv");
for s in scenarios().expect("Scenarios.csv") {
let rows: Vec<&Vec<String>> = pt
.rows
.iter()
.filter(|r| pt.get(r, "scenario_id").expect("scenario_id") == s.id)
.collect();
assert!(!rows.is_empty(), "{}: no Problems at all", s.id);
let surface: Vec<&str> = rows
.iter()
.filter(|r| pt.get(r, "visibility").expect("visibility") == "Surface")
.map(|r| pt.get(r, "problem_id").expect("problem_id"))
.collect();
assert_eq!(
surface,
vec![s.surface_problem_id.as_str()],
"{}: Problems.csv and Scenarios.csv disagree on the Surface Problem",
s.id
);
let mut hidden: Vec<&str> = rows
.iter()
.filter(|r| pt.get(r, "visibility").expect("visibility") != "Surface")
.map(|r| pt.get(r, "problem_id").expect("problem_id"))
.collect();
hidden.sort_unstable();
let mut stated: Vec<&str> = s.hidden_problem_ids.iter().map(|x| x.as_str()).collect();
stated.sort_unstable();
assert_eq!(
hidden, stated,
"{}: Problems.csv and Scenarios.csv disagree on the hidden Problems",
s.id
);
}
}
/// **CB-WP-0037 T02 — the engine's rules against the edition's.**
///
/// The engine implements DARVO and relation behaviour from
/// `GroundRules.md`. `DARVO.csv` and `Relations.csv` are where the
/// game's owner states the same rules, and until 2026-08-08 nothing
/// here had ever read them.
///
/// **Every checkable clause agrees**, including the two easiest to
/// drop: Focus is placed *"even if the Attack was cancelled"*, and
/// Focus is removed when the sequence ends before REVERSE.
///
/// **Agreement is recorded, not just noted.** A survey that finds
/// nothing and leaves no trace cannot be told from one never run
/// (CB-EV-0027 §3).
///
/// **These are tripwires, not derivations.** The behaviour was
/// matched by a person reading prose, and that reading can go stale
/// in silence when the prose changes. Pinning the phrase each
/// behaviour was read from turns *"I checked it once"* into *"it is
/// still what I checked"* — and when ground-game rewords a rule this
/// goes red and asks for a human, which is the correct outcome, not
/// an automatic re-derivation.
#[test]
fn the_edition_still_says_what_the_engine_implements() {
let stages = darvo_stages().expect("DARVO.csv");
assert_eq!(
stages.iter().map(|s| s.stage.as_str()).collect::<Vec<_>>(),
["DENY", "ATTACK", "REVERSE"],
"the DARVO sequence changed shape"
);
let stage = |name: &str| {
stages
.iter()
.find(|s| s.stage == name)
.unwrap_or_else(|| panic!("no {name} stage"))
.clone()
};
// GR-D03 / lib.rs DarvoStage::Deny.
let deny = stage("DENY");
assert!(deny
.mandatory_effect
.contains("Turn it face down and place a Denied token"));
assert!(deny
.advance
.contains("Advance to ATTACK unless the sequence is ended"));
// GR-D04 / lib.rs DarvoStage::Attack. Both clauses the engine
// implements and a careless reading would lose.
let attack = stage("ATTACK");
assert!(
attack
.mandatory_effect
.contains("even if the Attack was cancelled"),
"the engine places Focus after a cancelled Attack because the edition says to"
);
assert!(attack
.target_memory
.contains("Focus target becomes the target of REVERSE"));
assert!(
attack
.advance
.contains("remove Focus if the sequence ends before REVERSE"),
"`focus.remove` on DarvoEnded is this clause; if it is gone, so is the reason"
);
// GR-D05 / lib.rs DarvoStage::Reverse: +1 to the target, a
// Protection to the owner, then 2 to the owner.
let reverse = stage("REVERSE");
assert!(reverse
.mandatory_effect
.contains("+1 Stress, and take one Protection token"));
assert!(reverse
.mandatory_effect
.contains("reduce your own Stress by 2"));
assert!(reverse.advance.contains("End the DARVO sequence"));
let rels = relations().expect("Relations.csv");
let side = |name: &str| {
rels.iter()
.find(|r| r.side == name)
.unwrap_or_else(|| panic!("no {name} side"))
.clone()
};
// GR-A04 / GR-A07 against lib.rs's Support and attack paths.
let bond = side("Bond");
assert!(bond.rules_text.contains("\u{2212}2 Stress, ready Freedom"));
assert!(
bond.rules_text
.contains("cancel the target's current DARVO stage"),
"the bond_support branch that pushes DarvoEnded is this clause"
);
assert!(bond
.rules_text
.contains("Attack through a Bond: +2 Stress and flip this tile"));
assert!(bond
.formation
.contains("free relation slot and the target accepts"));
// GR-A05 / GR-A08.
let rivalry = side("Rivalry");
assert!(rivalry
.rules_text
.contains("Support through Rivalry: \u{2212}1 Stress"));
assert!(
rivalry
.rules_text
.contains("the target chooses to flip the tile to Bond or break it"),
"SupportResponse::FlipToBond / BreakRivalry are this clause"
);
assert!(rivalry
.rules_text
.contains("Attack through Rivalry: +2 Stress and break"));
assert!(
rivalry
.formation
.contains("creates a Rivalry automatically"),
"the engine forms it without consent because the edition says automatically"
);
}
/// **The import check ground-game's final ruling asked for**, at
/// every seat band (`RULED GROUND-WP-0004`, 2026-08-03, engine ask 2):
///
/// > rewrite `gr-e01-threshold-unreachable-2p` / invert `gd0001` as
/// > an **import check**: sum(point_value dealt) >= threshold for
/// > every seat band.
///
/// **Only the 2p half was done.** `gr-e01-threshold-reachable-2p`
/// covers the tightest band, and the ruling said *every* band. The
/// bands are where the deal depth changes (`k` = 2 / 3 / 4), so a
/// check at one of them tests one value of the variable that moves —
/// which is the shape GameDesign §1.4 exists to refuse.
///
/// **Reported as a row-level table, never a sum** (§1.2, and
/// ground-game's engine ask 3): Surface separated from each hidden
/// priority, because *"12 in the file"* is the wrong premise this
/// clause was written for.
#[test]
fn every_seat_band_can_reach_its_threshold() {
// GR-E01 dataset 0.1, mirroring `GroundState::threshold`.
let threshold = |players: u8| -> u32 {
match players {
0..=2 => 5,
3..=4 => 7,
_ => 9,
}
};
let mut table = String::from("\nseats | k | Surface | hidden | available | threshold\n");
for players in [2u8, 3, 4, 5, 6] {
let k = hidden_depth(players).expect("seat band");
let dealt = deal("SCN_01", players).expect("deal");
let surface: u32 = dealt
.iter()
.filter(|p| p.surface)
.map(|p| u32::from(p.value))
.sum();
let hidden: Vec<String> = dealt
.iter()
.filter(|p| !p.surface)
.map(|p| format!("{}:{}", p.priority, p.value))
.collect();
let hidden_total: u32 = dealt
.iter()
.filter(|p| !p.surface)
.map(|p| u32::from(p.value))
.sum();
let available = surface + hidden_total;
table.push_str(&format!(
"{players:>5} | {k} | {surface:>7} | {} | {available:>9} | {}\n",
hidden.join(" "),
threshold(players),
));
assert!(
available >= threshold(players),
"{players}p: available {available} < threshold {}; \
GR-E01 is unreachable at this band{table}",
threshold(players),
);
// Surface is never one of the hidden slots — the exact
// undercount that produced the withdrawn 4/6/9.
assert_eq!(
hidden.len(),
usize::from(k),
"{players}p: expected {k} hidden Problems beside Surface{table}"
);
}
println!("{table}");
}
/// **F24** (CB-WP-0037 T01). The draw pile is a Rust literal.
///
/// `solution_deck()` builds 6 of each suit from an array and never
/// opens `Solutions.csv`, whose `suit` and `quantity` columns say the
/// same thing. **It currently agrees** — 24 rows, 6 per suit — so
/// nothing is wrong today, and that is exactly the problem: the
/// engine is right by maintenance coincidence, not by reading, and
/// the day `ground-game` changes a quantity nothing here notices.
///
/// This test is the guard until the literal is deleted (T02): it goes
/// red if either side moves.
#[test]
fn the_hardcoded_deck_still_matches_the_edition() {
use std::collections::BTreeMap;
let t = Table::parse(SOLUTIONS_CSV, "Solutions.csv").expect("solutions");
let mut from_file: BTreeMap<String, u32> = BTreeMap::new();
for row in &t.rows {
let suit = t.get(row, "suit").expect("suit").to_string();
let n: u32 = t
.get(row, "quantity")
.expect("quantity")
.parse()
.expect("quantity is a number");
*from_file.entry(suit).or_default() += n;
}
let mut from_code: BTreeMap<String, u32> = BTreeMap::new();
for c in solution_deck() {
*from_code.entry(format!("{:?}", c.suit)).or_default() += 1;
}
assert_eq!(
from_file, from_code,
"the hardcoded solution deck and the edition disagree — the \
literal is the copy, so the edition is right and F24 has \
become a live defect rather than a latent one"
);
}
#[test]
fn the_edition_ships_more_scenarios_than_the_engine_deals() {
let mut found = 0;
for id in ["SCN_01", "SCN_02", "SCN_03", "SCN_04"] {
if problems_of(id).is_ok() {
found += 1;
}
}
assert_eq!(
found, 4,
"four scenarios are vendored; `setup` hardcodes SCN_01 (ADR-0015 D5)"
);
}
}
#[cfg(all(test, feature = "scenarios"))]
mod supply_tests {
use super::*;
/// **CB-WP-0029 T03: does play ever exceed what the box holds?**
///
/// Measured over 750 games (26 seats, greedy and random): it does
/// not. This runs a smaller sweep as a standing control, so a future
/// change that starts minting components fails here instead of being
/// noticed by a player.
///
/// **A violation is a FINDING, not a bug to fix by adding a bound**
/// (ADR-0016 D3). No numbered rule mentions a supply; the engine
/// enforcing one would be inventing a rule, which is CB-WP-0023's
/// error inverted. If this goes red, the question goes to
/// `ground-game`: does the box bound the game, or do the rules?
#[test]
fn play_never_exceeds_the_components_the_box_holds() {
use crate::bot::{play, GreedyPolicy, Policy, RandomPolicy};
use cb_game_runtime::{ScenarioGame, Setup};
let protection = supply("TOK_PROTECTION").expect("the edition ships Protection");
let denied = supply("TOK_DENIED").expect("the edition ships Denied");
let link = supply("TOK_LINK").expect("the edition ships link tokens");
for players in [2u8, 4, 6] {
for seed in 0..25u64 {
let Ok(state) = crate::GroundState::setup(
&Setup {
players,
preset: format!("standard-{players}p"),
patch: Default::default(),
},
seed,
) else {
continue;
};
let mut ps: Vec<Box<dyn Policy>> = (0..players)
.map(|i| {
if seed % 2 == 0 {
Box::new(GreedyPolicy) as Box<dyn Policy>
} else {
Box::new(RandomPolicy::new(seed ^ u64::from(i))) as Box<dyn Policy>
}
})
.collect();
let Ok(g) = play(state, &mut ps) else {
continue;
};
let s = &g.state;
let on_table: u32 = s.players.values().map(|p| u32::from(p.protection)).sum();
assert!(
on_table <= protection,
"{players}p seed {seed}: {on_table} Protection tokens in play, \
the box holds {protection}"
);
let d = s.problems.values().filter(|q| q.denied).count() as u32;
assert!(
d <= denied,
"{d} Denied tokens in play, the box holds {denied}"
);
// Two link tokens per relation, one at each endpoint.
let l = (s.relations.len() * 2) as u32;
assert!(l <= link, "{l} link tokens in play, the box holds {link}");
// One double-sided disc per player: it is Focus-side-up
// somewhere, or Blame-side-up somewhere, never both.
//
// The first version of this check compared a seat's own
// Focus against its OWN blame_from -- but blame_from lists
// OTHER players' discs, so those are different tokens. It
// reported conflicts that did not exist.
for owner in s.players.keys() {
let as_focus = s.focus.contains_key(owner);
let as_blame = s.players.values().any(|q| q.blame_from.contains(owner));
assert!(
!(as_focus && as_blame),
"{owner:?}'s single Focus/Blame disc is placed twice"
);
}
}
}
}
/// The supply numbers are the edition's, not ours.
#[test]
fn the_supply_comes_from_the_edition() {
let t = tokens().expect("Tokens.csv parses");
assert_eq!(t.len(), 9, "the edition ships nine token types");
assert_eq!(supply("TOK_LINK"), Some(12), "two per player at six seats");
assert!(
TOKENS_CSV.contains(&tokens().expect("t")[0].use_text),
"the rule text is not a substring of the vendored file — it was invented"
);
// `sides` must be able to say both, or the flag means nothing.
assert!(
t.iter().any(|x| x.double_sided),
"Freedom and Focus/Blame flip"
);
assert!(t.iter().any(|x| !x.double_sided), "most tokens do not");
}
}