clay-borg/crates/cb-game-runtime/src/scenario.rs

131 lines
3.8 KiB
Rust

//! Scenario file format and runner scaffold (MetricsAndScenarios §2,
//! GameKernel K17). The format parses fully; execution against a game
//! aggregate is wired up in T08 — until then `run` reports Unimplemented.
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
/// One scenario file (`scenarios/<game>/<slug>.yaml`).
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct ScenarioFile {
pub scenario: String,
#[serde(default)]
pub description: String,
/// Numbered rule IDs this scenario covers (feeds M-D1-COV / AM-1).
pub covers: Vec<String>,
/// Marks scenarios encoding a PROVISIONAL U-item default
/// (GroundRules §Underdetermined): a ground-game ruling flips the
/// scenario, not the kernel.
#[serde(default)]
pub provisional: bool,
pub seed: u64,
pub setup: Setup,
pub commands: Vec<CommandStep>,
pub expect: Expect,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct Setup {
pub players: u8,
/// Named setup preset from the game spec (e.g. "standard-3p").
pub preset: String,
/// Explicit state overrides applied after the preset (dot-paths).
#[serde(default)]
pub patch: BTreeMap<String, serde_yaml::Value>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(deny_unknown_fields)]
pub struct CommandStep {
pub actor: String,
pub cmd: String,
#[serde(default)]
pub args: BTreeMap<String, serde_yaml::Value>,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(deny_unknown_fields)]
pub struct Expect {
/// Ordered subsequence of event kinds that must occur.
#[serde(default)]
pub events: Vec<BTreeMap<String, serde_yaml::Value>>,
/// Partial end-state assertions: dot-path → expected value.
#[serde(default)]
pub state: BTreeMap<String, serde_yaml::Value>,
/// Indices into `commands` that must be rejected.
#[serde(default)]
pub rejects: Vec<usize>,
/// Optional full-state golden hash.
#[serde(default)]
pub state_hash: Option<String>,
}
impl ScenarioFile {
pub fn from_yaml(yaml: &str) -> Result<Self, serde_yaml::Error> {
serde_yaml::from_str(yaml)
}
}
/// Result of executing one scenario (twice, per the K8 double-run rule).
#[derive(Debug)]
pub enum RunOutcome {
Passed {
covers: Vec<String>,
},
Failed {
reason: String,
},
/// Scaffold state: parsing works, execution lands in T08.
Unimplemented,
}
/// Runner scaffold. T08 replaces the body with: build aggregate from
/// setup, apply commands via validate/fold, check expectations, run twice
/// and compare hashes, emit a replay bundle on failure.
pub fn run(_scenario: &ScenarioFile) -> RunOutcome {
RunOutcome::Unimplemented
}
#[cfg(test)]
mod tests {
use super::*;
const SAMPLE: &str = r#"
scenario: ground/smoke-setup
description: Parses the documented scenario shape end to end.
covers: [GR-S02, GR-S03]
provisional: false
seed: 42
setup:
players: 3
preset: standard-3p
patch:
"players.0.stress": 4
commands:
- actor: P1
cmd: select_action
args: { action: ATTACK, target: P2 }
expect:
state:
"round": 1
rejects: []
"#;
#[test]
fn scenario_format_roundtrips() {
let parsed = ScenarioFile::from_yaml(SAMPLE).unwrap();
assert_eq!(parsed.scenario, "ground/smoke-setup");
assert_eq!(parsed.covers, vec!["GR-S02", "GR-S03"]);
assert_eq!(parsed.setup.players, 3);
assert_eq!(parsed.commands.len(), 1);
assert!(matches!(run(&parsed), RunOutcome::Unimplemented));
}
#[test]
fn unknown_fields_are_rejected() {
let bad = SAMPLE.replace("seed: 42", "seed: 42\ntypo_field: 1");
assert!(ScenarioFile::from_yaml(&bad).is_err());
}
}