clay-borg/specs
tegwick 627992bc85
Some checks failed
ci / check (push) Failing after 5s
CB-WP-0037 done: T03 classification and T04 evidence
Reading Player_Mats.csv and Glossary.csv — which O4 had forbidden
declaring about until they were read — found a rule. Player_Mats'
choice_rule column IS GR-R03: at Stress 4-5 choose ATTACK or GROUND unless
you spend a ready Freedom token. The engine's stress_gated and
allowed_under_stress_gate match it exactly, and now have a tripwire.

So Ornamentation.md gains §1.3: the unit is a column, not a file.
Classifying Player_Mats as ornamentation would have thrown a rule away
with the colour swatches. A mixed artifact is normal — a player mat is a
rule printed on a decorated card in the box too. O4 is rewritten and
re-grounded from provisional to rule accordingly.

O5, O6, O7 declared with falsifiers. O7's is not theoretical:
back_design_id is unread in four vendored files, and hidden information is
what card backs are for.

CB-EV-0029 answers T04's question per rule rather than as a count — yes,
every checkable clause — and states the reading that result does NOT
support: it shows GroundRules.md was a faithful secondary source for the
clauses with behaviour to check, not that the engine is correct.

10 of 19 files vendored. Nine still unread, and Rules_Text.csv is the one
that matters: every clause checked here was checked against our own
transcription of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 00:33:24 +02:00
..
ArchitectureBlueprint.md specs/Ornamentation.md: what a game is besides its rules 2026-08-07 21:16:34 +02:00
ArchitectureRuntime.md T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
ChaosRollHistory.md ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
CostAccounting.md CB-WP-0004 T04: fact registry and make facts-check — DFD gets a gate 2026-07-31 10:24:39 +02:00
FindingRegister.md CB-WP-0037 T02: the engine's rules against the edition's 2026-08-08 00:21:40 +02:00
GameDesign.md CB-WP-0030: a control for the wrong-subject family 2026-08-07 11:35:41 +02:00
GameKernel.md CB-WP-0019 T01/T02: AM-4b asks what a contributor acquires 2026-08-03 19:04:54 +02:00
GroundRules.md CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
InnerLoop.md ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
InnerLoopReference.md ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
MetricsAndScenarios.md CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
Ornamentation.md CB-WP-0037 done: T03 classification and T04 evidence 2026-08-08 00:33:24 +02:00
OrnamentRegister.md CB-WP-0037 done: T03 classification and T04 evidence 2026-08-08 00:33:24 +02:00
RetrospectiveAnalysis.md CB-WP-0025 T05: the search works, and it falsified this pass's own 2026-08-05 19:10:25 +02:00
SessionShape.md CB-WP-0013-T01: SH-3 refuses a window that cannot carry a rate 2026-08-02 07:23:04 +02:00