clay-borg/research
tegwick bff64053ca ADR-0022 + CB-WP-0048 T00: the selector decision, and the mirror held
The maintainer's observation decided the design: aspects partition the
GAME, strata partition our apparatus, and they are orthogonal. A module
is one coordinate change in aspect space with an obligation in every
stratum. So aspect identity must NOT be Rust types -- an aspect
ground-game adds would make clay-borg fail to parse a configuration
rather than fail to run it, welding the two coordinate systems at the
one place they must stay independent.

Chosen: identity as data (Configuration round-trips anything the catalog
names), behaviour exhaustive (Rules, no catch-all), resolve() between.
Decisive argument: the catalog ALREADY ships modules with a rules_delta
and status: proposed, so a per-aspect enum would report them as "unknown
module" -- indistinguishable from a typo, a false statement about the
edition, and this project's signature failure shape. Two facts need two
errors. Federating design authority is permanent, so the representation
must outlive the implementation.

Legacy ids alias forever through the catalog's own legacy_experiment_id,
on the standard-Np precedent: 26 recordings name them and the expansion
is exact, so there is nothing to deprecate.

T00 done: the schema-2 mirror had arrived with no digests (19 files) and
edition-check was red. Digests are now generated by WALKING editions/,
not typed -- two reviews already found hand-written lists that made
their own controls vacuous, and a mirror that grows a directory is what
breaks a maintained list. PROVENANCE-catalog.md was a file inside the
mirrored tree that upstream does not have; folded into our own
PROVENANCE.md, since provenance about the mirror does not belong inside
the thing it describes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 22:07:57 +02:00
..
CB-RES-0001-harness/boardgame-io T04: adversarial review round + survey corrections + ADR-0002 (reimplement, assimilate patterns) 2026-07-31 01:25:02 +02:00
CB-RES-0001-game-kernel.md T04: adversarial review round + survey corrections + ADR-0002 (reimplement, assimilate patterns) 2026-07-31 01:25:02 +02:00
CB-RES-0002-cost-accounting.md T06: wire cost into the loop 2026-07-31 08:52:33 +02:00
CB-RES-0003-agent-vs-deterministic.md CB-RES-0003 + CB-WP-0004: 38% of pass cost is mechanical turns 2026-07-31 09:49:57 +02:00
CB-RES-0004-replay-and-kernel-coverage.md CB-RES-0004: the instruments count names, not assertions 2026-07-31 14:19:30 +02:00
CB-RES-0005-session-shape.md CB-RES-0005 + CB-WP-0007: session shape measures the wrong window 2026-08-01 13:49:19 +02:00
CB-RES-0006-render-port.md CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
CB-RES-0007-design-instrument.md CB-WP-0022-T01: survey — how rule systems record the ambiguity they find 2026-08-03 21:19:12 +02:00
CB-RES-0008-could-we-have-won.md CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
CB-RES-0009-extensive-form-is-the-lingua-franca.md CB-RES-0009: extensive form is the lingua franca 2026-08-08 14:57:25 +02:00
CB-RES-0010-game-aspects-and-design-space.md ADR-0022 + CB-WP-0048 T00: the selector decision, and the mirror held 2026-08-08 22:07:57 +02:00