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Nine observations from the maintainer's session. Two are about the game and go to the register; seven are about the engine and are this workplan. F18 IS THE ONE THAT REFRAMES THE PASS. "I don't understand the GROUND card" reads as a design problem. It is not: Actions.csv carries that card's own tagline -- "Regulate. Restore the frame. Decide." -- and its full rules text, and clay-borg never imported it. We vendored ONE OF NINETEEN edition files. Everything else the engine knows is a hand-transcription into GroundRules.md's 59 numbered rules, which is enough to PLAY the game and gives a player nothing to READ. The page shows `Clarify` where the card says "Ask What Happened -- Invite a concrete account before judging." Registered as `inert`: the data exists and cannot fire, because nothing reads it. Found by a player saying he did not understand something. Rule coverage is 59/59 and has been for weeks. F17: no incentive to ATTACK while holding useful Solutions. Registered as a NOTE, not a finding -- no artifact demonstrates it, and under GameDesign §3.1 it may not go to ground-game until one exists. One is cheap (count ATTACK selections across the policy panel against hand quality). Owner is ground-game if it survives, since it would be a design finding. The workplan (M, chaos d8=1, no override, declaration 11 of window 2) carries the seven engine observations. Two tasks are deliberately shaped against past mistakes: T01 must decide whether ADR-0011's hand-rolled CSV reader survives Solutions.csv, whose microcopy and rules_text are prose with commas and quotes -- ADR-0011 named exactly that as its revisit condition, so if the reader cannot parse them the dependency argument gets re-run rather than a fragile parser written. T04 must first establish whether "click the deck to draw" is a legal move at all. GR-A01 draws as part of INVESTIGATE; the deck is not a thing a player may take from. If it is not legal, that is a FINDING for ground-game -- the maintainer expected an interaction the rules do not offer -- and not a feature. CB-WP-0023 exists because SOLVE was offered where it could not act. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .. | ||
| ArchitectureBlueprint.md | ||
| ArchitectureRuntime.md | ||
| CostAccounting.md | ||
| FindingRegister.md | ||
| GameDesign.md | ||
| GameKernel.md | ||
| GroundRules.md | ||
| InnerLoop.md | ||
| InnerLoopReference.md | ||
| MetricsAndScenarios.md | ||
| RetrospectiveAnalysis.md | ||
| SessionShape.md | ||