ground-game/history/260809-scn02-mechanical-distinct.md

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# SCN_02 re-tuned for mechanical distinctness
**Date:** 2026-08-09
**Source:** GROUND-RPT-0006 / ADHOC-2026-08-08-T02
clay-borg measured SCN_01 and SCN_02 as identical on suit and value at
every priority (only titles differed). That was not intentional.
## Change (SCN_02 only; titles kept)
| priority | was | now | title (unchanged) |
|---------:|-----|-----|-------------------|
| 0 Surface | Repair | Repair | Shared Task Left Undone |
| 1 | Clarify | **Change** | Different Standards |
| 2 | Boundary | **Clarify** | Invisible Workload |
| 3 | Repair | **Boundary** | Resentment Never Raised |
| 4 | Change | **Repair** | No Ownership Routine |
Point values **unchanged** (2/2/2/3/3). Thresholds unchanged.
## 2p suit multiset (Surface + H1–2)
| board | suits |
|-------|--------|
| SCN_01 | Repair, Clarify, Boundary |
| SCN_02 | Repair, **Change**, Clarify |
| SCN_03 | Boundary, Clarify, Repair |
| SCN_04 | Repair, Clarify, Repair (harder) |
SCN_02 is no longer a twin of SCN_01. Panels may treat four scenarios as
four mechanical boards again (within suit/value space).
Fiction note: “Different Standards” as **Change** reads as revising the
shared standard; “Resentment” as **Boundary** as needing a limit — light
theme stretch, acceptable for r0 playtest.