Close GROUND-WP-0001; open GROUND-WP-0002, the rulings the engine is blocked on
T01: no generated placeholders remain. Named but not edited: SCOPE.md does not say this repo is the authority clay-borg defers to for game semantics, which is a real relationship with nine unanswered questions behind it. Carried into WP-0002 T01 rather than written by hand, because the sentence cannot be honest until the contract exists. T02: there are no build/test/lint commands and that is the answer, not an omission -- this is a content repo. Finding recorded: nothing validates that the CSV sheets are internally consistent, because the engine has never loaded them. T03: GROUND-WP-0002. The most important next change is not content. The engine has never loaded this repo's edition data -- it builds Problems with value=priority and cycled suits, while Problems.csv has carried point_value 2,2,2,3,3 and required_solution since 2026-07-31. GR-E01's thresholds (2p 5, 3-4p 7, 5-6p 9) are ordinary against the 12 points the dataset provides and unreachable against the stand-in's 6 -- which is exactly what clay-borg reported as a rules gap needing a ruling here. WP-0002 therefore leads with declaring the dataset authoritative, then takes the rulings that survive it: SOLVE's legality against a face-down problem, an unmatchable suit, and an already-claimed problem (GR-A13); the six provisional defaults; and GR-E03/GR-E04 never having been played to the end. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -4,11 +4,11 @@ type: workplan
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title: "Bootstrap State Hub integration"
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domain: consumer
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repo: ground-game
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status: ready
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status: done
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owner: codex
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topic_slug: whynot
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created: "2026-07-31"
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updated: "2026-07-31"
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updated: "2026-08-03"
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state_hub_workstream_id: "1e356c32-3a04-43a0-aa02-43cc18cca60a"
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---
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@ -20,7 +20,7 @@ Product repo for GROUND — A Game of Bonds and Rivalry (DARVO Edition): playtes
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```task
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id: GROUND-WP-0001-T01
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status: todo
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status: done
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priority: high
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state_hub_task_id: "bde46494-9425-4f1c-8b5d-f01fe705bf9a"
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```
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@ -28,11 +28,24 @@ state_hub_task_id: "bde46494-9425-4f1c-8b5d-f01fe705bf9a"
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Review `INTENT.md`, `SCOPE.md`, `AGENTS.md`, and `.custodian-brief.md`.
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Replace generated placeholders with repo-specific facts where needed.
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**Done 2026-08-03.** Reviewed; **no generated placeholders remain** —
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`INTENT.md`, `SCOPE.md` and `AGENTS.md` all carry repo-specific content
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(the DARVO edition, the `ground-darvo-r0` dataset, the consumer domain,
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the `GROUND-WP-` prefix). Nothing to replace.
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One gap worth naming rather than editing: `SCOPE.md`'s *"In scope now"*
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does not mention that this repo is the **authority the engine defers to**
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for game semantics. That is a real relationship — `clay-borg`'s INTENT
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says *"game-semantics questions defer to that repo"* — and it now has
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nine unanswered questions behind it. Rather than amend SCOPE by hand, it
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is carried as GROUND-WP-0002 T01, which has to answer what the engine may
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rely on before the scope sentence can be written honestly.
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## Verify Local Developer Workflow
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```task
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id: GROUND-WP-0001-T02
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status: todo
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status: done
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priority: high
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state_hub_task_id: "d4dbf142-6a5b-4631-923e-9e761f462900"
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```
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@ -41,11 +54,33 @@ Identify the repo's install, test, lint, build, and run commands. Add or refine
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those commands in the agent instructions so future coding sessions can verify
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changes confidently.
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**Done 2026-08-03.** There are none, and that is the honest answer rather
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than an omission: this is a **content repository**. It holds CSV edition
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data under `editions/ground-darvo-r0/`, prose under `INTENT`/`SCOPE`, and
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design history. There is no build, no test runner and no linter, because
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there is nothing here that executes.
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The workflow is therefore:
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| step | command |
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|---|---|
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| register workplan and task changes | `statehub fix-consistency` |
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| verify the dataset loads | *(none — see below)* |
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**The missing one is worth stating as a finding.** Nothing in this repo
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validates that `Problems.csv` and its sibling sheets are internally
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consistent — that `required_solution` values exist in `Solutions.csv`,
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that `scenario_id` values exist in `Scenarios.csv`, that IDs are unique.
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The engine has never loaded them, so nothing has ever checked them.
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Not fixed here: a validator is real work and it should be built against
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the contract GROUND-WP-0002 T01 defines, not before it.
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## Seed First Real Workplan
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```task
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id: GROUND-WP-0001-T03
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status: todo
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status: done
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priority: medium
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state_hub_task_id: "7912f74a-1ae3-40c6-a65d-28221beb0f40"
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```
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@ -57,3 +92,19 @@ checkout:
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```bash
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statehub fix-consistency
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```
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**Done 2026-08-03.**
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[GROUND-WP-0002](GROUND-WP-0002-rulings-clay-borg-is-blocked-on.md) —
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*the rulings the engine is blocked on, and the dataset it never loaded.*
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The most important next change is not a content change. It is that
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**`clay-borg` has never loaded this repository's edition data** and has
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been running on a stand-in that invents Problem values and suits. Its
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`GR-E01 unreachable below 5 seats` finding — carried for passes as a rules
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gap needing a ruling here — is most likely an artifact of that: the
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thresholds (2p → 5, 3–4p → 7, 5–6p → 9) are ordinary against the 12 points
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`Problems.csv` actually provides, and unreachable against the stand-in's
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6.
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So GROUND-WP-0002 leads with declaring the dataset authoritative, then
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takes the rulings that survive it.
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145
workplans/GROUND-WP-0002-rulings-clay-borg-is-blocked-on.md
Normal file
145
workplans/GROUND-WP-0002-rulings-clay-borg-is-blocked-on.md
Normal file
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@ -0,0 +1,145 @@
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---
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id: GROUND-WP-0002
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type: workplan
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title: "Rulings the engine is blocked on, and the dataset it never loaded"
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domain: consumer
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repo: ground-game
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status: ready
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owner: bernd
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topic_slug: whynot
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created: "2026-08-03"
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updated: "2026-08-03"
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---
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# Rulings the engine is blocked on
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`clay-borg` implements the engine that simulates GROUND. Its INTENT says
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game-semantics questions defer to **this** repo. Nine such questions have
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accumulated there and none has been answered, because none had a home.
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This is their home.
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**Nothing here is a clay-borg change.** Every item is a ruling only the
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game's owner can make; the engine already carries a provisional default
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for each and will flip it when the ruling lands.
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## The finding that reframes most of this
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**The engine has never loaded this repository's edition data.**
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`games/ground/src/lib.rs:1839` builds Problems with `value: priority` and
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suits cycled by index — a stand-in it has always labelled as such. Mean-
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while `editions/ground-darvo-r0/Problems.csv` has carried the real thing
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since 2026-07-31:
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| | problems per scenario | values | total available |
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|---|---:|---|---:|
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| `Problems.csv` (real) | **5** | 2, 2, 2, 3, 3 | **12** |
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| the engine's stand-in | 3 | 1, 2, 3 | **6** |
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The dataset also defines `required_solution` (Repair / Clarify /
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Boundary), `visibility` (Surface / Hidden) and `hidden_priority` (0–4) —
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all of which the engine currently invents.
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**GR-E01's thresholds are 2p → 5, 3–4p → 7, 5–6p → 9.** Against 12
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available points those are ordinary targets. Against a stand-in worth 6
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they are unreachable, which is exactly what clay-borg reported as a rules
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gap needing a ruling here.
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**So the first question is not a rules question at all.** It is whether
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this dataset is authoritative — and if it is, several of the items below
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dissolve without anyone changing a rule.
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## Task: declare the dataset authoritative, and say what the engine may rely on
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```task
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id: GROUND-WP-0002-T01
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status: todo
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priority: high
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```
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State whether `editions/ground-darvo-r0/` is the **authoritative** source
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for Problem values, required solutions, visibility and priority — and what
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the engine may treat as stable.
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`SCOPE.md` already promises *"stable IDs suitable for layout templates,
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print merges, and later digital import."* This task turns that into a
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contract clay-borg can build against:
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- which columns are authoritative vs presentational;
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- whether `point_value` and `required_solution` may change between `r0`
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and a later revision without a version bump;
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- what a version bump looks like, so the engine can pin one.
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**Until this is answered the engine cannot import the data, and every
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threshold question below stays unanswerable.**
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## Task: rule on SOLVE's legality
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```task
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id: GROUND-WP-0002-T02
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status: todo
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priority: high
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```
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Three related questions, all raised by play, all currently decided by the
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engine's default rather than by the rules.
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**(a) May SOLVE be selected against a *face-down* Problem?** Measured in
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the browser on 2026-08-03: a player selected SOLVE on a face-down Problem
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in three consecutive rounds. Nothing happened, three times, because
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GR-A02's resolver skips a Problem that is not face up. The engine offered
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the move each time.
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A face-down commit you cannot fulfil is a plausible **bluff** in a
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commit/reveal game with DARVO — which is why this is a ruling and not a
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bug. But if it is a bluff it should be *intended*; if it is not, the move
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should not be offered.
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**(b) May SOLVE be selected when the seat holds no Solution of the
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required suit?** Same shape: currently offered, silently does nothing.
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**(c) GR-A13 — SOLVE against an already-claimed Problem.** Long-standing
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in clay-borg's evidence as *"wasted SOLVE"*. Intended cost of a bad read,
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or a gap?
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For each: **intended, or not offered.** If intended, say what the player
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is meant to learn from the waste.
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## Task: confirm or overturn the six provisional defaults
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```task
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id: GROUND-WP-0002-T03
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status: todo
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priority: medium
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```
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Six engine scenarios are tagged `provisional: true` with
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`provisional_owner: ground-game`. Each encodes a default the engine had to
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pick because the rules did not say. A ruling flips the scenario; it does
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not change the kernel.
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| scenario | the default currently in force |
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|---|---|
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| `gr-a04-bond-support` | a Support with no existing relation forms **no** Bond, because GR-L02 requires the target's consent |
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| `gr-d01-darvo-trigger` | Stress **clamps** at 5 on every application (GR-F01 under the U2 default) |
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| `gr-d05-darvo-reverse` | the REVERSE stage's default resolution |
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| `gr-e01-threshold-unreachable-2p` | thresholds measured against the **stand-in** values — see the finding above |
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| `gr-e02-shared-ground` | SHARED GROUND scoring default |
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| `gr-e04-coalitions` | Bond networks score together; Rivalries do not connect; an unbonded player is a coalition of one |
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Confirm each or overturn it. **`gr-e01` should be taken last**, because
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T01 may dissolve it.
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## Task: GR-E03 and GR-E04 have never been played to the end
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```task
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id: GROUND-WP-0002-T04
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status: todo
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priority: medium
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```
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Both scoring modes are implemented and neither has been played through a
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full game — by a person or by the engine. Whatever the rules say, nobody
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knows what these modes feel like at the table.
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This is a **playtest** task, not an engine task, and it belongs here.
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