Bootstrap ground-game product repo with TRSL and State Hub

Add INTENT/SCOPE, org TRSL V1C1 LICENSE, agent/classification scaffold,
DARVO Edition playtest dataset, design exploration history, and the
GROUND-WP-0001 bootstrap workplan for consumer-domain registration.
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tegwick 2026-07-31 00:24:41 +02:00
parent e57814e6d4
commit 68719392c2
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relation_side,symbol_id,title,rules_text,formation,breaking
Bond,SYM_BOND,BOND,"Support through an existing Bond: 2 Stress, ready Freedom, cancel the target's current DARVO stage, and end that sequence. Attack through a Bond: +2 Stress and flip this tile to Rivalry.",A no-relation Support may create a Bond if both players have a free relation slot and the target accepts.,GROUND—ND may break it. An Attack flips it rather than breaking it.
Rivalry,SYM_RIVALRY,RIVALRY,Support through Rivalry: 1 Stress; the target chooses to flip the tile to Bond or break it. Attack through Rivalry: +2 Stress and break the relation.,A no-relation Attack creates a Rivalry automatically if both players have a free relation slot.,"A further Attack, a repairing Support rejected as Bond, or GROUND—ND may break it."
1 relation_side symbol_id title rules_text formation breaking
2 Bond SYM_BOND BOND Support through an existing Bond: −2 Stress, ready Freedom, cancel the target's current DARVO stage, and end that sequence. Attack through a Bond: +2 Stress and flip this tile to Rivalry. A no-relation Support may create a Bond if both players have a free relation slot and the target accepts. GROUND—ND may break it. An Attack flips it rather than breaking it.
3 Rivalry SYM_RIVALRY RIVALRY Support through Rivalry: −1 Stress; the target chooses to flip the tile to Bond or break it. Attack through Rivalry: +2 Stress and break the relation. A no-relation Attack creates a Rivalry automatically if both players have a free relation slot. A further Attack, a repairing Support rejected as Bond, or GROUND—ND may break it.