GROUND-WP-0004: reopen GR-E01 -- the void ruling rests on a bad premise
GROUND-WP-0002 T03 voided gr-e01-threshold-unreachable-2p as a stand-in artifact, on the basis that Problems.csv makes 12 points available. The 12 is wrong and clay-borg supplied it: twelve points exist in the FILE, but GR-S01 deals 2/3/4 of the five Problems, so 4/6/9 are ever in play. clay-borg asserted the 12 in its CB-WP-0021 declaration and corrected itself one commit later, by which time the ruling had been made. The gap survives the authoritative dataset and is now confirmed at the table: the maintainer could not win any 3-player game on 2026-08-03. Three independent forms of evidence -- play, the engine's own constants, and both datasets agreeing -- plus a named reproduction. T06 has been removed from GROUND-WP-0002, which is finished; a new task does not belong in a closed workplan and the hub correctly refused to register it there. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -229,60 +229,6 @@ T01 may dissolve it.
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| `gr-e02-shared-ground` | **Confirm** — encode `Modes.csv` MODE_COOP as printed |
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| `gr-e04-coalitions` | **Confirm** — encode `Modes.csv` MODE_COALITION as printed |
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## Task: GR-E01 vs GR-S01 — the group cannot win below 5 seats
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```task
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id: GROUND-WP-0002-T06
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status: todo
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priority: high
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```
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**This is the sharpest finding the engine has produced, it is confirmed by
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play, and it has a reproduction.**
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The maintainer played several 3-player games on 2026-08-03 and could not
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win any of them. The engine says why, computed from its own constants:
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| seats | Problems dealt (GR-S01) | maximum achievable | GR-E01 threshold | |
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|---:|---:|---:|---:|---|
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| 2 | 2 | 3 | 5 | **unreachable** |
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| 3 | 3 | 6 | 7 | **unreachable** |
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| 4 | 3 | 6 | 7 | **unreachable** |
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| 5 | 4 | 10 | 9 | reachable |
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| 6 | 4 | 10 | 9 | reachable |
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**Claim every Problem in play, concede nothing, play perfectly — and at 2,
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3 and 4 seats the group still loses.** In SHARED GROUND (GR-E02), where
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the group total *is* the outcome, those games cannot be won.
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**It is not a dataset problem.** The stand-in the engine used gives
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3 / 6 / 10; this repository's `Problems.csv` gives 4 / 6 / 9. Both fall
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short of the same 5 / 7 / 9. No edition data reconciles them.
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**Reproduction:** `games/ground/src/lib.rs` →
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`gd0001_group_success_is_unreachable_below_five_seats`, run with
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`cargo test -p games-ground --all-features gd0001 -- --nocapture`. It
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reads `problem_priorities` (GR-S01) and `threshold` (GR-E01) out of the
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engine, so it cannot drift from the rules it is testing.
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### The ruling needed
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Two numbers disagree and **only one of them can be right**:
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- **GR-S01's deal** — 2 / 3 / 4 Problems by player count, from a scenario
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of five. Should more of the five be in play at low seat counts?
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- **GR-E01's thresholds** — 5 / 7 / 9. Were these set for a game that
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deals more Problems than GR-S01 deals?
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A third possibility worth ruling out explicitly: **the thresholds may be
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intended to be unreachable at low seat counts**, with SHARED GROUND being
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a 5–6 player mode and the smaller counts played in another mode. If so,
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say it, because nothing currently does and the engine will keep offering
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a game that cannot be won.
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**Until this is ruled the engine cannot claim a working scoring mode**, and
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`gr-e01-threshold-unreachable-2p` stays as a failing-in-fact record.
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## Task: GR-E03 and GR-E04 have never been played to the end
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```task
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