ground-game/editions/ground-darvo-r0
tegwick 8886543aa0 Rule GR-S01 deal and close GROUND-WP-0004 threshold gap
Surface is always in play with hidden priorities 1..k, so available
points are 6/9/12 against Standard thresholds 5/7/9 — every seat band
is winnable. Encode the contract in edition rules, finish the workplan,
and park optional difficulty tiers as GROUND-WP-0005.
2026-08-04 00:21:13 +02:00
..
Actions.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Back_Designs.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
BOM.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
DARVO.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Design_Tokens.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Extensions.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Glossary.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
GROUND_DARVO_Edition_CSV_Bundle_v0.1.zip Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
metadata.json Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Modes.csv Rule GR-S01 deal and close GROUND-WP-0004 threshold gap 2026-08-04 00:21:13 +02:00
Player_Mats.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Print_Manifest.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Problems.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
README.csv Rule GR-S01 deal and close GROUND-WP-0004 threshold gap 2026-08-04 00:21:13 +02:00
Relations.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Rules_Text.csv Rule GR-S01 deal and close GROUND-WP-0004 threshold gap 2026-08-04 00:21:13 +02:00
Scenarios.csv Rule GR-S01 deal and close GROUND-WP-0004 threshold gap 2026-08-04 00:21:13 +02:00
Solutions.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Symbols.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00
Tokens.csv Bootstrap ground-game product repo with TRSL and State Hub 2026-07-31 00:24:41 +02:00

1Dataset fieldValue
2GameGROUND — A Game of Bonds and Rivalry: DARVO Edition
3Dataset IDGROUND-DARVO-CORE-0.1
4Version / status0.1 / Playtest dataset
5Players / duration / rounds26 / 515 minutes / 5 rounds
6Core designA compact simultaneous-play conflict card game in which players uncover and solve hidden problems, support or attack one another, form Bonds and Rivalries, and manage Stress. Reaching the trigger threshold starts a binding DARVO sequence; GROUND is the sole constructive self-regulation and frame-restoration practice in the core set.
7Standard card count81
8Player mats6
9Relationship tiles6
10Relationship limit2 active relation slots per player
11Primary sheetsBOM, Print_Manifest, Actions, Solutions, Problems, Scenarios, Modes, Player_Mats, Tokens, Relations, DARVO, Symbols, Back_Designs, Rules_Text
12Machine reuseStable IDs are designed for card-layout templates, print merges, JSON pipelines, and later localization.
13Scope noteThis is a playtest-ready textual and symbolic dataset, not final graphic design or final production balance. GR-S01 deal is Surface + hidden priorities 1..k; available points 6/9/12; Standard thresholds 5/7/9 (GROUND-WP-0004).