Complete Phase III personhood (SOUL-WP-0004)

Map descriptive personhood dimensions P1–P12, four kinds of personhood, and
Character/Persona/Actor separations. Support H2/H8, judge TE-06, write
phase-iii-personhood-synthesis.md, finish SOUL-WP-0004, and mark SOUL-WP-0005
ready.
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# Character
**Status:** provisional
**See also:** RQ7, H8
**Status:** revised (Phase III, 2026-08-12)
**See also:** RQ7, H8, RN-004, `research/character-persona/character-persona-performance-map.md`
## Working definition
**Character** is a relatively persistent structure of dispositions from which
context-dependent behavior emerges.
context-dependent behavior tends to emerge.
Distinct from:
## Distinctions
- **state** (fast-changing conditions),
- **behavior** (contextual expression),
- **role** / **persona** (situated projection),
- **identity** (sameness of the Being over time).
| Term | Role |
|---|---|
| State | Fast-changing conditions |
| Behavior | Contextual expression |
| Character | Slower dispositional structure |
| Persona | Situated projection / mask |
| Identity | Sameness of the Being over time |
## Notes for research
## Hard constraints (Phase I identity research)
Artificial character should produce recognizable patterns across novel situations,
not merely imitate vocabulary or mannerisms.
- Character similarity ⇏ identity
- Character change ⇏ identity loss
Character is identity-*relevant*, not identity-defining.
## Artificial quality bar
Recognizable patterns across **novel** situations — not mere style mimicry.
## Sources
Personality psychology (traits; situation×disposition); narrative characterization
(Schechtman; Ricoeur); Introduction §7; RN-004 §19.

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# Persona
**Status:** provisional
**See also:** H8, TE-06
**Status:** revised (Phase III, 2026-08-12)
**See also:** H8, TE-06, `research/character-persona/character-persona-performance-map.md`
## Working definition
A **Persona** is the situated presentation of a Being within a particular context,
purpose, role, and relationship.
A **Persona** is the situated presentation of a Being (or APE) within a particular
context, purpose, role, and relationship.
Historical root: *persona* as mask.
Historical root: *persona* as **mask**.
**Persona = projection of a Being into context**
A single Being can manifest many Personae while retaining identity continuity.
Selects capabilities, knowledge, memories, role, style, disclosure boundaries,
and manifestation surface for *this* interaction ecology.
## Stack reminder
## Stack
```text
Being ≠ Persona ≠ Character ≠ Actor
```
One Being can sustain many Personae without identity fragmentation when continuity
and integration hold (**H8**).
## Failure modes
- Isolated persona memory/commitment islands → fragment risk
- Mask presented as separate Being → misrecognition
- Product “persona” reified as ontology → category error
## Sources
Goffman presentation of self; role theory; avatar/virtual identity studies;
Introduction §12; TE-06.

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# Personhood
**Status:** provisional
**See also:** H2, RQ2, APE in `Terminology.md`
**Status:** revised (Phase III, 2026-08-12)
**See also:** H2, RQ2, APE, RN-003, `research/personhood/personhood-dimensions-map.md`
## Working definition
**Personhood** describes the extent to which an entity exhibits properties commonly
associated with persons. Multidimensional, not binary.
**Personhood** is the multidimensional extent to which an entity exhibits
properties commonly associated with persons (*someone-like* qualities).
Unless explicitly qualified, Soul Frame uses personhood **descriptively**, not as
moral or legal status.
Unless qualified, Soul Frame uses personhood **descriptively** — not as moral or
legal status.
## Distinctions to maintain
## Four kinds (do not collapse)
| Kind | Focus |
|---|---|
| Descriptive personhood | Person-like capabilities and characteristics |
| Social personhood | Recognition and treatment as a social counterpart |
| Moral personhood | Status giving rise to moral consideration |
| Legal personhood | Status created or recognized by legal systems |
| **Descriptive** | Person-like capacities and structures (default) |
| **Social** | Treatment as social counterpart |
| **Moral** | Moral consideration / duties |
| **Legal** | Legal personality and rights/duties |
## Descriptive profile (P1P12)
| ID | Dimension |
|---|---|
| P1 | Self-model |
| P2 | Other-model |
| P3 | Relationship model |
| P4 | Character |
| P5 | Intentional organization |
| P6 | Autobiographical integration |
| P7 | Perspective (entity-relative; not solved consciousness) |
| P8 | Commitments |
| P9 | Social reciprocity |
| P10 | Communicative competence |
| P11 | Responsibility-tracking |
| P12 | Value / preference structure |
Profile, not binary checklist.
## Three axes
```text
A — Autonomous individuality
B — Descriptive personhood
C — Social recognition
```
High B without A → strong **APE**, not necessarily **Being**.
High A without B → autonomous individual (e.g. daemon), not someone-like Being.
## Relation to Being
Personhood concerns qualities exhibited.
Beinghood concerns whether qualities cohere into an identifiable, persistent system
recognized as an individual counterpart.
Personhood = qualities exhibited.
Beinghood v0.2 = autonomy layer + sufficient personhood + addressability + recognition.
## APE
**Artificial Personhood-Exposing Entity** — constructed to expose ≥1 personhood
dimensions. Construction category, not moral/legal person claim.
## Sources
RN-003; Locke; Dennett cluster concepts; Schechtman characterization question;
Phase II recognition for social personhood; moral/legal only as boundary literature.