99 lines
2 KiB
Markdown
99 lines
2 KiB
Markdown
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# Prototype Pipeline
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## Purpose
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The prototype pipeline defines how ideas move from loose capture to structured learning and possible promotion.
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## Stage 0 — Raw Capture
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Capture ideas without judging them immediately.
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Location:
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- `inbox/`
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- rough notes
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- conversations
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- sketches
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Done when the idea is saved somewhere and no longer needs to be held in memory.
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## Stage 1 — Triage
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Decide whether an idea deserves a prototype card.
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Questions:
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- What is the idea?
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- Who might care?
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- What problem, desire, curiosity, or opportunity does it address?
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- What is the smallest way to test it?
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- Is there an obvious reason to park it?
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Outcomes:
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- Create prototype card.
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- Park.
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- Merge with another idea.
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- Reject.
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## Stage 2 — Prototype Card
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Turn the idea into a structured prototype candidate.
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Required fields:
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- Name.
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- One-line pitch.
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- Target user or audience.
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- Learning question.
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- Smallest useful test.
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- Expected signal.
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- Promotion target if successful.
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Location:
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- `prototypes/`
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## Stage 3 — Experiment
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Test the idea with minimal cost.
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Possible experiment types:
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- Concept note.
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- Landing page.
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- Clickable mockup.
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- CLI/demo script.
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- Wizard-of-Oz process.
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- Manual concierge test.
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- Closed conversation.
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- Zulip discussion.
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- Private beta.
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- Paid pre-order test, only when legally and commercially safe.
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## Stage 4 — Signal Review
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Evaluate what was learned.
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| Signal Type | Examples |
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|---|---|
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| Interest | People ask for more, subscribe, volunteer, comment |
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| Usefulness | People use it to solve something real |
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| Retention | People return after first exposure |
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| Referral | People tell others |
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| Payment | People pay, pre-order, or ask for pricing |
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| Contribution | People offer work, content, code, or feedback |
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| Strategic Fit | It strengthens Helix, Coulomb, Sloppers, Plenitude, or Binky |
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## Stage 5 — Decision
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Possible decisions:
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- Park.
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- Iterate.
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- Promote.
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- Reject.
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- Merge into another initiative.
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Promotion requires an explicit decision record in `DECISIONS.md`.
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