CB-WP-0027 T01-T04: the commentary track

The meta view beside the table, and a note channel that provably cannot
carry a move.

T01 (ADR-0014). ADR-0007 D5 is SCOPED, NOT AMENDED, and the reason it was
easy is that PointerFact::parse already refuses any unrecognised field --
a comment could not reach the command path even by accident. So /command
carries pointer facts, /note carries text, and Note has no code path to
GroundCommand. Comments live in trials/<date>-<slug>.md, not in
ScenarioFile: a scenario is executed, replayed and hashed, and prose in it
is data the runner must ignore, which is how a format rots. The state hash
binds; round and step are for reading. And the retention question, decided
before any comment was written: RAW NOTES NEVER LEAVE clay-borg. A note
reaches ground-game only by being promoted to a register finding, by a
human, with the wording chosen then -- "the DARVO sequence is infuriating"
is useful signal and a bad way to open a message to the game's designer.

T02. CSS grid, minmax(0,1fr) on both tracks -- load-bearing, because a
grid child defaults to min-content width and without it the SVG table
refuses to shrink and pushes the meta column off-screen, looking correct
on the developer's monitor and broken everywhere else. Single-column
fallback under 64rem. The running tally moved into the panel so it is
visible WHILE PLAYING; it only appeared on the ending page before, and a
score you see once the game is over informs nothing.

T03. A plain <form method="post">, so the box works with the script
disabled; the command channel needs JavaScript because a drag is not a
form submission, a comment is one. 303 See Other so a reload does not
re-post. esc()'s first hostile input: <script>alert(1)</script> renders
escaped AND STILL READABLE -- escaping that eats the player's words is its
own defect. Verified over real HTTP: note posted 303, hostile note stored
as text, empty note refused 400, game did not advance.

T04. tools/trials.py and make trials. THE REPORT'S DESIGN CHANGED BECAUSE
I RAN IT: the first version called any note without a recording an orphan,
so a live session reported every note as broken -- the recording is only
written at game end. A metric that cries wolf is one nobody reads, which
is the exact failure this pass exists to prevent. Now ok / pending /
orphan, and only orphan is a target-0 number. The self-test exercises the
REPORTING path, not just the parser, because design-baseline.py had a
green self-test and an unexercised reporting path and that is where it
rotted.

And a latent Makefile defect surfaced: make trials did nothing, because
trials is also a directory and Make saw an up-to-date file. design,
difficulty and trials -- added by CB-WP-0022, CB-WP-0025 and this pass --
were ALL missing from .PHONY; only the one that collided revealed it.

make all: exit 0. 49 render tests, 26 cb-play, loop-lint clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
tegwick 2026-08-06 10:37:46 +02:00
parent 5c6e322d5f
commit 4fb506fcd1
11 changed files with 1002 additions and 10 deletions

View file

@ -36,6 +36,9 @@ pub struct Config {
/// Serve human seats in a browser instead of on the terminal
/// (ADR-0007). `Some(0)` lets the OS pick the port.
pub serve: Option<u16>,
/// Where the trial log goes (CB-WP-0027). Without it the note channel
/// refuses rather than dropping what the player wrote.
pub trial: Option<std::path::PathBuf>,
}
impl Default for Config {
@ -48,6 +51,7 @@ impl Default for Config {
replay_dir: None,
record: None,
serve: None,
trial: None,
}
}
}
@ -287,7 +291,9 @@ pub fn play<R: BufRead, W: Write>(config: &Config, input: R, out: W) -> Result<S
// pointing at a dead port. Caught by `play_again_deals_a_second_game`.
let server = match config.serve {
Some(port) => {
let s = std::rc::Rc::new(crate::hotseat::Server::bind(port)?);
let s = std::rc::Rc::new(
crate::hotseat::Server::bind(port)?.with_trial(config.trial.clone()),
);
let _ = writeln!(out.borrow_mut(), " open {}", s.url());
let _ = out.borrow_mut().flush();
Some(s)
@ -301,6 +307,11 @@ pub fn play<R: BufRead, W: Write>(config: &Config, input: R, out: W) -> Result<S
// because those are the other two things that survive `play again`.
let mut tally = MatchTally::default();
loop {
// CB-WP-0027 T02: the panel shows the series *during* the next
// game, not only after it.
if let Some(s) = &server {
s.set_meta(crate::hotseat::series_lines(&tally));
}
let (summary, choice) = run_game(&cfg, &input, &out, server.clone(), &mut tally)?;
if choice != crate::hotseat::EndChoice::Again {
return Ok(summary);