Close the three items CB-REV-0001 left open
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H1-B on the DARVO extra Attack: the delta says the extra Attack shares
the Attack resolution "so it can self-soothe too if Stress >= 4".
CB-WP-0038 asserted it because the code shares resolve_attack; nothing
tested it, and CB-EV-0031's withdrawn mechanism story ran through that
exact path. Now tested and mutation-verified.

Round-5 pressure did not reach the score, and this was a real defect
rather than a reporting one. end_round_events scored from `self` while
H1-A's pressure went into `work`, and score() reads Stress for the GR-E03
and GR-E04 tiebreaks — so the final round's pressure was invisible to the
two modes CB-EV-0030 reports on. Fixed. The test uses the case that bites:
uniform pressure preserves an ordering, so it takes the clamp at 5 to
collapse a gap and change who wins.

Inert arms reported separately: a DARVO arm at the End of Round 5 can
never advance a stage, and criterion 1 is about DARVO mattering. 29 of 363
at 2p, none above — matching the reviewer's independent figure, so
criterion 1 stands as met.

That fix produced one more wrong-subject error, caught before reporting:
the first inert-arm metric tested `g.rounds >= 5`, a property of the GAME
rather than the EVENT, so it marked every arm in every completed game
inert and briefly read as "criterion 1 fails after all". An arm is inert
when no RoundEnded follows it.

regulation.rs no longer skips setup failures silently: they are counted,
and a short cell fails an assertion rather than printing a number a reader
has to notice — which is the credit CB-EV-0030 §3 took and half earned.

All thirteen challenges closed. Re-review is owed before any of this
travels: the corrections were made by the author of the errors.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
tegwick 2026-08-08 02:14:19 +02:00
parent 041c0e7c3e
commit 84aa09264c
4 changed files with 218 additions and 16 deletions

View file

@ -124,7 +124,50 @@ failed.
when a player feels cornered — that a human table answers and 3,200
simulated games do not.
## 5. Open
## 5. The three items the review left open, now closed
**H1-B on the DARVO extra Attack** — the delta says the extra Attack
shares the Attack resolution *"so it can self-soothe too if Stress ≥ 4"*.
CB-WP-0038 asserted it because the code shares `resolve_attack`; nothing
tested it, and the withdrawn §3 ran straight through this path.
`h1b_soothes_the_darvo_stage_attack_too` now covers it, mutation-verified.
**Round-5 pressure did not reach the score — a real defect, not a
reporting one.** `end_round_events` scored from `self` while H1-A's
pressure went into `work`, and `score` reads Stress for the GR-E03 and
GR-E04 tiebreaks. The final round's pressure was invisible to **the two
modes CB-EV-0030 reports on**. Fixed, and the test uses the case that
actually bites: uniform pressure preserves an ordering, so it takes the
**clamp** at 5 to collapse a gap and change who wins.
**Inert arms, and a second wrong-subject error caught on the way.** A
DARVO arm at the End of Round 5 can never advance a stage — `GameEnded`
follows immediately — and ground-game's criterion 1 is about DARVO
*mattering*. Now reported separately:
| seats | arms | of which inert |
|---|---:|---:|
| 2p | 363 | **29** (8%) |
| 3p | 600 | 0 |
| 4p | 800 | 0 |
| 6p | 1200 | 0 |
**The first version of that metric was wrong and equalled `darvo` in
every cell**, because it tested `g.rounds >= 5` — a property of the
*game*, not of the *event*. Every arm in every completed game was marked
inert, which briefly looked like "criterion 1 is not met after all". An
arm is inert when no `RoundEnded` follows it; that figure matches the
reviewer's independent 29-of-363.
**Criterion 1 stands as met**: 92% of arms at 2p and all of them above are
live.
**`regulation.rs` no longer skips setup failures silently.** They are
counted, and a short cell now **fails an assertion** rather than printing
a number a reader has to notice — which is what CB-EV-0030 §3 claimed
credit for and only half did.
## 6. Open
- **The baseline's Stress economy being unreachable (§2) deserves its own
finding**, and is not raised here because it wants the plural panel of

View file

@ -78,6 +78,15 @@ struct Cell {
atk: u32,
darvo: u32,
peak_stress: u8,
/// Setups the engine refused. **Counted, not skipped** (CB-REV-0001
/// #11): CB-EV-0030 §3 credited this pass with fixing silent skips
/// and only the `play` path was instrumented.
setup_fails: u32,
/// DARVO arms at the End of Round 5. `GameEnded` is pushed
/// immediately after, so the sequence never advances a stage — the
/// arm is real and can do nothing. Reported separately, because
/// ground-game's criterion 1 is asking about DARVO *mattering*.
inert_arms: u32,
}
fn sweep(mode: ScoringMode, variant: Variant, players: u8, reactive: bool) -> Cell {
@ -87,6 +96,8 @@ fn sweep(mode: ScoringMode, variant: Variant, players: u8, reactive: bool) -> Ce
atk: 0,
darvo: 0,
peak_stress: 0,
setup_fails: 0,
inert_arms: 0,
};
for seed in 0..200u64 {
let Ok(mut st) = GroundState::setup(
@ -97,6 +108,7 @@ fn sweep(mode: ScoringMode, variant: Variant, players: u8, reactive: bool) -> Ce
},
seed,
) else {
c.setup_fails += 1;
continue;
};
st.mode = mode;
@ -140,12 +152,25 @@ fn sweep(mode: ScoringMode, variant: Variant, players: u8, reactive: bool) -> Ce
// built its headline claim on that number. Wrong subject: the
// metric answered "highest value ever assigned", the prose said
// "highest Stress reached".
// An arm is inert when NO `RoundEnded` follows it: the game
// ended in the same End step, so the sequence never advances a
// stage. `g.rounds >= 5` is a property of the GAME, not of the
// event, and using it marked every arm in every completed game
// as inert — which is how a metric ends up equal to the thing it
// was supposed to be a subset of.
let last_round_ended = g
.events
.iter()
.rposition(|e| matches!(e, games_ground::GroundEvent::RoundEnded { .. }));
let mut held: std::collections::BTreeMap<PlayerId, u8> =
g.state.players.keys().map(|s| (*s, START_STRESS)).collect();
c.peak_stress = c.peak_stress.max(START_STRESS);
for e in &g.events {
for (i, e) in g.events.iter().enumerate() {
if matches!(e, games_ground::GroundEvent::DarvoTriggered { .. }) {
c.darvo += 1;
if last_round_ended.is_none_or(|last| i > last) {
c.inert_arms += 1;
}
}
if let games_ground::GroundEvent::StressSet { player, stress } = e {
held.insert(*player, *stress);
@ -154,6 +179,22 @@ fn sweep(mode: ScoringMode, variant: Variant, players: u8, reactive: bool) -> Ce
}
let _ = held;
}
// Reported as a REFUSAL, not left for a reader to notice a short
// column. CB-REV-0001 #11: `games != 200` was printed, never asserted.
assert_eq!(
c.games + c.setup_fails,
200,
"{players}p {variant:?}: {} games ran and {} setups failed — the cell is short, \
so every number in it is over a sample nobody chose",
c.games,
c.setup_fails
);
if c.setup_fails > 0 {
eprintln!(
" !! {players}p {variant:?}: {} setups refused",
c.setup_fails
);
}
c
}
@ -169,12 +210,12 @@ fn main() {
] {
println!("{vlabel}");
println!(" greedy (regulates) reactive (does not)");
println!("seats games won atk darvo peak games won atk darvo peak");
println!("seats games won atk darvo peak games won atk darvo peak inert");
for players in [2u8, 3, 4, 6] {
let g = sweep(ScoringMode::SharedGround, variant, players, false);
let r = sweep(ScoringMode::SharedGround, variant, players, true);
println!(
" {players}p {:>4} {:>4} {:>4} {:>5} {:>4} {:>4} {:>4} {:>4} {:>5} {:>4}",
" {players}p {:>4} {:>4} {:>4} {:>5} {:>4} {:>4} {:>4} {:>4} {:>5} {:>4} {:>6}",
g.games,
g.won,
g.atk,
@ -184,7 +225,8 @@ fn main() {
r.won,
r.atk,
r.darvo,
r.peak_stress
r.peak_stress,
r.inert_arms
);
}
println!();

View file

@ -1572,9 +1572,15 @@ impl GroundState {
.map_or(self.lead, |i| seats[(i + 1) % seats.len()]);
// GR-R09: after Round 5's End the game ends and scoring applies.
// **Scored from `work`, not `self`** (CB-REV-0001 #13). H1-A's
// pressure goes into `work` above, and `score` reads Stress for
// the GR-E03 and GR-E04 tiebreaks — so scoring from `self` made
// the final round's pressure invisible to exactly the two modes
// CB-EV-0030 reports on. Under the baseline `work` is a clone and
// this is a no-op.
if self.round >= 5 {
events.push(GroundEvent::GameEnded {
outcome: self.score(),
outcome: work.score(),
});
return events;
}
@ -2312,6 +2318,106 @@ mod tests {
);
}
/// **H1-B applies to the DARVO extra Attack** (review M12).
///
/// The delta says so outright — *"DARVO-stage extra Attack uses
/// the same Attack resolution (so it can self-soothe too if
/// Stress >= 4)"* — and CB-WP-0038 asserted it on the strength of
/// the code sharing `resolve_attack`. **Nothing tested it**, and
/// CB-EV-0031's withdrawn mechanism story ran through this path.
#[test]
fn h1b_soothes_the_darvo_stage_attack_too() {
let soothe_count = |variant: Variant| {
let mut s = setup(3, variant, 5);
let seats: Vec<PlayerId> = s.players.keys().copied().collect();
let (owner, target) = (seats[0], seats[1]);
s.step = RoundStep::Resolve;
s.players.get_mut(&owner).expect("o").stress = 4;
s.players.get_mut(&owner).expect("o").darvo = DarvoStage::Attack;
s.darvo_targets.insert(
owner,
DarvoTarget {
problem: None,
player: Some(target),
},
);
s.resolution_events()
.iter()
.filter(|e| {
matches!(e, GroundEvent::StressSet { player, stress }
if *player == owner && *stress == 3)
})
.count()
};
assert_eq!(
soothe_count(Variant::H1ProblemStress),
1,
"the DARVO extra Attack did not self-soothe, though the delta says it \
shares the same Attack resolution"
);
assert_eq!(
soothe_count(Variant::Baseline),
0,
"the baseline soothed on a DARVO stage Attack"
);
}
/// **Round-5 pressure must reach the score** (review #13).
///
/// `end_round_events` scored from `self` while H1-A's pressure
/// went into `work`, so the last round's Stress was invisible to
/// the GR-E03 and GR-E04 tiebreaks — the two modes CB-EV-0030
/// reports on.
///
/// Uniform pressure preserves an ordering, so the case that bites
/// is the **clamp**: two seats with equal claims, one at 5 and one
/// at 4, become equal once both are pushed to 5.
#[test]
fn the_last_rounds_pressure_reaches_the_tiebreak() {
let mut s = setup(3, Variant::H1ProblemStress, 5);
s.mode = ScoringMode::CommonProblem;
s.round = 5;
let seats: Vec<PlayerId> = s.players.keys().copied().collect();
// A CONSTRUCTED board, not the deal: the tiebreak only
// decides among seats tied at the top, and no natural 3p deal
// splits evenly while leaving a Problem unclaimed.
//
// Two Problems worth 4 (one each to the two seats, so they
// tie on personal) and one worth 1 left unclaimed, so H1-A
// fires. Claimed = 8 against a threshold of 7.
let ids: Vec<u32> = s.problems.keys().copied().collect();
for id in &ids {
s.problems.remove(id);
}
let mk = |value: u8, claimed_by: Option<PlayerId>| ProblemState {
suit: Suit::Repair,
value,
face_up: true,
denied: false,
claimed_by,
protected_this_round: false,
};
s.problems.insert(1, mk(4, Some(seats[0])));
s.problems.insert(2, mk(4, Some(seats[1])));
s.problems.insert(3, mk(1, None));
s.players.get_mut(&seats[0]).expect("a").stress = 5;
s.players.get_mut(&seats[1]).expect("b").stress = 4;
let events = s.end_round_events();
let Some(GroundEvent::GameEnded { outcome }) = events.last() else {
panic!("round 5 did not end the game");
};
assert!(outcome.group_success, "the fixture must qualify");
let pre = s.score();
assert_ne!(
outcome.winners, pre.winners,
"the outcome ignores the final round's pressure — scored from `self`. \
pre={:?} post={:?}",
pre.winners, outcome.winners
);
}
/// **`rules_delta.yaml`'s `unchanged:` list is ground-game's claim
/// about their own experiment, and it is checkable.**
///

View file

@ -4,7 +4,11 @@ The tier-L review CB-WP-0038 owed (InnerLoop Step 2). One round: challenge,
then response. Run 2026-08-08 by a separate agent against
CB-WP-0038/CB-EV-0030 and CB-WP-0039/CB-EV-0031.
> **Verdict: not approvable as submitted.** Thirteen challenges, five
> **Verdict: not approvable as submitted. All thirteen are now closed**
> see the response under each. **Re-review is owed** before any of this
> travels: the corrections were made by the author of the errors.
>
> **Original verdict:** Thirteen challenges, five
> rated FATAL. **Every FATAL is conceded.** Nothing from either evidence
> file had reached `ground-game`, which is the only reason this is a
> correction rather than a retraction.
@ -82,7 +86,7 @@ Stress is ever added. ATTACK is the sole inbound pressure.
| 6 | `baseline_is_bit_for_bit_what_it_was` compared two identically-constructed states — inert against its own threat; `#[serde(skip)]` on `variant` left 57/57 green | **conceded.** Replaced by `the_variant_reaches_the_hash_and_baseline_is_not_a_change`, which asserts baseline and H1 hash **differently**. The reviewer's M6 now goes red |
| 7 | the `unchanged:` test checked **3 of 7** entries; making SOLVE illegal under H1 left it green | **conceded.** Now compares `legal_commands` per seat (catches M9), checks relation slots at the **boundary** rather than on an empty seat, and asserts the DARVO arm is at 5 (catches M7). Both verified red |
| 8 | "criteria met" rests on a forced move — `reactive` ranks ATTACK at 10 and picks it only when the gate leaves nothing else | **conceded as a limitation, recorded, not fixed.** It is true that the instrument cannot show a null result once H1-A reaches Stress 4. That is a real weakness of the measurement and is now stated in CB-EV-0031 §4 |
| 9 | three claimed properties had no failing test: H1-A's ordering, H1-B on the DARVO extra Attack, H1-B on an OU-cancelled Attack | **two fixed** — `h1a_pressure_arms_darvo_in_the_same_round_end` and `h1b_does_not_soothe_an_ou_cancelled_attack`, both mutation-verified. **The DARVO extra-Attack path remains untested** and is carried as open |
| 9 | three claimed properties had no failing test: H1-A's ordering, H1-B on the DARVO extra Attack, H1-B on an OU-cancelled Attack | **all three fixed and mutation-verified**: `h1a_pressure_arms_darvo_in_the_same_round_end`, `h1b_does_not_soothe_an_ou_cancelled_attack`, `h1b_soothes_the_darvo_stage_attack_too` |
## The rest
@ -90,14 +94,21 @@ Stress is ever added. ATTACK is the sole inbound pressure.
here.** Conceded: nothing between the two positions touches the
attacker's Stress, so the clause cannot be checked in this kernel. The
honest statement replaces the claim that it was got right.
- **11 — `regulation.rs` still skips setup failures silently.** Conceded;
the credit CB-EV-0030 §3 took was half-earned. The `play` path was
instrumented, the `setup` path was not.
- **13 — round-5 DARVO arms are counted but can never act**, and
`end_round_events` scores from `self` rather than `work`, so round-5 H1-A
Stress is invisible to the CommonProblem tiebreak. **Accepted as a real
defect in the other two modes**, which CB-EV-0030 reports on. Carried
open.
- **11 — `regulation.rs` still skips setup failures silently.** Conceded
and **fixed**: counted, and a short cell now fails an assertion rather
than printing a number a reader must notice.
- **13 — round-5 arms, and scoring from `self`.** Both **fixed**, and the
second was a real defect rather than a reporting one: `score` reads
Stress for the GR-E03/GR-E04 tiebreaks, so the final round's pressure
was invisible to the two modes CB-EV-0030 reports on. Inert arms are now
reported separately — **29 of 363 at 2p, none above** — which matches the
reviewer's independent figure and leaves criterion 1 met.
**Fixing it produced one more wrong-subject error**, caught before it
was reported: the first inert-arm metric tested `g.rounds >= 5`, a
property of the *game* rather than the *event*, so it marked every arm
in every completed game inert and briefly read as "criterion 1 fails
after all".
- **12 — reproduction and sample robustness: no problem found.** Every
number reproduced; no conclusion was seed-specific. **The failures were
of construction and interpretation, not sampling.**