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1edb10d5a3 CB-WP-0024 T01/T02: the ending control says what it does, and the piles are objects
T01. The maintainer asked why the button says "I need to read this" and
why nothing closes. Two defects behind one control: the label described a
reading while the control STOPS THE SERVER (hotseat.rs reads `done` and
breaks its loop), and acknowledging it changed nothing on screen -- the
tab kept a live table and a `play again` pointing at a closed port.

Label is now "end session -- stops the game server". The reply says the
session has ended and the tab can be closed. The script seals the page on
a `closed` reply: removeAttribute('data-drop') on every control, so they
stop being droppable by the same rule that made them droppable. CSS is how
that reads, not the mechanism. removeAttribute rather than
setAttribute(_, null) -- the latter writes the truthy string "null" in a
browser, so the control would stay live while the stub called it sealed.

THE REPLY PATH HAD NEVER BEEN EXECUTABLE IN A TEST. jsrun's fetch stub
returned {then: function(){return this}}, which never invoked its
callbacks, so every line of the script reacting to the server was
unreachable from every test in this project. That is why the defect
survived: a page ignoring the server looked identical to one acting on it.
The stub now delivers a real then-chain and gesture_with_reply reports
which controls survive. The seal is mutation-proven -- deleting the
`closed` branch turns exactly one test red -- and a negative control
asserts an `ok: dealing` reply does NOT seal, since a seal that fired on
every reply would pass the first test and break `play again`.

T02. Draw and discard drawn as offset stacks with their counts. The
shuffle question the task required answering is settled and the answer is
that it already works: games/ground/src/lib.rs:1419-1435 implements the U4
default -- deterministic reshuffle of the discard seeded from seed ^ round,
skip the draw if both are empty -- and ground-game CONFIRMED U4 on
2026-08-03. A ruled rule, not an invented one, nothing to raise. The event
already reads out in the log; what the piles add is the state before it
fires, which is derivable from the view. A claim that a reshuffle HAS
happened would not be, and is not made.

The coverage gate caught its own probe going stale when the "17 remaining"
text was replaced. The count now lives in the pile's <title> -- a stable
probe and what a screen reader announces, where the on-canvas numeral
could be any number on the page.

39 tests pass; cb-play 22 including play_again_deals_a_second_game.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 17:23:09 +02:00
129ed03492 Sync hub state for CB-WP-0024/0025
Workplan ids and task ids written back by fix-consistency C-06;
WORK-RECORDS.md regenerated.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 13:00:02 +02:00
8e9b3c19b7 CB-WP-0024/0025: what play reported, split into a renderer and a search
Some checks failed
ci / check (push) Failing after 4s
Five remarks from the maintainer's test games, checked against the code
before being written down — two had already reached ground-game on wrong
premises, so a claim now names the line that makes it true.

Three of the five turned out to be data the projection already carries,
drawn as text: solution_deck_len, solution_discard, and OutcomeView's
personal/mastery/winners. One control (`close — I have read this`) is
labelled as a reading but shuts the server down, and leaves a live-looking
page pointing at a dead port. One number does not exist at all: table.rs
loops run_game and keeps only the last summary.

CB-WP-0024 (S, chaos d8=6, declaration 7 of window 2) — the piles and the
other seats' plays as objects on the table, the ending control saying what
it does, and a tally that survives "play again".

CB-WP-0025 (L, chaos d8=6, declaration 8) — "could we have won" and "how
hard is this" are the same search asked twice. Tier L because the
information boundary is the whole design problem: a solver reading
GroundState sees the deck the rules hide, and would tell the maintainer he
could have won by playing a card he had no way to know was there. Also
unblocks GROUND-WP-0005, active with both tasks waiting on a measured
difficulty baseline.

Also: CB-WP-0022 T07's evidence file moves to CB-EV-0021 — CB-WP-0023
shipped CB-EV-0020 first.

loop-lint: no findings.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 12:59:08 +02:00