A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick 06628e83e1 T05: live cost budget replaces the dead token budget
The 8k/10k per-task token budget was never referenced or enforced and
T08 blew past it silently. Replaced with a budget that can actually
fire.

The design constraint is the interesting part: per-task cost needs the
commit that CLOSES the task, so a per-task budget is unavoidably
retrospective -- it can only report a breach after the money is spent,
which is the dead-policy failure again. What IS observable mid-task is
spend since the last commit, because the transcript is append-live. So
the budget binds on the open remainder.

  CB-01  budget = USD since the last commit, via `make cost-budget`
  CB-02  soft $10.00 (state progress, decide), hard $22.00 (stop)

Calibrated on the 32 non-empty commit intervals of CB-WP-0001: p50
$1.40, p90 $9.36, max $10.80. Soft sits just below the observed maximum
-- it would have fired exactly once on the calibration pass. Hard is ~2x
the observed max, a value never reached in 32 intervals, so reaching it
means the session is doing something the data has no example of.

Both thresholds are set ABOVE every observed value, so they bind on
future work rather than ratifying present work -- the distinction T07
is about.

Stated limit: it is a command, not a daemon. An agent that never runs it
gets no signal, which is the dead-policy failure one level up. Mitigated
only by being free to run and on the one command surface.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 09:21:30 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks/baselines Add M-D2-CST token-cost metric with committed model price sheet 2026-07-31 00:53:22 +02:00
crates AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
decisions T02: ADR-0003 — transcript as instrument, commit intervals as attribution 2026-07-31 08:44:27 +02:00
evidence T05: CB-EV-0002 — all 9 metrics met, and /compact measured at 3.1x 2026-07-31 08:51:50 +02:00
games/ground CI: enforce every gate; close the silent-skip holes 2026-07-31 04:02:33 +02:00
history T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
research T06: wire cost into the loop 2026-07-31 08:52:33 +02:00
scenarios/ground T08 iter 6: game end and the three scoring modes; AM-1 at 100% 2026-07-31 02:33:27 +02:00
specs T05: live cost budget replaces the dead token budget 2026-07-31 09:21:30 +02:00
tools T05: live cost budget replaces the dead token budget 2026-07-31 09:21:30 +02:00
workplans T05: live cost budget replaces the dead token budget 2026-07-31 09:21:30 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-07-31 03:11:56 +02:00
.gitignore T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.lock T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.toml AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile T05: live cost budget replaces the dead token budget 2026-07-31 09:21:30 +02:00
README.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub IDs and work-record index for revised CB-WP-0003 2026-07-31 09:11:26 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.