A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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Revise CB-WP-0003 from CB-WP-0002's findings
The framing hypothesis -- a rule that cannot be executed is not a rule
-- survives but was too coarse. CB-WP-0002 corrected one number four
times and each correction came from a DIFFERENT mechanism, none finding
more than one. Two limits are now measured rather than assumed:

  - a positive control cannot catch trusted arithmetic (both errors in
    $248.46 were sums over data that really existed)
  - adversarial review cannot catch a same-sample blind spot: survey and
    reviewer both verified dedup on the main transcript, and it is false
    in the subagent tree neither examined

Task-level revisions:

  T01  also classify each rule by WHICH failure class it catches; seven
       instances across three classes are now on record
  T02  scope reduced -- the --self-test contract, cb-cost's five
       assertions, make cost-test in CI are delivered; remaining work is
       rule-coverage/dep-weight plus a check that new tools carry one
  T03  now backed by two measurements ($0.66, $1.11 at ~1% of a pass),
       and must also state what review CANNOT do
  T04  premise overturned -- sessions are bounded-quadratic, not
       quadratic. /compact cut context 27x and cost/turn 3.1x. Measure
       compaction against a fresh session before prescribing either
  T05  unblocked, with calibration data ($1.29-$21.02/task) and the
       constraint that a budget binds only on the 67.5% attribution
       reaches, only after the closing commit
  T07  sharpened -- CB-WP-0002 retargeted three times, correctly, so a
       blanket prohibition is wrong; separate instrument-disproved-target
       from implementation-missed-target
  T10  its prediction is already falsified; the successor question is
       whether class-by-class hardening converges at all
  T11  NEW -- the price sheet cannot express a dated rate and becomes
       wrong on 2026-08-31

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 09:11:08 +02:00
.forgejo/workflows T04: tools/cb-cost.py — and its positive control fires on first contact 2026-07-31 08:50:04 +02:00
benchmarks/baselines Add M-D2-CST token-cost metric with committed model price sheet 2026-07-31 00:53:22 +02:00
crates AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
decisions T02: ADR-0003 — transcript as instrument, commit intervals as attribution 2026-07-31 08:44:27 +02:00
evidence T05: CB-EV-0002 — all 9 metrics met, and /compact measured at 3.1x 2026-07-31 08:51:50 +02:00
games/ground CI: enforce every gate; close the silent-skip holes 2026-07-31 04:02:33 +02:00
history T07: InnerLoop v1.1 — the instrument must emit its own target 2026-07-31 08:53:52 +02:00
research T06: wire cost into the loop 2026-07-31 08:52:33 +02:00
scenarios/ground T08 iter 6: game end and the three scoring modes; AM-1 at 100% 2026-07-31 02:33:27 +02:00
specs T07: InnerLoop v1.1 — the instrument must emit its own target 2026-07-31 08:53:52 +02:00
tools T05: CB-EV-0002 — all 9 metrics met, and /compact measured at 3.1x 2026-07-31 08:51:50 +02:00
workplans Revise CB-WP-0003 from CB-WP-0002's findings 2026-07-31 09:11:08 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-07-31 03:11:56 +02:00
.gitignore T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.lock T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.toml AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile T04: tools/cb-cost.py — and its positive control fires on first contact 2026-07-31 08:50:04 +02:00
README.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md chore(consistency): refresh WORK-RECORDS.md 2026-07-31 08:54:33 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.