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Three reports from the 2026-08-08 sessions. H2 lands ("that seemed more
interesting"), two legibility gaps do not.
The number was only a FALLBACK for a missing title, so it showed exactly
when it was least useful. That was survivable while Problems sat in one
ordered row -- position WAS the number. CB-WP-0043 scattered them by
scope and took the implicit index with it, with nothing going red because
no test named the number.
DARVO.csv's mandatory_effect and Actions.csv's GROUND rules_text were
both vendored, both used only as tripwires, and neither ever reached the
player -- F18's shape again. The modes now explain themselves at the
point of choice, and NOT when no mode is on offer.
Tests assert the edition's own words verbatim (ADR-0015), the number over
every key in view.problems, and both halves of the mode explanation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
913 B
913 B
Trial log
What the player said while playing, bound to the position they said it at
(CB-WP-0027, ADR-0014). The recording beside this file is the position;
state_hash is what reaches it.
These are raw notes and they stay here. Nothing in this file travels to
ground-game (ADR-0014 D4) — a note reaches them only by being promoted to a
register finding, by a human, with the wording chosen then.
| n | game | after | round | step | state_hash | comment |
|---|---|---|---|---|---|---|
| 1 | 1 | 36 | 5 | after the end | 73661a4ab998 | Ok, that seemed more interesting and we lost. I am not sure how ground actually works. lets try again. |
| 2 | 2 | 35 | 5 | after the end | ff50bedd79be | We did it this time. |
| 3 | 3 | 44 | 5 | after the end | 1c5d6828619d | The GROUND and DARVO logic is far from self explanatory. That needs to be improved. |