A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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CB-WP-0011-T03: evidence — the chaos roll fired, and it was right
CB-EV-0009. Tier S did not produce a worse outcome than tier L would
have. The roll deleted a survey that would have opened on 2D toolkit
selection; the decomposition it forced instead found that the existing
text renderer was showing 24 of 41 view fields. The structural trigger
fires on a property of the plan, not of the code, so nothing in the
tier derivation could have said the port was the wrong first question.

Recorded honestly in both directions: the pass also made an interface
change with no review, which is the cost side. One favourable fire is
not a calibration; the window stays open to 2026-09-30.

Corrects a number this pass asserted: the T01 commit message says
'42 of 43, up from 24'. Measured by splicing the old renderer back in,
it is 41 of 42 with 1 declared omitted, up from 24 -- and 16 fields
were genuinely absent, not 17, because outcome.winners was rendered in
a different format. Both original figures were counted by hand.

CHAOS gains its first caught entry. Cheapest pass per response yet
recorded (0.094 vs a previous best of 0.123).
2026-08-02 02:48:51 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0011-T02: cb-play --inspect walks a recorded game 2026-08-02 02:45:55 +02:00
decisions ADR-0006 + CB-WP-0009: control gates are experiments 2026-08-01 15:34:27 +02:00
evidence CB-WP-0011-T03: evidence — the chaos roll fired, and it was right 2026-08-02 02:48:51 +02:00
games/ground CB-WP-0008-T04: CB-EV-0007 — stage 0 is shipped, and the spend curve is a V 2026-08-01 15:25:19 +02:00
history CB-WP-0008-T03: prove the 2-6 player range 2026-08-01 15:20:04 +02:00
research CB-RES-0005 + CB-WP-0007: session shape measures the wrong window 2026-08-01 13:49:19 +02:00
scenarios CB-WP-0010-T02: GR-E03 gets a scenario 2026-08-02 02:16:51 +02:00
specs CB-WP-0009-T03: InnerLoop v1.6 2026-08-01 15:43:34 +02:00
tools CB-WP-0011-T02: cb-play --inspect walks a recorded game 2026-08-02 02:45:55 +02:00
workplans CB-WP-0011-T03: evidence — the chaos roll fired, and it was right 2026-08-02 02:48:51 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-02 02:34:03 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player 2026-08-01 14:43:53 +02:00
Cargo.toml CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player 2026-08-01 14:43:53 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0010-T02: GR-E03 gets a scenario 2026-08-02 02:16:51 +02:00
gates.toml CB-WP-0011-T03: evidence — the chaos roll fired, and it was right 2026-08-02 02:48:51 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0009-T02: gates.toml and make gate-review 2026-08-01 15:42:13 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md CB-WP-0011-T01: the inspector shows everything, and a gate says so 2026-08-02 02:38:38 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.