clay-borg/editions/ground-darvo-r0/Player_Mats.csv
tegwick 627992bc85
Some checks failed
ci / check (push) Failing after 5s
CB-WP-0037 done: T03 classification and T04 evidence
Reading Player_Mats.csv and Glossary.csv — which O4 had forbidden
declaring about until they were read — found a rule. Player_Mats'
choice_rule column IS GR-R03: at Stress 4-5 choose ATTACK or GROUND unless
you spend a ready Freedom token. The engine's stress_gated and
allowed_under_stress_gate match it exactly, and now have a tripwire.

So Ornamentation.md gains §1.3: the unit is a column, not a file.
Classifying Player_Mats as ornamentation would have thrown a rule away
with the colour swatches. A mixed artifact is normal — a player mat is a
rule printed on a decorated card in the box too. O4 is rewritten and
re-grounded from provisional to rule accordingly.

O5, O6, O7 declared with falsifiers. O7's is not theoretical:
back_design_id is unread in four vendored files, and hidden information is
what card backs are for.

CB-EV-0029 answers T04's question per rule rather than as a count — yes,
every checkable clause — and states the reading that result does NOT
support: it shows GroundRules.md was a faithful secondary source for the
clauses with behaviour to check, not that the engine is correct.

10 of 19 files vendored. Nine still unread, and Rules_Text.csv is the one
that matters: every clause checked here was checked against our own
transcription of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 00:33:24 +02:00

3.1 KiB
Raw Blame History

1player_idplayer_namesymbolasciicolor_namecolor_hexfront_titlestress_trackchoice_rulefreedom_areadarvo_trackrelation_slotsback_referencesize
2P1CircleOTeal#2A9D8F● PLAYER 10 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided
3P2Triangle^Amber#E9C46A▲ PLAYER 20 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided
4P3Square#Coral#E76F51■ PLAYER 30 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided
5P4Diamond<>Blue#457B9D◆ PLAYER 40 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided
6P5HexagonHViolet#7B61A8⬢ PLAYER 50 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided
7P6Wave~Olive#6B8E23≋ PLAYER 60 Clear | 1 Alert | 2 Strained | 3 Pressured | 4 Reactive | 5 TriggeredAt Stress 03 choose any action. At Stress 45 choose ATTACK or GROUND unless you spend a ready Freedom token.READY / SPENTOFF → DENY → ATTACK → REVERSE → OFFTwo relation-link slots.Round: Select → Reveal → GROUND → Support → DARVO → Investigate → Attack → Solve → End. Lead breaks same-step ties and rotates clockwise.88 × 126 mm, portrait, double-sided