clay-borg/editions/ground-darvo-r0/Scenarios.csv
tegwick 53109ec5e5
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CB-WP-0037 T02: the engine's rules against the edition's
Vendored DARVO.csv, Relations.csv and Scenarios.csv — the three unread
files that carry mechanism. The engine has implemented the DARVO sequence
and relation formation/breaking from GroundRules.md since the beginning,
and had never read the game owner's statement of them.

Every checkable clause agrees, and agreement is recorded rather than
noted: a survey that finds nothing and leaves no trace cannot be told from
one never run. The two hardest clauses to notice were already right —
Focus placed "even if the Attack was cancelled", and Focus removed when
the sequence ends before REVERSE.

The tests are tripwires, not derivations. The match was made by a person
reading prose, and that reading goes stale in silence when the prose
changes; each behaviour pins the phrase it was read from, so a reworded
edition goes red and asks for a human. Mutation-proven by rewording the
cancelled-Attack clause.

F25 raised, and it is the real yield: Scenarios.csv carries
threshold_2_players/3_4/5_6, starting_stress and round_track, and the
engine hardcodes all three — a match returning 5/7/9, stress: 2 at setup,
five rounds. They agree on all four scenarios. These are the most
contested numbers in the project; the whole 4/6/9 vs 5/7/9 episode turned
on them, and the engine has been right by maintenance coincidence rather
than by reading the file that owns them.

Also pinned: Problems.csv and Scenarios.csv both state the deal and the
engine reads only the first. They agree; nothing was checking.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 00:21:40 +02:00

2.2 KiB
Raw Blame History

1scenario_idtitlepremisesurface_problem_idhidden_problem_idssetup_2_playerssetup_3_4_playerssetup_5_6_playersthreshold_2_playersthreshold_3_4_playersthreshold_5_6_playersstarting_stressround_track
2SCN_01Missed DeadlineThe team promised a delivery. It did not arrive when expected, and the conversation about why is becoming personal.PRB_01_SPRB_01_1 | PRB_01_2 | PRB_01_3 | PRB_01_4Surface + hidden priorities 12 (3 problems; available 6). Threshold 5.Surface + hidden priorities 13 (4 problems; available 9). Threshold 7.Surface + hidden priorities 14 (5 problems; available 12). Threshold 9.579All players start at Stress 2.Rounds 15 printed along the bottom edge.
3SCN_02Shared ResponsibilityA shared responsibility keeps being left undone. Everyone agrees it matters; nobody agrees on what fairness requires.PRB_02_SPRB_02_1 | PRB_02_2 | PRB_02_3 | PRB_02_4Surface + hidden priorities 12 (3 problems; available 6). Threshold 5.Surface + hidden priorities 13 (4 problems; available 9). Threshold 7.Surface + hidden priorities 14 (5 problems; available 12). Threshold 9.579All players start at Stress 2.Rounds 15 printed along the bottom edge.
4SCN_03Decision Without ConsentA decision affecting the group was announced as settled. Several players believe they were consulted only after the fact.PRB_03_SPRB_03_1 | PRB_03_2 | PRB_03_3 | PRB_03_4Surface + hidden priorities 12 (3 problems; available 6). Threshold 5.Surface + hidden priorities 13 (4 problems; available 9). Threshold 7.Surface + hidden priorities 14 (5 problems; available 12). Threshold 9.579All players start at Stress 2.Rounds 15 printed along the bottom edge.
5SCN_04Broken ConfidenceInformation shared in confidence travelled beyond the expected circle. Harm, intent, and responsibility are now contested.PRB_04_SPRB_04_1 | PRB_04_2 | PRB_04_3 | PRB_04_4Surface + hidden priorities 12 (3 problems; available 6). Threshold 5.Surface + hidden priorities 13 (4 problems; available 9). Threshold 7.Surface + hidden priorities 14 (5 problems; available 12). Threshold 9.579All players start at Stress 2.Rounds 15 printed along the bottom edge.