ADR-0011 decided it: vendor the CSV with a checked digest, read it with a ~50-line reader, and let the hashes move. The declaration's constraint was measured against the WRONG BUDGET. It said a CSV crate costs 21,613 against AM-4a's 3,798 of headroom, '5.7x over, settled by measurement'. But setup and problem_priorities are cfg(scenarios) and are not in the shipped runtime at all, so AM-4a never sees them. Against AM-4b, csv costs 17,651 against 19,742 -- it FITS, with 2,091 to spare. It is refused anyway, on proportion: 89% of the budget's remaining capacity to read 20 rows. The revisit condition is stated (nested quoting, embedded newlines, multiple dialects). GR-S01 now deals Surface + hidden 1..=k as ruled, with edition values and suits. Measured: 6/9/12 available against thresholds 5/7/9 -- the game is winnable at every seat count, which is what the maintainer could not do. gd0001 is INVERTED, not deleted, and now also asserts the 6/9/12 so a deal that is reachable for the wrong reason still fails. Blast radius was scenario expectations, exactly as the ADR predicted: no scenario pinned a hash and no bundle is committed. Six scenarios and two unit tests updated, each with a note. gr-e01-threshold-unreachable-2p is RENAMED to -reachable- and rewritten as the non-provisional import check ground-game asked for by name. gr-e03's setup was restructured, not just renumbered: with values 2,2,2 its personal-edge test would have tied three ways and asserted nothing. BLOCKING: AM-7 fails at median 0.845 against its 0.9 floor. Isolated across three runs -- 3 problems + stand-in 0.97, 3 problems + edition 0.909, 4 problems + edition 0.845. State is BOUNDED (proven: identical after 5k and 100k events), so this is not the unbounded-growth defect AM-7 exists to catch; it is a bigger working set streaming a long log. Whether AM-7's floor is still right for a larger aggregate is a spec question and lowering it requires an ADR, so it is not being tuned here. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
66 lines
2.1 KiB
YAML
66 lines
2.1 KiB
YAML
scenario: ground/gr-e01-threshold-reachable-2p
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description: >
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GR-E01's threshold against the EDITION's Problem values, at the
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2-player boundary — the tightest band. Rewritten from
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`gr-e01-threshold-unreachable-2p` on ground-game's ruling of
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2026-08-04, which called the old gap "not a design gap" and asked for
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"a non-provisional import/fixture check: for every seat band,
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sum(point_value of dealt Problems) >= threshold".
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The old scenario recorded a real defect: the engine dealt Surface +
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(N-1) hidden, worth 3/6/10 against thresholds of 5/7/9, and a
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maintainer could not win a 3-player game. GR-S01 was then ruled as
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Surface + hidden 1..=k, giving 6/9/12. It is renamed rather than
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deleted, because the record of why the numbers changed is worth more
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than a clean directory.
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At 2p the deal is Surface(Repair,2) + hidden 1(Clarify,2) +
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hidden 2(Boundary,2) = 6 against a threshold of 5. Reachable, and
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ground-game kept it unforgiving on purpose: any TWO Problems sum to 4,
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so success needs a full clear.
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covers: [GR-E01, GR-E02, GR-O01]
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provisional: false
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seed: 42
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setup:
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players: 2
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preset: standard-2p
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patch:
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"round": 5
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"mode": SharedGround
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# A full clear: all three dealt Problems claimed. Anything less than
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# all three cannot reach 5, which is the point of the band.
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"problems.1.claimed_by": 0
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"problems.2.claimed_by": 1
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"problems.2.face_up": true
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"problems.3.claimed_by": 0
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"problems.3.face_up": true
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commands:
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- actor: P1
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cmd: select_action
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args: { action: GROUND }
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- actor: P2
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cmd: select_action
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args: { action: GROUND }
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- actor: SYSTEM
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cmd: reveal
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- actor: P1
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cmd: choose_ground_mode
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args: { mode: GR }
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- actor: P2
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cmd: choose_ground_mode
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args: { mode: GR }
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- actor: SYSTEM
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cmd: resolve
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- actor: SYSTEM
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cmd: end_round
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expect:
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events:
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- kind: GameEnded
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state:
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# 2 + 2 + 2 = 6, the maximum a 2-player game can score, against 5.
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"outcome.total": 6
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"outcome.threshold": 5
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"outcome.group_success": true
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"round": 5
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"step": End
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rejects: []
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