clay-borg/trials/2026-08-06-2230.yaml
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CB-WP-0029: the tokens on the table — declare and register
Declaration 12 of chaos window 2, which CLOSES IT. Structural M (imports
another edition file under AM-4's budgets), chaos d8=4, no override.

Tokens.csv turns out to carry more than names. Every token has a
`quantity` -- 6 Protection, 5 Denied, 12 relation links -- and a component
count is a limit a simulation does not have unless it is told. protection
is saturating_add(1) at lib.rs:986 with no upper bound, against an edition
that ships six tokens for six players. T03 measures whether that matters
rather than assuming either way.

And `sides` is the second interesting column: Freedom and Focus/Blame are
each ONE DOUBLE-SIDED TOKEN, not two states. The engine holds Focus in a
map and Blame in a list; whether those can disagree with a single physical
token is worth checking.

T03 is shaped against a specific error: whatever it finds is a FINDING,
not a fix. A component limit the rules do not state is underdetermined and
belongs to ground-game, and the engine must not start enforcing a bound
nobody ruled. CB-WP-0023 exists because SOLVE was offered where it could
not act; inventing a limit is the same error in the other direction.

The workplan also names the window-2 verdict as DUE. Its retirement
condition was untestable throughout -- eleven declarations, zero 8s, zero
overrides -- and recording that is a change to how the loop constrains
itself, so it is its own tier-M pass rather than a task here. Named so it
is not lost between passes, which is how the ten rulings went uncollected.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 09:45:41 +02:00

149 lines
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YAML

scenario: ground/cb-play-session
description: recorded by cb-play (CB-WP-0008 T02)
covers: []
provisional: false
provisional_owner: ''
provisional_raised: ''
ruled: ''
ruled_by: ''
ruled_note: ''
encodes_u_item: ''
seed: 3
setup:
players: 3
preset: standard-3p
patch: {}
commands:
- actor: P1
cmd: select_action
args:
action: INVESTIGATE
problem: 2
- actor: P2
cmd: select_action
args:
action: INVESTIGATE
problem: 2
- actor: P3
cmd: select_action
args:
action: INVESTIGATE
problem: 2
- actor: SYSTEM
cmd: reveal
args: {}
- actor: SYSTEM
cmd: resolve
args: {}
- actor: SYSTEM
cmd: end_round
args: {}
- actor: P1
cmd: select_action
args:
action: SOLVE
problem: 2
- actor: P2
cmd: select_action
args:
action: SOLVE
problem: 2
- actor: P3
cmd: select_action
args:
action: SOLVE
problem: 1
- actor: SYSTEM
cmd: reveal
args: {}
- actor: SYSTEM
cmd: resolve
args: {}
- actor: SYSTEM
cmd: end_round
args: {}
- actor: P1
cmd: select_action
args:
action: INVESTIGATE
problem: 3
- actor: P2
cmd: select_action
args:
action: INVESTIGATE
problem: 3
- actor: P3
cmd: select_action
args:
action: INVESTIGATE
problem: 3
- actor: SYSTEM
cmd: reveal
args: {}
- actor: SYSTEM
cmd: resolve
args: {}
- actor: SYSTEM
cmd: end_round
args: {}
- actor: P1
cmd: select_action
args:
action: SOLVE
problem: 3
- actor: P2
cmd: select_action
args:
action: SOLVE
problem: 3
- actor: P3
cmd: select_action
args:
action: INVESTIGATE
problem: 4
- actor: SYSTEM
cmd: reveal
args: {}
- actor: SYSTEM
cmd: resolve
args: {}
- actor: SYSTEM
cmd: end_round
args: {}
- actor: P1
cmd: select_action
args:
action: SUPPORT
target: P2
- actor: P2
cmd: select_action
args:
action: SUPPORT
target: P1
- actor: P3
cmd: select_action
args:
action: SUPPORT
target: P1
- actor: SYSTEM
cmd: reveal
args: {}
- actor: P1
cmd: respond_to_support
args:
response: accept_bond
- actor: P2
cmd: respond_to_support
args:
response: accept_bond
- actor: SYSTEM
cmd: resolve
args: {}
- actor: SYSTEM
cmd: end_round
args: {}
expect:
events: []
state: {}
rejects: []
state_hash: 4d108b2c07eaa63815cf9b320619c175e78317c696a8d01b1b3ac350d430b95d