A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two
objective() reads GroundState::score (now public) rather than restating
what winning is; a copy in the bot would disagree with the kernel the
first time ground-game rules on F28.

Working out WHERE the modes can differ was most of the task and it
bounds the result: SOLVE always claims for the actor, so own-score and
group-score want the same SOLVE nearly everywhere. That is a fact about
GROUND's action set, not a shortcoming of the bot. Two real divergences,
both readable off the table: SUPPORT regulates someone else (worth less
against a rival, worth MORE under coalitions where a Bond merges them
into my side), and SOLVE's value is the card's value, which greedy
ignores entirely.

THE RESULT — F27 splits in two:
  group success  UNCHANGED in 34 of 36 cells
  who wins       MOVES: BONDED COALITIONS at 4p goes 2.04 -> 2.98,
                 2.12 -> 3.29, 2.05 -> 3.01 winning seats per game

So "the competitive modes are scoring lenses over cooperative play" was
too strong and is withdrawn. The sharper claim: GROUND's scoring modes
change WHO WINS, not WHETHER THE GROUP SUCCEEDS. And the effect is
seat-band dependent -- 2p none, 4p largest, 6p none under coalitions;
two relation slots capping network growth is a candidate explanation and
is untested.

The panel now prints BOTH policies side by side. That was a correction
mid-task: the first version printed only the new one and I compared it
against a figure remembered from CB-WP-0047 -- a comparison against a
board nobody re-ran.

Control that makes the numbers mean anything: under SHARED GROUND the
two policies agree at all but <=2 decision points across 12 boards, so a
moving column is mode-awareness and not simply a different bot.

Also: two T01 tests keyed on `status: proposed`, which ground-game
renamed to `ready-for-implement` mid-session. They now find the module
by asking resolve() -- the structural property is ours and does not move
when another repo edits its vocabulary.

Also: `make vendor` replaces three hand re-vendors with a tool that
regenerates digests by walking editions/, and reports one-sided files
rather than resolving them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 23:31:11 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
decisions ADR-0023 + CB-WP-0049 T01: a policy is bound by what its seat can see 2026-08-08 22:45:55 +02:00
editions CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
evidence H2's ATTACK dynamics, and a construction hazard found while measuring them 2026-08-08 16:56:27 +02:00
games/ground CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
history CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
research ADR-0022 + CB-WP-0048 T00: the selector decision, and the mirror held 2026-08-08 22:07:57 +02:00
reviews CB-REV-0003: round 3, and three of four FATAL came from round 2's fixes 2026-08-08 10:26:25 +02:00
scenarios CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
simulators CB-RES-0009: extensive form is the lingua franca 2026-08-08 14:57:25 +02:00
specs CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
tools CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
trials ADR-0022 + CB-WP-0048 T00: the selector decision, and the mirror held 2026-08-08 22:07:57 +02:00
workplans CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-08 22:47:28 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0041 T01: perfect recall fails on the projection, holds on the history 2026-08-08 15:18:36 +02:00
INTENT.md simulators/: persist the survey, and let it shrink two of the three tracks 2026-08-08 11:56:27 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0049 T02/T03: a seat that plays its objective, and F27 splits in two 2026-08-08 23:31:11 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0049 2026-08-08 22:47:45 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.