A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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Answers the question the workplan posed: did v1.0's "every metric names
its instrument" rule stop a metric being written without a working
instrument? No. AC-1 named `cb-cost --pin` before that tool existed and
set a hand-computed target of $92.87; the tool returned $93.32. The rule
was satisfied completely and the metric was still wrong.
v1.1 adds:
- the instrument must exist and the target must come out of it;
targets are provisional until the tool emits them
- a number inherited from earlier work is re-derived before use as a
target, or cited as unverified
- every reporting tool exposes --self-test, run before the number
- cost is in the definition of done; M-D2-CST may not be uncomputable
The cost of CB-WP-0001 was stated four times before it was right --
$248.46, $92.21, $92.87, $93.32 -- and each correction came from a
different mechanism: re-derivation, adversarial review, and the positive
control. None found more than one. That is the case for keeping all
three.
CB-WP-0003 T10 predicted the next error would be harness-does-nothing.
It was not, twice. Trusted arithmetic over real data would pass a
positive control; and a property verified on 206/206 groups of the main
transcript is false in the 8-response subagent tree that neither the
survey nor the reviewer examined separately. Review structurally cannot
catch the second -- re-deriving on the same sample reproduces the same
blind spot.
Workplan status: done.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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| .forgejo/workflows | ||
| benchmarks/baselines | ||
| crates | ||
| decisions | ||
| evidence | ||
| games/ground | ||
| history | ||
| research | ||
| scenarios/ground | ||
| specs | ||
| tools | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.