The meta view beside the table, and a note channel that provably cannot carry a move. T01 (ADR-0014). ADR-0007 D5 is SCOPED, NOT AMENDED, and the reason it was easy is that PointerFact::parse already refuses any unrecognised field -- a comment could not reach the command path even by accident. So /command carries pointer facts, /note carries text, and Note has no code path to GroundCommand. Comments live in trials/<date>-<slug>.md, not in ScenarioFile: a scenario is executed, replayed and hashed, and prose in it is data the runner must ignore, which is how a format rots. The state hash binds; round and step are for reading. And the retention question, decided before any comment was written: RAW NOTES NEVER LEAVE clay-borg. A note reaches ground-game only by being promoted to a register finding, by a human, with the wording chosen then -- "the DARVO sequence is infuriating" is useful signal and a bad way to open a message to the game's designer. T02. CSS grid, minmax(0,1fr) on both tracks -- load-bearing, because a grid child defaults to min-content width and without it the SVG table refuses to shrink and pushes the meta column off-screen, looking correct on the developer's monitor and broken everywhere else. Single-column fallback under 64rem. The running tally moved into the panel so it is visible WHILE PLAYING; it only appeared on the ending page before, and a score you see once the game is over informs nothing. T03. A plain <form method="post">, so the box works with the script disabled; the command channel needs JavaScript because a drag is not a form submission, a comment is one. 303 See Other so a reload does not re-post. esc()'s first hostile input: <script>alert(1)</script> renders escaped AND STILL READABLE -- escaping that eats the player's words is its own defect. Verified over real HTTP: note posted 303, hostile note stored as text, empty note refused 400, game did not advance. T04. tools/trials.py and make trials. THE REPORT'S DESIGN CHANGED BECAUSE I RAN IT: the first version called any note without a recording an orphan, so a live session reported every note as broken -- the recording is only written at game end. A metric that cries wolf is one nobody reads, which is the exact failure this pass exists to prevent. Now ok / pending / orphan, and only orphan is a target-0 number. The self-test exercises the REPORTING path, not just the parser, because design-baseline.py had a green self-test and an unexercised reporting path and that is where it rotted. And a latent Makefile defect surfaced: make trials did nothing, because trials is also a directory and Make saw an up-to-date file. design, difficulty and trials -- added by CB-WP-0022, CB-WP-0025 and this pass -- were ALL missing from .PHONY; only the one that collided revealed it. make all: exit 0. 49 render tests, 26 cb-play, loop-lint clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
240 lines
9.9 KiB
Makefile
240 lines
9.9 KiB
Makefile
# One command surface (InnerLoop §agentic-efficiency #3). Deterministic,
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# greppable output; precursor of the `cb` CLI.
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#
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# CB-WP-0004 T01: every target here runs from a clean shell, from any
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# directory, with no prefix. Invoke as `make -C <repo> <target>` from
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# elsewhere. No target requires `cd` or `export PATH` — CB-RES-0003
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# measured 84 turns and $15.33 spent on exactly those two prefixes.
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# Absolute path to this Makefile's directory, so recipes never depend on
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# the caller's working directory.
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REPO := $(patsubst %/,%,$(dir $(abspath $(lastword $(MAKEFILE_LIST)))))
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# Locate cargo instead of requiring it on the inherited PATH. Mirrors
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# tools/repo.py:cargo_bin() — kept in sync by `make env-test`.
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CARGO := $(firstword $(shell command -v cargo 2>/dev/null) \
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$(wildcard $(HOME)/.cargo/bin/cargo) \
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$(wildcard /usr/local/cargo/bin/cargo) \
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cargo)
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export PATH := $(dir $(CARGO)):$(PATH)
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PY := python3
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TOOLS := $(REPO)/tools
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# Every cargo recipe runs at the repo root; the shell does not persist cd.
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IN_REPO := cd $(REPO) &&
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.PHONY: check test sim bench bench-test coverage dep-weight cost cost-test cost-pin cost-budget shape-budget cost-mix loop-lint self-tests env-test task-done status facts-check facts-gen mutation-check size-metrics runtime-metrics build-time am6 am7 am8 edition-check replay-test loc play gate-review all \
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design difficulty trials
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# `design`, `difficulty` and `trials` were added by CB-WP-0022, CB-WP-0025
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# and CB-WP-0027 and none was declared here. Only `trials` revealed it, by
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# colliding with the trials/ DIRECTORY -- Make saw an up-to-date file and
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# ran nothing. The other two work by luck: no file happens to share their
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# name. A target that is a command, not a file, belongs on this line.
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## fmt + clippy (deny warnings) + HashMap deny-lint
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check:
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$(IN_REPO) $(CARGO) fmt --all --check
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$(IN_REPO) $(CARGO) clippy --workspace --all-targets -- -D warnings
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## play GROUND from the terminal (INTENT stage 0's CLI player).
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## `make play ARGS="--all-bots --bot random"` to watch one instead.
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play:
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$(IN_REPO) $(CARGO) run -q -p cb-play -- $(ARGS)
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## which control gates are due for a keep-or-kill argument (ADR-0006 D3)
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gate-review:
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$(PY) $(TOOLS)/gate-review.py
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## unit + scenario-format tests
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test:
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$(IN_REPO) $(CARGO) test --workspace
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## run all GROUND scenarios through cb-sim
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dep-weight:
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$(PY) $(TOOLS)/dep-weight.py
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coverage:
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$(PY) $(TOOLS)/rule-coverage.py
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# K10: a bundle must re-execute, and must be able to fail. Four controls
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# from ADR-0005 §6, including truncate-by-one-byte and mutated-seed.
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replay-test:
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$(PY) $(TOOLS)/replay-test.py
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# AM-6 gate. Runs in RELEASE, where headroom is ~24x; the same assertion
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# in debug has ~3.4x and flaked under load. The target is unchanged — only
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# where it is measured.
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am6:
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$(IN_REPO) $(CARGO) test --release -p games-ground --all-features \
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am6_throughput -- --ignored --nocapture --test-threads=1
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# ADR-0011 D2: is the vendored edition still what ground-game published?
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# Reports "upstream not checked out" as its own outcome, never a pass.
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edition-check:
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$(PY) $(TOOLS)/edition-check.py
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# AM-8 N=10 determinism gate. One scenario, ten same-seed replays, all
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# compared to the first. Not all 25: `make sim` already runs K8's double-
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# run over every scenario, and repeating that eight more times costs 47 s
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# per build to re-answer a question the second run already answered. The
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# extra runs exist for the probabilistic class, and one workload gives
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# that class its ten samples — see scenario::run_n.
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am8:
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$(IN_REPO) $(CARGO) run -q -p cb-sim -- --runs 10 \
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$(REPO)/scenarios/ground/gr-r06-round-resolve.yaml
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# AM-7 scaling gate. Same release / single-thread reasoning as am6 and more
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# so: a *ratio* of two timings taken under varying contention is worse than
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# one reading, because the noise multiplies rather than cancels.
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am7:
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$(IN_REPO) $(CARGO) test --release -p games-ground --all-features \
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am7_cost_per_event -- --ignored --nocapture --test-threads=1
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# AM-9 peak RSS (fast, gated). AM-5 needs a clean build — see build-time.
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runtime-metrics:
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$(PY) $(TOOLS)/runtime-metrics.py --fast
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# AM-5: clean release build, ~90s, into a throwaway CARGO_TARGET_DIR so the
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# working cache survives. Reported not gated per GameKernel §5.
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build-time:
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$(PY) $(TOOLS)/runtime-metrics.py
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# AM-2 (M-D1-SPL, AM-1's anti-gaming pair) and AM-3.
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size-metrics:
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$(PY) $(TOOLS)/size-metrics.py
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# M-D2-CST (specs/CostAccounting.md). cost-test is the positive control and
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# runs first: a cost number from an unverified collector is void.
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cost: cost-test
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$(PY) $(TOOLS)/cb-cost.py --composition --by-task
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cost-test:
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$(PY) $(TOOLS)/cb-cost.py --self-test
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# InnerLoop rules that are mechanically checkable (CB-WP-0003 T01).
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loop-lint:
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$(PY) $(TOOLS)/loop-lint.py
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# Positive control for every reporting tool, per InnerLoop v1.1 Step 5.
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self-tests:
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$(PY) $(TOOLS)/cb-cost.py --self-test
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$(PY) $(TOOLS)/loop-lint.py --self-test
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$(PY) $(TOOLS)/rule-coverage.py --self-test
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$(PY) $(TOOLS)/dep-weight.py --self-test
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$(PY) $(TOOLS)/repo.py --self-test
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$(PY) $(TOOLS)/task-done.py --self-test
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$(PY) $(TOOLS)/status.py --self-test
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$(PY) $(TOOLS)/facts.py --self-test
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$(PY) $(TOOLS)/mutation-check.py --self-test
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$(PY) $(TOOLS)/size-metrics.py --self-test
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$(PY) $(TOOLS)/runtime-metrics.py --self-test
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$(PY) $(TOOLS)/replay-test.py --self-test
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$(PY) $(TOOLS)/design.py --self-test
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$(PY) $(TOOLS)/trials.py --self-test
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cargo run --release -q -p games-ground --example difficulty -- --self-test
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$(PY) $(TOOLS)/edition-check.py --self-test
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# T01 positive control: prove the environment fix, do not assume it. Runs
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# every tool from a foreign working directory with a PATH that has no
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# cargo on it. Before T01 this failed; if it fails again, the friction is
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# back and CB-EV-0003's measurement is invalid.
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env-test:
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@cd / && env PATH=/usr/bin:/bin $(PY) $(TOOLS)/repo.py --self-test
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@cd / && env PATH=/usr/bin:/bin $(PY) $(TOOLS)/rule-coverage.py --self-test >/dev/null \
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&& echo " [ok ] rule-coverage runs from / with no cargo on PATH"
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@cd / && env PATH=/usr/bin:/bin $(PY) $(TOOLS)/dep-weight.py --self-test >/dev/null \
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&& echo " [ok ] dep-weight runs from / with no cargo on PATH"
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@cd / && env PATH=/usr/bin:/bin $(PY) $(TOOLS)/cb-cost.py --self-test >/dev/null \
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&& echo " [ok ] cb-cost runs from / with no cargo on PATH"
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@cd / && env PATH=/usr/bin:/bin $(PY) $(TOOLS)/loop-lint.py --self-test >/dev/null \
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&& echo " [ok ] loop-lint runs from / with no cargo on PATH"
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@$(MAKE) -C $(REPO) coverage >/dev/null \
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&& echo " [ok ] make -C <repo> works from any directory"
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# M-D1-MUT (CB-WP-0005 T02): invert each acceptance row's property and
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# require the verifying command to go red. Deliberately NOT in `make all`:
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# it rebuilds the workspace once per mutated row. Run it on demand and in
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# CI, not in the inner loop.
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mutation-check:
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$(PY) $(TOOLS)/mutation-check.py $(ARGS)
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# T04: single source of fact (InnerLoop v1.2) — the DFD gate.
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# facts.toml is GENERATED; facts-check fails if it disagrees with the
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# instruments, or if a tagged artifact disagrees with it.
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facts-check:
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$(PY) $(TOOLS)/facts.py --check
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facts-gen:
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$(PY) $(TOOLS)/facts.py --gen
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# CB-WP-0027 T04: what the players said, and where. Surfacing is the
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# deliverable -- a commentary feature nobody can read is this project's
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# signature failure in a new medium (ADR-0014 D6).
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trials:
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@$(PY) $(TOOLS)/trials.py
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# CB-WP-0025 T06: the difficulty table (specs/RetrospectiveAnalysis.md §4).
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# Winnable fraction from the solver plus a PLURAL policy panel -- a single
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# policy's win rate may not be reported as a difficulty (§4.1).
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difficulty:
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@cargo run --release -q -p games-ground --example difficulty
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# CB-WP-0022 T05: the design-finding register, reported over
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# specs/GroundRules.md. Shows the QUEUE by default; the log of closed
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# findings is a line, not a listing, because a default view that mixes
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# them loses the queue property (ADR-0012 D5).
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design:
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@$(PY) $(TOOLS)/design.py
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# T03: one-shot orientation — workplans, next task, spend, fast gates.
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# Cheap by design: no build. Start a session with this instead of grepping.
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status:
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@$(PY) $(TOOLS)/status.py
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# T02: close a task — flip the workplan file, read the *measured* cost
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# from the transcripts, push the hub event with real numbers. Refuses on an
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# unknown or already-done task, and refuses to report an estimate.
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# make task-done T=CB-WP-0004-T02
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task-done:
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@test -n "$(T)" || { echo "usage: make task-done T=CB-WP-0004-T02" >&2; exit 2; }
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$(PY) $(TOOLS)/task-done.py $(T) $(ARGS)
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# CB-WP-0007 T03 / InnerLoop v1.5: session shape for the window since the
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# last commit. Deliberately NOT in `make all` — failing the build on
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# context would block committing, and committing is the natural point to
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# compact. A gate that blocks the remedy is a trap.
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shape-budget: cost-test
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$(PY) $(TOOLS)/cb-cost.py --shape-budget
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# CB-01/CB-02: live spend since the last commit.
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cost-budget: cost-test
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$(PY) $(TOOLS)/cb-cost.py --budget
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# CB-RES-0003 baseline: mechanical vs judgment turns.
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cost-mix: cost-test
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$(PY) $(TOOLS)/cb-cost.py --composition
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cost-pin: cost-test
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$(PY) $(TOOLS)/cb-cost.py --pin fc76445 --composition --by-task
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sim:
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$(IN_REPO) $(CARGO) run -q -p cb-sim -- $(REPO)/scenarios/ground/*.yaml
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## Criterion benches (AM-6/AM-7)
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bench:
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$(IN_REPO) $(CARGO) bench -p games-ground
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## InnerLoop positive control: run every bench once, no measurement.
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## Fails if a workload stalls or produces the wrong event count.
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bench-test:
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$(IN_REPO) $(CARGO) bench -p games-ground --bench synthetic -- --test
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## AM-2/AM-3 input: source LOC per crate (excludes tests would need tokei)
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loc:
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@$(IN_REPO) for d in crates/cb-kernel crates/cb-events crates/cb-game-runtime games/ground tools/cb-sim; do \
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printf '%-28s %s\n' $$d "$$(find $$d/src -name '*.rs' | xargs cat | grep -vcE '^\s*(//|$$)')"; \
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done
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all: check test sim coverage size-metrics runtime-metrics am6 am7 am8 edition-check replay-test dep-weight self-tests env-test facts-check loop-lint bench-test
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