A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick 5e06a7d01e Declare CB-WP-0020: the table you can read, tier S (chaos 8 override)
The perceptual check found seven items; item 1 passes. Chaos d8=8 fired
the FIRST override at the new rate, on the second roll, and drew S --
which is what the structural derivation said, so it changed nothing.
That is one half of window 2's retirement condition (retire if an
override changes nothing twice running).

The maintainer's design instruction is adopted directly: a legal drop
target should change its EXISTING border to dashed rather than draw a
new outline. That explains the hidden top/left edges (an outline on an
SVG <g> is clipped by the viewport) and the oversized seat highlight.

The ghost is a textContent copy, which is why the linebreak collapses and
it reads as a second card, and why showing the explanation destroys the
label -- one cause, two reports.

T03 carries an explicit instruction not to fix a message that already
works: the 'nothing droppable' path may simply be unreachable because
almost every part of the page is a card. Reproduce before changing.

T05 records that 0 scores and no winner is very likely the stand-in
dataset rather than a scoring bug, now that GROUND-WP-0002 T01 has ruled
the edition data authoritative. The import is its own pass.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 20:08:09 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
decisions CB-WP-0019 T01/T02: AM-4b asks what a contributor acquires 2026-08-03 19:04:54 +02:00
evidence CB-WP-0019 T03/T04: the cost rule written down, and the lifecycle 2026-08-03 19:25:18 +02:00
games/ground CB-WP-0018-T02: a game log the player can read 2026-08-03 02:15:30 +02:00
history CB-WP-0012-T02: adversarial review — not approvable as written 2026-08-02 04:12:22 +02:00
research CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
scenarios CB-WP-0010-T02: GR-E03 gets a scenario 2026-08-02 02:16:51 +02:00
specs CB-WP-0019 T03/T04: the cost rule written down, and the lifecycle 2026-08-03 19:25:18 +02:00
tools CB-WP-0019 T03/T04: the cost rule written down, and the lifecycle 2026-08-03 19:25:18 +02:00
workplans Declare CB-WP-0020: the table you can read, tier S (chaos 8 override) 2026-08-03 20:08:09 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-03 19:26:51 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0019 T01/T02: AM-4b asks what a contributor acquires 2026-08-03 19:04:54 +02:00
gates.toml CB-WP-0019 T03/T04: the cost rule written down, and the lifecycle 2026-08-03 19:25:18 +02:00
INTENT.md CB-WP-0017: legible interaction, and the chaos window's verdict 2026-08-02 22:42:45 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0015: the two inert clauses, AM-7 scaling and AM-8 N=10 2026-08-02 14:07:08 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0019 2026-08-03 19:27:01 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.