A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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T09: InnerLoop v1.0 — corrected from the first full pass
The loop has now survived CB-WP-0001 end to end and is revised from what
that pass actually taught, recorded in
history/260731-inner-loop-retrospective.md.

Held up: the adversarial review (one blocking and three significant
findings on its single use, resolved with new measurements rather than
argument), the parity-cap rule, the provisional U-item mechanism, and
the ADR gate.

The gap: both serious errors in the pass were measurement errors, and
the loop caught neither. Review reads prose; these were claims about
numbers. In both cases a harness ran successfully while doing no work —
a JS harness timing rejected no-ops, and a Rust benchmark computing
throughput for rounds that never completed.

v1.0 adds:
- Measurement validity: a harness must assert it performed the work it
  reports. A number from a run that cannot prove it did the work is void.
- Metric feasibility: every metric names its instrument and is checked
  reachable against the contracts in its own spec.
- No silently-ignored input; decisions get commands, not defaults;
  scaffolds are exercised or marked; coverage gates that count tags say
  so.
- Evidence must state what a comparison does not support.
- The chaos roll is recorded even when it changes nothing, so a
  mechanism that never fires is visible rather than assumed.

CB-WP-0001 is complete: 9/9 tasks done.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 03:11:19 +02:00
.claude T08 iter 4: GROUND-OU/ND choices and Support consent 2026-07-31 02:27:25 +02:00
.forgejo/workflows T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
benchmarks/baselines Add M-D2-CST token-cost metric with committed model price sheet 2026-07-31 00:53:22 +02:00
crates T08 iter 2: Reveal, Resolve, End; relations and the DARVO trigger 2026-07-31 02:19:34 +02:00
decisions T04: adversarial review round + survey corrections + ADR-0002 (reimplement, assimilate patterns) 2026-07-31 01:25:02 +02:00
evidence T08 complete: benchmarks, determinism evidence, and one missed metric 2026-07-31 03:09:14 +02:00
games/ground T08 complete: benchmarks, determinism evidence, and one missed metric 2026-07-31 03:09:14 +02:00
history T09: InnerLoop v1.0 — corrected from the first full pass 2026-07-31 03:11:19 +02:00
research T04: adversarial review round + survey corrections + ADR-0002 (reimplement, assimilate patterns) 2026-07-31 01:25:02 +02:00
scenarios/ground T08 iter 6: game end and the three scoring modes; AM-1 at 100% 2026-07-31 02:33:27 +02:00
specs T09: InnerLoop v1.0 — corrected from the first full pass 2026-07-31 03:11:19 +02:00
tools Add the AM-1 rule-coverage gate 2026-07-31 02:23:38 +02:00
workplans T09: InnerLoop v1.0 — corrected from the first full pass 2026-07-31 03:11:19 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-07-31 00:48:17 +02:00
.gitignore T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.lock T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile Add the AM-1 rule-coverage gate 2026-07-31 02:23:38 +02:00
README.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md chore(consistency): refresh WORK-RECORDS.md 2026-07-31 00:48:22 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.