A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
- GR-R09: after Round 5's End the game ends and scoring runs instead of the round advancing. - GR-E01: claimed Problems sum their printed values against the player-count threshold (2p 5, 3-4p 7, 5-6p 9 in dataset 0.1). - GR-E02 SHARED GROUND: shared score, Mastery reduced per Blame token and per Denied Problem. - GR-E03 COMMON PROBLEM: personal score is claimed value less Blame, tiebroken by lower Stress then more Bonds. - GR-E04 BONDED COALITIONS: connected components over Bonds only, so Rivalries do not connect and an unbonded player is a coalition of one; tiebroken by lower combined Stress then fewer Blame. Ties yield every tied candidate rather than an arbitrary pick, which is what "shared victory" in GR-E03/E04 asks for. AM-1 rule coverage is now 58/58 (100%), 21 scenarios, 17 tests. Caveat recorded rather than papered over: GR-E02's "successes" is not defined in dataset 0.1. It is implemented as the count of claimed Problems and both scoring scenarios are marked provisional, so a ground-game ruling flips a scenario rather than the kernel. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .claude | ||
| .forgejo/workflows | ||
| benchmarks/baselines | ||
| crates | ||
| decisions | ||
| games/ground | ||
| history | ||
| research | ||
| scenarios/ground | ||
| specs | ||
| tools | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.