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Some checks failed
ci / check (push) Failing after 4s
The condition is met and the tally was verified rather than recalled. ADR-0017 D2 named window 3 as the decider; windows 2 and 3 each produced exactly one override and each changed nothing. Every roll in window 3 was cross-checked against the workplan that made it, because the last time this project tallied chaos rolls from memory it was wrong and asserted the wrong figure four times (F23). All twelve agree. But meeting the condition is not evidence. P(an override changes nothing) is 1/3, and each window had exactly one override, so the condition fires on a 1/9 coincidence. ADR-0017 restated it to be REACHABLE and made it weak in the process; reachability was checked and discriminating power was not. Worse, it measures the wrong subject. It asks whether an override changed the tier; the question is whether changing the tier helped. Under it, a die that always changed the tier could never be retired however useless its changes were. The real ground is stronger. Four overrides across roughly forty declarations, and the mechanism's value has never once been demonstrated. The one substantive intervention dropped CB-WP-0011 from a structural L to S, and that work then needed CB-WP-0016 and CB-WP-0017 to fix defects a human found by playing. Not offered as causation — a tier is process weight, not a guarantee — but it is the only evidence we have about an override's consequences and it points the wrong way. And the purpose has no live evidence of need: 17 M, 11 S, 4 L across every workplan, with the only two structural/declared mismatches being the window-1 overrides themselves. Tier declaration has not ossified. So: retired, with nothing replacing it. Adding a successor to guard against ossification that has not occurred would invent a gate for an instance we do not have. The revival trigger is stated: tiers collapsing toward one value, or a pass declaring below its structural tier to dodge a review. InnerLoop loses the chaos paragraph, loop-lint loses the chaos-recorded check — a check that outlives its rule becomes an obstruction — and its self-test now asserts the opposite: a note with no roll must pass. ChaosRollHistory is closed. Window 4 ends incomplete at four declarations, the last of which is this one, rolled because the rule was still in force. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .. | ||
| ADR-0002-game-kernel.md | ||
| ADR-0003-cost-accounting.md | ||
| ADR-0004-am4-ratification.md | ||
| ADR-0005-assertion-coverage-and-replay.md | ||
| ADR-0006-adaptive-control-gates.md | ||
| ADR-0007-render-html-not-a-port.md | ||
| ADR-0008-instrument-corrections.md | ||
| ADR-0009-embed-the-js-engine.md | ||
| ADR-0010-what-the-script-may-do.md | ||
| ADR-0011-vendor-the-edition.md | ||
| ADR-0012-the-design-instrument.md | ||
| ADR-0013-could-we-have-won.md | ||
| ADR-0014-the-commentary-track.md | ||
| ADR-0015-the-cards-own-words.md | ||
| ADR-0016-the-tokens-on-the-table.md | ||
| ADR-0017-chaos-window-2-verdict.md | ||
| ADR-0018-a-number-that-does-not-move.md | ||
| ADR-0019-a-game-is-the-unit.md | ||
| ADR-0020-we-do-not-build-the-port.md | ||
| ADR-0021-the-chaos-roll-is-retired.md | ||