ADR-0011 decided it: vendor the CSV with a checked digest, read it with a ~50-line reader, and let the hashes move. The declaration's constraint was measured against the WRONG BUDGET. It said a CSV crate costs 21,613 against AM-4a's 3,798 of headroom, '5.7x over, settled by measurement'. But setup and problem_priorities are cfg(scenarios) and are not in the shipped runtime at all, so AM-4a never sees them. Against AM-4b, csv costs 17,651 against 19,742 -- it FITS, with 2,091 to spare. It is refused anyway, on proportion: 89% of the budget's remaining capacity to read 20 rows. The revisit condition is stated (nested quoting, embedded newlines, multiple dialects). GR-S01 now deals Surface + hidden 1..=k as ruled, with edition values and suits. Measured: 6/9/12 available against thresholds 5/7/9 -- the game is winnable at every seat count, which is what the maintainer could not do. gd0001 is INVERTED, not deleted, and now also asserts the 6/9/12 so a deal that is reachable for the wrong reason still fails. Blast radius was scenario expectations, exactly as the ADR predicted: no scenario pinned a hash and no bundle is committed. Six scenarios and two unit tests updated, each with a note. gr-e01-threshold-unreachable-2p is RENAMED to -reachable- and rewritten as the non-provisional import check ground-game asked for by name. gr-e03's setup was restructured, not just renumbered: with values 2,2,2 its personal-edge test would have tied three ways and asserted nothing. BLOCKING: AM-7 fails at median 0.845 against its 0.9 floor. Isolated across three runs -- 3 problems + stand-in 0.97, 3 problems + edition 0.909, 4 problems + edition 0.845. State is BOUNDED (proven: identical after 5k and 100k events), so this is not the unbounded-growth defect AM-7 exists to catch; it is a bigger working set streaming a long log. Whether AM-7's floor is still right for a larger aggregate is a spec question and lowering it requires an ADR, so it is not being tuned here. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
57 lines
1.6 KiB
YAML
57 lines
1.6 KiB
YAML
scenario: ground/gr-e04-coalitions
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description: >
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BONDED COALITIONS scoring (GR-E04): Bond networks score together,
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Rivalries do not connect, and an unbonded player is a coalition of
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one. Personal scores subtract Blame (GR-E03, GR-T02).
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covers: [GR-E03, GR-E04, GR-O03]
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provisional: true
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provisional_owner: ground-game
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provisional_raised: 2026-07-31
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seed: 42
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setup:
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players: 3
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preset: standard-3p
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patch:
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"lead": 0
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"round": 5
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"mode": BondedCoalitions
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# Edition values 2+2+2 = 6 claimed; 3p threshold is 7, so still no
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# group success — the band this scenario needs is unchanged.
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"problems.1.claimed_by": 0
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"problems.2.claimed_by": 1
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"problems.3.claimed_by": 2
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"relations.0-1": Bond
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"relations.1-2": Rivalry
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"players.0.blame_from": [2]
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commands:
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- actor: P1
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cmd: select_action
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args: { action: SUPPORT, target: P2 }
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- actor: P2
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cmd: select_action
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args: { action: SUPPORT, target: P1 }
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- actor: P3
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cmd: select_action
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args: { action: INVESTIGATE, problem: 2 }
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- actor: SYSTEM
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cmd: reveal
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- actor: SYSTEM
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cmd: resolve
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- actor: SYSTEM
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cmd: end_round
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expect:
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events:
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- kind: GameEnded
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state:
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"outcome.total": 6
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"outcome.group_success": false
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# P1 claimed value 1 less one Blame; P2 value 2; P3 value 3.
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"outcome.personal.0": 1
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"outcome.personal.1": 2
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"outcome.personal.2": 2
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# GR-E04: P1+P2 are Bonded; the Rivalry leaves P3 solo.
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"outcome.coalitions.0.members": [0, 1]
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"outcome.coalitions.0.score": 3
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"outcome.coalitions.1.members": [2]
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"outcome.coalitions.1.score": 2
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rejects: []
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