A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick b52a9ec88a CB-WP-0004 T02: make task-done — close a task on measured numbers
Replaces the three hand-done steps of a task close (46 turns, $11.52 per
CB-RES-0003): the heredoc flipping status in the workplan file, the
hand-written hub call, and the hand-typed token counts.

The third is the reason this task exists. Every update_task_status this
repo produced carried estimated tokens_in/tokens_out — in a project whose
central finding is that estimated token counts are worthless. task-done
reads the measured figure from the transcripts, or refuses; there is no
path through it that emits an estimate.

cb-cost gains by_task_detail: cost, response count, model histogram and
token components per task. task-done imports cb-cost rather than parsing
its printed table, so the hub figure is not a copy that can drift from
its source.

The positive control found a real defect before the tool ran once.
Attribution keyed on a bare T\d\d from the commit subject, so CB-WP-0002
T01, CB-WP-0003 T01 and CB-WP-0004 T01 shared a bucket: the self-test
reported $12.10 for "T01" where the qualified figure is $2.33. That 5.2x
overstatement would have been pushed to the hub as a *measured* number —
the same fiction in a new form. task_label() now keys qualified subjects
on the full id and leaves unqualified ones bare rather than
retro-assigning them to a workplan. The pinned $93.15 benchmark is
unchanged, so historical attribution was not disturbed.

Fourth instance of trusted arithmetic: a number believed because a
program produced it rather than a hand.

Refusals, all exercised by --self-test: unknown id, typo'd id,
already-done task, missing state_hub_task_id, no measured spend, and a
status flip that produced no change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 10:17:51 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks/baselines T11: dated rates and staleness become data, ahead of the 2026-08-31 flip 2026-07-31 09:23:29 +02:00
crates T08: give provisional defaults an owner, a date, and a visible age 2026-07-31 09:29:40 +02:00
decisions ADR-0004: ratify AM-4a and AM-4b (maintainer decision) 2026-07-31 09:45:35 +02:00
evidence T11: dated rates and staleness become data, ahead of the 2026-08-31 flip 2026-07-31 09:23:29 +02:00
games/ground CI: enforce every gate; close the silent-skip holes 2026-07-31 04:02:33 +02:00
history ADR-0004: ratify AM-4a and AM-4b (maintainer decision) 2026-07-31 09:45:35 +02:00
research CB-RES-0003 + CB-WP-0004: 38% of pass cost is mechanical turns 2026-07-31 09:49:57 +02:00
scenarios/ground T08: give provisional defaults an owner, a date, and a visible age 2026-07-31 09:29:40 +02:00
specs ADR-0004: ratify AM-4a and AM-4b (maintainer decision) 2026-07-31 09:45:35 +02:00
tools CB-WP-0004 T02: make task-done — close a task on measured numbers 2026-07-31 10:17:51 +02:00
workplans CB-WP-0004 T02: make task-done — close a task on measured numbers 2026-07-31 10:17:51 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-07-31 03:11:56 +02:00
.gitignore T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.lock T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.toml AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0004 T02: make task-done — close a task on measured numbers 2026-07-31 10:17:51 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub IDs for CB-WP-0004; drop duplicate frontmatter key 2026-07-31 09:50:23 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.