A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick ce353adde8 CB-WP-0006 T08: control loop — 4 of 14 to 8 of 14, and a cost regression
Test 1: the enforced count rose. AM-2, AM-6, AM-9 and AM-11 moved from
unmutatable to red; AM-7's hash clause was re-earned so it is 2/3 rather
than 1/3. Kernel spec->code link 15/18 -> 18/18, names only.

Both denominators are stated. 8 of 14 is 57%, but four rows cannot be
enforced — AM-3 blocked on an artifact, AM-4c withdrawn, AM-5 declared
ungated by the spec, AM-10 withdrawn — so it is 8 of 10 enforceable. The
14 stays the headline and AM-4c stays in it on purpose: a score improved
by deleting the question is not an improvement.

Test 2: one row regressed and was caught. Moving AM-6's gate from debug to
release turned its mutation SURVIVED, because 4,000 black_box iterations
were calibrated against debug's 3.4x headroom and are invisible against
release's 20x. The generalizable finding is that a weak mutation is not a
fixed property of a row — it can become weak when the row's measurement
conditions change, without the row, the mutation or the code being
touched. Final SURVIVED count: 0.

Test 3 is now mechanical rather than asserted. mutation-check gained an
EXPECT-VACUOUS verdict: if a row's expect string appears in PASSING
output, the FA guard would accept any failure at all, so the row is
reported broken rather than red. Final run: 0 vacuous expects across 14
rows. The control exists because the failure happened — my first expect
for AM-2 was "AM-2", which appears in the passing report and would have
accepted a compile error as proof of enforcement.

The cost result is a refutation, not a win. Mechanical share rose to 50%,
the highest ever recorded and above the 38% baseline that motivated
CB-WP-0004. That is not a tooling regression: environment setup and task
closes are still at zero two passes on. It is the other half of CB-WP-0004
T06's finding arriving in force — text patching (45 turns, $13.79) and
orientation (19 turns, $10.97) never had their manual path removed, and a
code-heavy pass is exactly where that spends.

Mean context 493,486 against a 200,000 target, up from 315,170. SessionShape
has stated SS-01..SS-05 since CB-WP-0003 and none has ever been enforced —
the only acceptance-adjacent numbers in this project with no gate at all,
in a pass whose entire subject was ungated numbers.

Numbering corrected: the workplan said CB-EV-0004, which CB-WP-0005
already used. This is CB-EV-0005.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 13:39:12 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
decisions ADR-0005 + CB-WP-0005: count assertions, not names 2026-07-31 14:25:26 +02:00
evidence CB-WP-0006 T08: control loop — 4 of 14 to 8 of 14, and a cost regression 2026-08-01 13:39:12 +02:00
games/ground CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
history CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
research CB-RES-0004: the instruments count names, not assertions 2026-07-31 14:19:30 +02:00
scenarios CB-WP-0006 T06: K10 replay bundles, --replay, and AM-7 re-earned 2026-08-01 11:05:37 +02:00
specs CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
tools CB-WP-0006 T08: control loop — 4 of 14 to 8 of 14, and a cost regression 2026-08-01 13:39:12 +02:00
workplans chore: mark CB-WP-0006 T07 done (measured: 20 responses, $12.06, opus-5) 2026-08-01 12:47:28 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-07-31 18:25:22 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
Cargo.toml AM-4: gate scenario YAML, retarget on audited source, re-measure 2026-07-31 03:35:41 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0006 T06: K10 replay bundles, --replay, and AM-7 re-earned 2026-08-01 11:05:37 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md chore: regenerate WORK-RECORDS.md (fix-consistency) 2026-07-31 18:25:49 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.