A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick d1ed3119dc CB-WP-0008-T04: CB-EV-0007 — stage 0 is shipped, and the spend curve is a V
Stage 0's ten items are met. Three qualifications are recorded rather
than hidden behind checkmarks: GR-E01's threshold is unreachable below
five seats with the placeholder fixture, GR-A13 admits a SOLVE that
resolves to nothing, and GR-E03 has no scenario at all — implemented,
unreferenced, and would not fail if deleted.

The second-consumer verdict INTENT was waiting for: every abstraction
with a consumer fits, and the one with none is still unused. Bots and
the CLI drove Aggregate, Project, parse_command and the replay bundles
unchanged. CommitWindow had its best chance at a second user and did not
get one; its delete-by date stands.

The retrospective answers with the curve: 0.123, 0.228, 0.362, 0.298,
0.123 dollars per response across the last five passes. Neither
"meta is expensive" nor "compaction did it" survives the data. What does:
cost per response tracks how far the work is from a runnable check. The
meta passes that shipped a command were cheap; the ones that argued about
what a number means were not.

The meta budget reads 61% OVER on a pass that is 100% product, because
it aggregates over every task ever closed — the same defect CB-RES-0005
found in SH-1/SH-2 and that CB-WP-0007 T01 fixed for session shape. Not
fixed here: v1.5 forbids opening meta work above the line, so the
budget's first real act was to stop me from improving the budget.

Also fixes a doc comment that claimed DARVO was unimplemented for weeks
after it shipped. facts-check gates duplicated numbers; nothing gates a
prose claim about code.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 15:25:19 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
decisions ADR-0005 + CB-WP-0005: count assertions, not names 2026-07-31 14:25:26 +02:00
evidence CB-WP-0008-T04: CB-EV-0007 — stage 0 is shipped, and the spend curve is a V 2026-08-01 15:25:19 +02:00
games/ground CB-WP-0008-T04: CB-EV-0007 — stage 0 is shipped, and the spend curve is a V 2026-08-01 15:25:19 +02:00
history CB-WP-0008-T03: prove the 2-6 player range 2026-08-01 15:20:04 +02:00
research CB-RES-0005 + CB-WP-0007: session shape measures the wrong window 2026-08-01 13:49:19 +02:00
scenarios CB-WP-0008-T03: prove the 2-6 player range 2026-08-01 15:20:04 +02:00
specs CB-WP-0007 T01+T03: window the metric, budget it, cap meta at 25% 2026-08-01 14:12:07 +02:00
tools CB-WP-0008-T03: prove the 2-6 player range 2026-08-01 15:20:04 +02:00
workplans CB-WP-0008-T04: CB-EV-0007 — stage 0 is shipped, and the spend curve is a V 2026-08-01 15:25:19 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-01 13:41:21 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player 2026-08-01 14:43:53 +02:00
Cargo.toml CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player 2026-08-01 14:43:53 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
INTENT.md Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0008-T02: cb-play — INTENT stage 0's CLI player 2026-08-01 14:43:53 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub IDs for CB-WP-0008 2026-08-01 14:14:22 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.