A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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CB-WP-0047: all four boards, and every mode named on the page
The modes were already implemented; nothing had ever COMPARED them. The
scenarios were not implemented at all: edition::deal has taken a
scenario_id since it was written and the only caller passed the literal
"SCN_01", so 15 of 20 Problem cards had never been dealt by anything.
The seam was the whole mechanism and it sat unused, with nothing red
because nothing asked.

Scenario is now state (serde default SCN_01, so all 26 recordings replay
unchanged), selected by preset `scn-03-4p` with `standard-Np` still
meaning SCN_01, and by --scenario/SCENARIO= accepting ids, numbers or
titles, validated against the edition rather than a pattern.

The threshold now comes off the Scenario card, closing F25's hardcoded
5/7/9. The first version of that control was worthless and mutation said
so: all four scenarios print 5/7/9, so reverting to the bands left it
green. Split threshold_from() so it can be handed a card that disagrees.

The header read `scoring CommonProblem` where the Mode card is titled
COMMON PROBLEM, PERSONAL EDGE -- the defect CB-WP-0034 deleted from the
move buttons, still standing on the line that says what winning means.
The coverage probe was matching that Debug output and went red when it
was fixed: third instance (CB-WP-0024, CB-WP-0034). Page now carries the
premise, the mode's rules text, and the tiebreak.

scenario-panel plays 4x3x3. Findings: SCN_01 and SCN_02 are the same
board (identical cells, pinned by a characterisation test); SCN_04 is
the hard board at 2p (52% vs 67/73%, the only deck needing two Repair);
and group success is EXACTLY equal across all three modes in all 36
cells, because greedy never reads state.mode -- filed F27, the two
competitive modes are scoring lenses over cooperative play.

F28: SHARED GROUND's mastery subtracts penalties from the claimed COUNT
where the mode card's shared score is claimed VALUE. Raised, not fixed;
scoring is ground-game's to rule on.

Also fixes design.py reporting a backticked path as no reproduction.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 20:51:46 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
decisions ADR-0021: the chaos roll is retired, and the condition that retired it was wrong 2026-08-08 15:51:52 +02:00
editions CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
evidence H2's ATTACK dynamics, and a construction hazard found while measuring them 2026-08-08 16:56:27 +02:00
games/ground CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
history CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
research CB-RES-0009: extensive form is the lingua franca 2026-08-08 14:57:25 +02:00
reviews CB-REV-0003: round 3, and three of four FATAL came from round 2's fixes 2026-08-08 10:26:25 +02:00
scenarios CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
simulators CB-RES-0009: extensive form is the lingua franca 2026-08-08 14:57:25 +02:00
specs CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
tools CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
trials CB-WP-0046: the rule the placement encodes, and a log that names its rules 2026-08-08 19:15:52 +02:00
workplans CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-08 16:12:20 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0041 T01: perfect recall fails on the projection, holds on the history 2026-08-08 15:18:36 +02:00
INTENT.md simulators/: persist the survey, and let it shrink two of the three tracks 2026-08-08 11:56:27 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0047: all four boards, and every mode named on the page 2026-08-08 20:51:46 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0046 2026-08-08 19:16:39 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.