A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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tegwick d8b4398096 Declare CB-WP-0019: the AM-4 family's last two defects, tier M
Both owed numbers measured BEFORE declaring, so the work is scoped
against facts. AM-4b's scope: 29 crates / 317,021 lines instrumented
against 57 / 725,258 real, so 28 crates and 408,237 lines are uncounted
-- more than its own 350,000 target. AM-4b's proc-macro share: 109,585
lines, 15.1%.

That 15.1% vindicates ADR-0008 D2, which refused to correct AM-4b using
AM-4a's measured 36.2% because 'correcting a second instrument on the
strength of the first one's ratio is the error this change exists to
fix'. Borrowing would have been wrong by more than a factor of two.

Also carries the self-quoting rule, which is six-for-six under-reported
by never less than 30% with both causes diagnosed, and still lives only
in evidence files.

Structural tier M: changes a budget's scope and target and a reporting
rule. Chaos d8=5, no override -- the first roll at the new rate.
Declaration 2 of window 2. Meta budget 0%; ADR-0006 D2 exempts
instrument repair regardless.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 18:21:51 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
decisions CB-WP-0017: legible interaction, and the chaos window's verdict 2026-08-02 22:42:45 +02:00
evidence CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
games/ground CB-WP-0018-T02: a game log the player can read 2026-08-03 02:15:30 +02:00
history CB-WP-0012-T02: adversarial review — not approvable as written 2026-08-02 04:12:22 +02:00
research CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
scenarios CB-WP-0010-T02: GR-E03 gets a scenario 2026-08-02 02:16:51 +02:00
specs CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
tools CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
workplans Declare CB-WP-0019: the AM-4 family's last two defects, tier M 2026-08-03 18:21:51 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-02 02:49:09 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0013-T02/T03: retire SH-3 as a gate; correct AM-4a and its target 2026-08-02 07:30:14 +02:00
gates.toml CB-WP-0018 T03/T04: explanations, and window 1's verdict 2026-08-03 02:24:13 +02:00
INTENT.md CB-WP-0017: legible interaction, and the chaos window's verdict 2026-08-02 22:42:45 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0015: the two inert clauses, AM-7 scaling and AM-8 N=10 2026-08-02 14:07:08 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub IDs and work-record index for CB-WP-0018 2026-08-03 02:24:57 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.